reset(started) { if (!started) set_light(1); } init() { add_action("north"); add_verb("north"); add_action("south"); add_verb("south"); add_action("east"); add_verb("east"); add_action("west"); add_verb("west"); } short() { return "Halfway up the hill on the Isle of the Magi"; } long() { write("You are halfway up the hill.\n" + "On top of the hill, to the southwest, stands the ruins of the tower of\n" + "Arcanarton, but there is no direct route to the top from here.\n" + "To the south stands some sort of crumbling monument.\n" + "A path winds around the hill to the west, and heads down to the shore\n" + "of the island to the north and east\n"); } north() { call_other(this_player(), "move_player", "north#room/south/sislnd2"); return 1; } south() { call_other(this_player(), "move_player", "south#room/south/sislnd14"); return 1; } east() { call_other(this_player(), "move_player", "east#room/south/sislnd4"); return 1; } west() { call_other(this_player(), "move_player", "west#room/south/sislnd13"); return 1; }