#ifndef _OFLAGNAMES_H
#define _OFLAGNAMES_H
/*
**	Object flag names
*/
char *Oflags[] = {
    "Destroyed",	"NoGet",	"Openable",	"Lockable",
    "Pushable",		"PushToggle",	"Food",		"Armor",
    "Wearable",		"Lightable",	"Extinguish",	"Key",
    "GetFlips",		"Lit",		"Container",	"Weapon",
    "RegenHealth",	"RegenMana",	
    "FireballSpell",  "MissileSpell", "FrostSpell",   "ShockSpell",
    "AidSpell",       "VTouchSpell",  "LightSpell",   "DamageSpell",
    "ArmorSpell",     "BHandsSpell",  "BlurSpell",    "IStormSpell",
    "Enchanted",        "Cursed",       "Unlocatable",  "Alcohol", /* XR */
    "Newbie",		NULL,    	NULL,		NULL,
    NULL,		NULL,    	NULL,		NULL,
    NULL,		NULL,    	NULL,		NULL,
    TABLE_END
};
#endif