string *define_include_dirs(string bindir,string libdir) { string foo; if(foo=getenv("LPC_INCLUDE_PATH")) return map_array(foo/":",lambda(string s) { if(-1==strstr("%s",s)) { if(s[-1]!='/') return s+"/%s"; return s+"%s"; }else{ return s; } }); return ({libdir+"/include/%s",}); } #if 0 string get_simul_efun(string bindir,string libdir) { string s; if(s=getenv("LPC_SIMUL_EFUN")) return s; return 0; } #endif int query_player_level(string what) { return 1; } int valid_exec(string name,object from, object to) { return 1; } int valid_add_simul_efun() { return 1; } int valid_override() { return 1; } inline string get_root_uid() { return "Root"; } int query_valid_destruct(object o) { return 1; } mixed creator_file(string file) { return get_root_uid(); } int valid_seteuid(object o,string euid) { return 1; } int valid_socket(object ob,string action,mixed *info) { return 1; } function in,sig; void batch(string flag,string *argv,string *env) { int e; object script; if(!sizeof(argv)) { write("Usage: lpc -C[stay] <script>\n"); exit(2); } script=(object)(argv[0]); sig=script->signal; e=script->main(sizeof(argv),argv,env); if(flag!="stay") exit(intp(e)&&e); if(script) in=script->stdin; } void stdin(string foo) { in(foo); } int signal(int foo) { return sig(foo); }