NAME object - the objectpointer type SYNTAX There is no way of writing a constant objectpointer, but all efuns that takes an object as an argument can take a string with it's hash_name instead. If no object is found with that hash_name, it will be loaded. (except for find_object which returns 0 instead of loading) OPERATORS -> objectp, find_object, this_object, first_inventory, next_inventory, all_inventory, environment, clone_object DESCRIPTION Objectpointers are references to objects. If the object pointed to is destructed the pointer will become 0.