mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
void save_object(name)
string name;

Save values of variables of this object in the file "name".
It is illegal to have '.' or space in the field name. Wizards that call
this function can only save to files in their own directories.

Variables that has the type modifer 'static' will not be saved.
Example: 'static int xxx;'.

See also efun/restore_object