lpc4/lib/
lpc4/lib/doc/efun/
lpc4/lib/doc/lfun/
lpc4/lib/doc/operators/
lpc4/lib/doc/simul_efuns/
lpc4/lib/doc/types/
lpc4/lib/etc/
lpc4/lib/include/
lpc4/lib/include/arpa/
lpc4/lib/obj/d/
lpc4/lib/save/
lpc4/lib/secure/
lpc4/lib/std/
lpc4/lib/std/living/
NAME
	clone_object - clone an object from a given program

SYNTAX
	object clone_object(string file);

DESCRIPTION
	Clone an object from a program loaded from file file. If no such
	program is loaded the driver will attempt to load a program from
	that name. If the filename contains a '#' the part before the #
	will be considered the filename and the rest will be sent as an
	argument to create(). This way you can do objects that initialize
	themself easily.

SEE ALSO
	destruct, load, update