#include <stdio.h> #include <ctype.h> #include <string.h> #include "db.h" #include "externs.h" int eval_boolexp(OBJ *player, OBJ *thing, char *lock) { return(1); } char *process_lock(OBJ *player, char *lock) { return(lock); } char *unprocess_lock(OBJ *player, char *lock) { return(""); }