/*
* NAME: core.c
* DESCRIPTION: base for most objects
*/
# include <objects.h>
object global, parser, compiler, unparser, btable;
/*
* NAME: create()
* DESCRIPTION: initialize the object
*/
static
void create(void)
{
global = load_object(GLOBAL);
parser = load_object(PARSER);
compiler = load_object(COMPILER);
unparser = load_object(UNPARSER);
btable = load_object(BTABLE);
}