/* * NAME: core.c * DESCRIPTION: base for most objects */ # include <objects.h> object global, parser, compiler, unparser, btable; /* * NAME: create() * DESCRIPTION: initialize the object */ static void create(void) { global = load_object(GLOBAL); parser = load_object(PARSER); compiler = load_object(COMPILER); unparser = load_object(UNPARSER); btable = load_object(BTABLE); }