MudOSa4DGD/
MudOSa4DGD/bin/
MudOSa4DGD/data/
MudOSa4DGD/doc/
MudOSa4DGD/doc/driver/
MudOSa4DGD/doc/efun/bitstrings/
MudOSa4DGD/doc/efun/command/
MudOSa4DGD/doc/efun/communication/
MudOSa4DGD/doc/efun/heart_beat/
MudOSa4DGD/doc/efun/interactive/
MudOSa4DGD/doc/efun/inventory/
MudOSa4DGD/doc/efun/living/
MudOSa4DGD/doc/efun/mappings/
MudOSa4DGD/doc/efun/strings/
MudOSa4DGD/doc/efun/uid/
MudOSa4DGD/doc/funs/
MudOSa4DGD/doc/language/
MudOSa4DGD/mudlib/dgd/doc/
MudOSa4DGD/mudlib/dgd/lib/include/dgd/
MudOSa4DGD/mudlib/dgd/lib/std/
MudOSa4DGD/mudlib/dgd/lib/sys/
MudOSa4DGD/mudlib/dgd/log/
MudOSa4DGD/mudlib/log/
MudOSa4DGD/mudlib/std/include/
MudOSa4DGD/mudlib/std/obj/
NAME
	tell_room - tell a string message to a room

SYNOPSIS
	varargs void tell_room(object room, string message, mixed exclude)


DESCRIPTION
	Sends message to the room. Catch_tell() will be called in
	the room, and it is basically the rooms responsibility to send the
	message to every living object in the room. With the optional
	third argument, you may define all objects not to send the message
	to.

	Config.h must define MUDOS_COMMUNICATION and MUDOS_INVENTORY for
	this function to exist.

SEE ALSO
	efun/communication/