inherit "/std/room";
void reset()
{
if(!present("gun",this_object()))
clone_object("/obj/gun")->move(this_object());
}
void create()
{
set_short("the town church.\n");
set_long("You're in the newly built town church in New Larstown. "+
"Two rows of benches line the walk up to the altar, where "+
"there is a large wooden cross nailed to the wall. ");
add_item("benches","Doesn't look to comfortable.\n");
add_exit("south","/room/vill_green");
reset();
}