mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
#include "room.h"

object giant1, giant2, giant3;

extra_reset() {
    object weapon;
    if (!giant2 || !living(giant2)) {
	giant2 = clone_object("obj/monster");
	call_other(giant2, "set_name", "giant");
	call_other(giant2, "set_alias", "frostgiant");
	call_other(giant2, "set_level", 15);
	call_other(giant2, "set_short", "A frost giant");
	call_other(giant2, "set_wc", 20);
	call_other(giant2, "set_ac", 2);
	call_other(giant2, "set_al", -150);
	call_other(giant2, "set_aggressive", 1);
	move_object(giant2, this_object());
	weapon = clone_object("obj/weapon");
	call_other(weapon, "set_name", "sword");
	call_other(weapon, "set_alias", "sword of frost");
	call_other(weapon, "set_short", "sword of frost");
	call_other(weapon, "set_class", 20);
	call_other(weapon, "set_weight", 3);
	call_other(weapon, "set_value", 2000);
	move_object(weapon, giant2);
    }
    if (!giant3 || !living(giant3)) {
	giant3 = clone_object("obj/monster");
	call_other(giant3, "set_name", "giant");
	call_other(giant3, "set_alias", "stonegiant");
	call_other(giant3, "set_level", 15);
	call_other(giant3, "set_short", "A stone giant");
	call_other(giant3, "set_wc", 20);
	call_other(giant3, "set_ac", 2);
	call_other(giant3, "set_al", -150);
	call_other(giant3, "set_aggressive", 1);
	move_object(giant3, this_object());
	weapon = clone_object("obj/weapon");
	call_other(weapon, "set_name", "sword");
	call_other(weapon, "set_alias", "stone cutter sword");
	call_other(weapon, "set_short", "stone cutter sword");
	call_other(weapon, "set_class", 20);
	call_other(weapon, "set_weight", 3);
	call_other(weapon, "set_value", 2000);
	move_object(weapon, giant3);
    }
    if (!giant1 || !living(giant1)) {
	giant1 = clone_object("obj/monster");
	call_other(giant1, "set_name", "giant");
	call_other(giant1, "set_alias", "firegiant");
	call_other(giant1, "set_level", 15);
	call_other(giant1, "set_short", "A fire giant");
	call_other(giant1, "set_wc", 20);
	call_other(giant1, "set_ac", 2);
	call_other(giant1, "set_al", -150);
	call_other(giant1, "set_aggressive", 1);
	move_object(giant1, this_object());
	weapon = clone_object("obj/weapon");
	call_other(weapon, "set_name", "sword");
	call_other(weapon, "set_alias", "sword of fire");
	call_other(weapon, "set_short", "sword of fire");
	call_other(weapon, "set_class", 20);
	call_other(weapon, "set_weight", 3);
	call_other(weapon, "set_value", 2000);
	move_object(weapon, giant1);
    }
}

#undef EXTRA_RESET
#define EXTRA_RESET\
    extra_reset();

ONE_EXIT("room/giant_lair", "east",
	 "Giants conference of human bashing",
	 "You are at the yearly conference of human bashing,\n" +
	 "organized by the giants.\n", 1)