inherit "/std/room"; void reset() { if(!present("gun",this_object())) clone_object("/obj/gun")->move(this_object()); } void create() { set_short("the town church.\n"); set_long("You're in the newly built town church in New Larstown. "+ "Two rows of benches line the walk up to the altar, where "+ "there is a large wooden cross nailed to the wall. "); add_item("benches","Doesn't look to comfortable.\n"); add_exit("south","/room/vill_green"); reset(); }