#include "db.h" #include "config.h" #include "externs.h" #include "powers.h" static int is_carrying_something(OBJ *player) { return((player->contents)?1:0); } void do_inventory(OBJ *player, char *arg) { OBJ *thing; OBJ *who; if(!*arg) who = player; else { who = match_object(player, arg, TYPE_PLAYER); if(!who) { notify(player, no_match(arg)); return; } if(!controls(player, who, POW_EXAMINE)) { notify(player, perm_denied()); return; } } if(!is_carrying_something(who)) { if(player == who) notify(player, "|+W|You aren't carrying anything."); else notify(player, tprintf("%s |+W|isn't carrying anything.", name(who))); return; } notify(player, tprintf("|+B|.%s.", my_string("-", 76))); notify(player, tprintf("|+B|||+W|%s|+B||", my_center("Inventory", 76))); notify(player, tprintf("|+B||%s|", my_string("-", 76))); for(thing = who->contents;thing;thing = thing->next_con) notify(player, tprintf("|+B|||n| %s |+B||", my_ljust(unparse_object(player, thing), 74))); notify(player, tprintf("|+B|`%s'", my_string("-", 76))); }