lpc4/lib/
lpc4/lib/doc/efun/
lpc4/lib/doc/lfun/
lpc4/lib/doc/operators/
lpc4/lib/doc/simul_efuns/
lpc4/lib/doc/types/
lpc4/lib/etc/
lpc4/lib/include/
lpc4/lib/include/arpa/
lpc4/lib/obj/d/
lpc4/lib/save/
lpc4/lib/secure/
lpc4/lib/std/
lpc4/lib/std/living/
INHERITANCE

An object can inherit all variables and functions from another object.
This is done with the declaration 'inherit "file";'. This must come before
any local variables or functions.

An example, defining a monster:

inherit "obj/monster";

reset(arg) {
    ::reset(arg);
    set_name("troll");
    set_level(9);
    set_hp(100);
    set_wc(12);
    set_al(-60);
    set_short("A troll");
    set_long("It is a nasty troll that looks very aggressive.\n");
    set_aggressive(1);
}