/*
* std.h
*
* Various standard mudlib defines.
* ALWAYS use these instead of hard-coded paths!!!
*/
#ifndef _STD_H
#define _STD_H
#include "mudlib.h"
/* boolean values: */
#ifndef TRUE
# define TRUE 1
#endif
#ifndef FALSE
# define FALSE 0
#endif
/* Preloadfile to be parsed by master() */
#define PRELOAD_FILE "/dgd/preloads"
/* Diff. logfiles */
#define DEBUG_LOG (LOG_DIR+"debug.log")
#define ERROR_LOG (LOG_DIR+"errors")
#define LOCAL_DEBUG_LOG ("/log/runtime.errors")
#define LOCAL_ERROR_LOG ("/log/errors")
/* Various mudlib directories */
#define CHAR_DIR "/characters/"
#define COM_DIR "/com/"
#define DAEMON_DIR "/secure/daemons/"
#define DATA_DIR "/data/"
#define DOC_DIR "/doc/"
#define DOMAIN_DIR "/d/"
#define HELP_DIR "/help/"
#define LOG_DIR "/log/"
#define LOCAL_LOG_DIR "/log/"
#define OBJ_DIR "/obj/"
#define PLAYER_DIR "/players/"
#define ROOM_DIR "/room/"
#define SECURE_DIR "/secure/"
#define STD_DIR "/std/"
#endif /* _STD_H */