mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
/*
 * This is a singularity. It is used when an error occurs in the
 * game driver, as a stand in for other objects.
 */

short() {
    return "A singularity";
}

long() {
    write("This is a singularity. It is created in the space from\n");
    write("another creation failure.\n");
    write("if you find it somewhere, just being here, call a wizard,\n");
    write("and he will remove it. The singularity has no affects on the\n");
    write("game, otherwise.\n");
}

id(str) {
    return str == "singularity";
}

get() { return 1; }

query_value() { return 1; }