short() { return "The void"; } long() { write(short() + ".\n"); write("You come to the void if you fall out of a room, and have nowhere to go.\n"); write("Give the command 'church', and you will come back to village church.\n"); write("\nYou are transfered to the church...\n"); call_other(this_player(), "move_player", "X#room/church"); } init() { add_action("church", "church"); } church() { call_other(this_player(), "move_player", "away#room/church"); return 1; } reset(arg) { if (arg) return; set_light(1); } id(str) { return str == "void"; }