reset(started)
{
    if (!started)
	set_light(1);
}
init()
{
    add_action("north"); add_verb("north");
    add_action("south"); add_verb("south");
    add_action("east");  add_verb("east");
    add_action("west");  add_verb("west");
}
short()
{
    return "Halfway up the hill on the Isle of the Magi";
}
long()
{
    write("You are halfway up the hill.\n" +
	  "On top of the hill, to the southwest, stands the ruins of the tower of\n" +
	  "Arcanarton, but there is no direct route to the top from here.\n" +
	  "To the south stands some sort of crumbling monument.\n" +
	  "A path winds around the hill to the west, and heads down to the shore\n" +
	  "of the island to the north and east\n");
}
north()
{
    call_other(this_player(), "move_player", "north#room/south/sislnd2");
    return 1;
}
south()
{
    call_other(this_player(), "move_player", "south#room/south/sislnd14");
    return 1;
}
east()
{
    call_other(this_player(), "move_player", "east#room/south/sislnd4");
    return 1;
}
west()
{
    call_other(this_player(), "move_player", "west#room/south/sislnd13");
    return 1;
}