MudOSa4DGD/
MudOSa4DGD/bin/
MudOSa4DGD/data/
MudOSa4DGD/doc/
MudOSa4DGD/doc/driver/
MudOSa4DGD/doc/efun/bitstrings/
MudOSa4DGD/doc/efun/command/
MudOSa4DGD/doc/efun/communication/
MudOSa4DGD/doc/efun/heart_beat/
MudOSa4DGD/doc/efun/interactive/
MudOSa4DGD/doc/efun/inventory/
MudOSa4DGD/doc/efun/living/
MudOSa4DGD/doc/efun/mappings/
MudOSa4DGD/doc/efun/strings/
MudOSa4DGD/doc/efun/uid/
MudOSa4DGD/doc/funs/
MudOSa4DGD/doc/language/
MudOSa4DGD/mudlib/dgd/doc/
MudOSa4DGD/mudlib/dgd/lib/include/dgd/
MudOSa4DGD/mudlib/dgd/lib/std/
MudOSa4DGD/mudlib/dgd/lib/sys/
MudOSa4DGD/mudlib/dgd/log/
MudOSa4DGD/mudlib/log/
MudOSa4DGD/mudlib/std/include/
MudOSa4DGD/mudlib/std/obj/
/*
 * bottom_room.c
 *
 * SFUN: find the bottom room
 *
 * (C) Frank Schmidt, Jesus@NorseMUD
 *
 */

static varargs object bottom_room(object ob) {
  object env, old;
  if (!ob) ob = this_object();
  old = env = ob;
  while (env && !env->query_room())
    env = environment(old = env);
  return env ? env : old;
}