long()
{
write("Hej");
}
inherit "room/room";
reset(arg)
{
object portal;
if (arg)
return;
portal = clone_object("players/indiana/castle1");
move_object(portal, this_object());
set_light(1);
short_desc = "A huge marble hall";
long_desc = "You are standing in the middle of a huge\n" +
"white marble hall. There is a stairway\n" +
"leading up and down. To the west you can\n" +
"see the entrance to the huge white building.\n";
no_castle_flag = 1;
dest_dir = ({
"players/indiana/firstfloor1", "up",
"players/indiana/room", "down",
"room/crop", "west"
});
}
init()
{
::init();
write("Welcome, " + (this_player()->query_real_name()) + "\n");
}