#ifndef _FLAGS_H #define _FLAGS_H #include "sflags.h" #include "nflags.h" #include "eflags.h" #include "pflags.h" #include "aflags.h" #include "oflags.h" #include "lflags.h" #include "mflags.h" #include "quests.h" #include "cflags.h" #include "log.h" extern char *Sflags[]; extern char *Nflags[]; extern char *Eflags[]; extern char *Pflags[]; extern char *Aflags[]; extern char *Oflags[]; extern char *Lflags[]; extern char *Mflags[]; #ifndef GEN extern int windex[]; extern int lindex[]; extern int oindex[]; extern int mindex[]; extern int pflindex[]; #endif #define MASK_MAX PFL_MAX /* Pflag defaults bits */ #define PFLAGS 0 #define MASKS 1 #define MAX_PFL_FLAGS 2 #define PFLLEN PFL_MAX/32 + MASK_MAX/32 + MAX_PFL_FLAGS /* World default bits */ #define QDFLAGS 0 #define QDFLAGS_RESET 1 #define MAX_WORLD_FLAGS 2 #define WLEN Q_MAX/32 + Q_MAX/32 + MAX_WORLD_FLAGS /* Location bits */ #define LFLAGS 0 #define LFLAGS_RESET 1 #define MAX_LOC_FLAGS 2 #define LOCLEN LFL_MAX/32 + LFL_MAX/32 + MAX_LOC_FLAGS /* Object bits */ #define AFLAGS 0 /* Armor flags */ #define AFLAGS_RESET 1 #define OFLAGS 2 /* Basic object flags */ #define OFLAGS_RESET 3 #define MAX_OBJ_FLAGS 4 #define OLEN AFL_MAX/32 + AFL_MAX/32 + OFL_MAX/32 + OFL_MAX/32 + MAX_OBJ_FLAGS #define PFLAGS 0 /* Player privlidges */ #define PFLAGS_RESET 1 #define PMASK 2 /* Ability to set pflags */ #define PMASK_RESET 3 #define MFLAGS 4 /* Mobile flags */ #define MFLAGS_RESET 5 #define SFLAGS 6 /* Basic player toggles */ #define SFLAGS_RESET 7 #define NFLAGS 8 /* Mobile languages */ #define NFLAGS_RESET 9 #define EFLAGS 10 /* Spell flags */ #define EFLAGS_RESET 11 #define QFLAGS 12 /* Quest bits set */ #define MAX_MOB_FLAGS 13 #define MLEN PFL_MAX/32 + PFL_MAX/32 + MASK_MAX/32 + MASK_MAX/32 + \ MFL_MAX/32 + SFL_MAX/32 + SFL_MAX/32 + NFL_MAX/32 + \ NFL_MAX/32 + EFL_MAX/32 + EFL_MAX/32 + Q_MAX/32 + MAX_MOB_FLAGS void copy_bits(long int[], int[], int, int); Boolean test_bit(long int[], int[], int, int); void set_bit(long int[], int[], int, Boolean, int); void show_bits(long int[], int[], char *flnames[], int, Boolean); char *dump_bits(long int[], int[], char *[], int); Boolean bitschanged(long int[], int[], char *[], int); Boolean dump_pflags (void); Boolean flags_parse(int); void store_loc_flags(Boolean, char *, FILE *, int); void store_mob_flags(Boolean, char *, FILE *, int); void store_obj_flags(Boolean, char *, FILE *, int); void set_xpflags(long int[], int); void pflagscom(void); void maskcom(void); void lflagscom(void); void mflagscom(void); void sflagscom(void); void eflagscom(void); void nflagscom(void); void aflagscom(void); int boot_pflags(void); #endif