#include "path.h"
inherit "/std/shops/bank";
void setup() {
set_short("Pumpkin's Bank");
set_long(
"The room is full of pumpkins with little dollar signs carved in the side. "
"There is a wooden counter running across the room with some telers peering "
"through the wooden grill into the main room.\n");
add_item("counter", ({ "long", "It is wooden and has a grill on top to "
"seperate the tellers from the unwashed masses.",
"position", "the counter" }));
add_item("teller", "They peer out at through the grill wondering who has "
"come to give them money.\n");
add_item("pumpkin", "There are little pumpkins everywhere in the room.");
set_light(70);
set_percentage(95);
set_place("Pumpkin");
add_exit("south", CRUMPT + "crumpt7", "door");
add_property("place", "Pumpkin");
} /* setup() */