#include "global.h"
#include "interpret.h"
#include "object.h"
#include "exec.h"
#include "main.h"
#include "otable.h"
#include "dynamic_buffer.h"
#include "hash.h"
#include "simulate.h"
/*
* program name hash table. program names are unique, so no special
* problems - like stralloc.c. For non-unique hashed names, we need
* a better package (if we want to be able to get at them all) - we
* cant e them to the head of the hash chain, for example.
*
* Note: if you change an program name, you must remove it and reenter it.
*/
/*
* hash table - list of pointers to heads of program chains.
* Each program in chain has a pointer, next_hash, to the next program.
* OTABLE_SIZE is in config.h, and should be a prime, probably between
* 100 and 1000. You can have a quite small table and still get very good
* performance! Our database is 8Meg; we use about 500.
*/
struct program *obj_table[OTABLE_SIZE];
/*
* program hash function, ripped off from stralloc.c.
*/
unsigned int ObjHash(char *s)
{
return hashstr(s, 100) % OTABLE_SIZE;
}
#if 0
void check_sfltable()
{
int e;
struct program *p,*next;
for(e=0;e<OTABLE_SIZE;e++)
{
for(p=obj_table[e];p;p=next)
{
next=p->next_hash;
if(p->ref==1)
{
if(ObjHash(p->name)!=e)
{
fatal("Program hashed in wrong place.\n",0,0,0,0,0,0,0,0,0);
}
}
}
}
}
#endif
/*
* Looks for obj in table, moves it to head.
*/
static int obj_searches = 0, obj_probes = 0, objs_found = 0;
static struct program * find_obj_n(s)
char * s;
{
struct program * curr, *prev;
int h = ObjHash(s);
curr = obj_table[h];
prev = 0;
obj_searches++;
while (curr) {
obj_probes++;
if (!strcmp(curr->name, s)) { /* found it */
if (prev) { /* not at head of list */
prev->next_hash = curr->next_hash;
curr->next_hash = obj_table[h];
obj_table[h] = curr;
}
objs_found++;
return(curr); /* pointer to program */
}
prev = curr;
curr = curr->next_hash;
}
return(0); /* not found */
}
/*
* Add an program to the table - can't have duplicate names.
*/
static int objs_in_table = 0;
void enter_program_hash(struct program *ob)
{
struct program * s;
int h = ObjHash(ob->name);
s = find_obj_n(ob->name);
if (s)
{
if (s != ob)
fatal("Duplicate program \"%s\" in program hash table",ob->name);
else
fatal("Entering program \"%s\" twice in program table",ob->name);
}
if (ob->next_hash)
fatal("program \"%s\" not found in program table but next link not null",
ob->name);
ob->next_hash = obj_table[h];
obj_table[h] = ob;
objs_in_table++;
return;
}
/*
* Remove an program from the table - generally called when it
* is removed from the next_all list - i.e. in destruct.
*/
void remove_program_hash(struct program *ob)
{
struct program * s;
int h = ObjHash(ob->name);
s = find_obj_n(ob->name);
if (s != ob)
fatal("Remove program \"%s\": found a different program!",
ob->name);
obj_table[h] = ob->next_hash;
ob->next_hash = 0;
objs_in_table--;
return;
}
/*
* Lookup an program in the hash table; if it isn't there, return null.
* This is only different to find_program_n in that it collects different
* stats; more finds are actually done than the user ever asks for.
*/
static int user_obj_lookups = 0, user_obj_found = 0;
struct program * lookup_program_hash(s)
char * s;
{
struct program * ob = find_obj_n(s);
user_obj_lookups++;
if (ob) user_obj_found++;
return(ob);
}
/*
* Print stats, returns the total size of the program table. All programs
* are in table, so their size is included as well.
*/
char *show_otable_status(int verbose)
{
char sbuf[200];
char b[200];
init_buf();
if (verbose)
{
my_strcat("\nProgram name hash table status:\n");
my_strcat("------------------------------\n");
sprintf(sbuf, "%.2f", objs_in_table / (float) OTABLE_SIZE);
sprintf(b,"Average hash chain length %s\n", sbuf);
my_strcat(b);
sprintf(sbuf, "%.2f", (float)obj_probes / obj_searches);
sprintf(b,"Searches/average search length %d (%s)\n",
obj_searches, sbuf);
my_strcat(b);
sprintf(b,"External lookups succeeded (succeed) %d (%d)\n",
user_obj_lookups, user_obj_found);
my_strcat(b);
}
sprintf(b,"hash table overhead\t\t\t %8d\n",
(int)(OTABLE_SIZE * sizeof(struct program *)));
my_strcat(b);
return free_buf();
/* return (OTABLE_SIZE * sizeof(struct program *) +
objs_in_table * sizeof(struct program)); */
}