reset(started) { if (!started) set_light(1); } init() { add_action("north"); add_verb("north"); add_action("south"); add_verb("south"); add_action("east"); add_verb("east"); add_action("west"); add_verb("west"); } short() { return "The ruins of Arcanarton's tower"; } long() { write("You are standing among the ruins of the tower of the evil mage, Arcanarton.\n" + "Legend has it that the tower was destroyed in the mage wars about five hundred\n" + "years ago, when all of the mages of Lustria combined their forces and attacked\n" + "Arcanarton. A great many of them were killed, but they succeeded in destroying\n" + "the evil mage's tower. His Body was never found, and rumours still abound\n" + "that Arcanarton had become a Lich and has come back to haunt this isle.\n" + "The powerful aura of magical combat still hangs in the air here.\n" + "Lumps of half melted rock lay strewn about, and there is very little of\n" + "the original structure left standing.\n" + "\nTo the north of the ruins, the hill slopes down to the bridge to the mainland.\n" + "To the east stands a crumbling monument. To the west, an old, disused well.\n" + "To the south of the ruins, the hill slopes away, down to the edge of Crescent Lake.\n"); } north() { call_other(this_player(), "move_player", "north#room/south/sislnd13"); return 1; } south() { call_other(this_player(), "move_player", "north#room/south/sislnd16"); return 1; } east() { call_other(this_player(), "move_player", "north#room/south/sislnd15"); return 1; } west() { call_other(this_player(), "move_player", "west#room/south/sislnd17"); return 1; }