long()
{
	write("Hej");
}

inherit "room/room";

reset(arg)
{

    object portal;

    if (arg)
	return;

    portal = clone_object("players/indiana/castle1");
    move_object(portal, this_object());

    set_light(1);
    short_desc = "A huge marble hall";
    long_desc = "You are standing in the middle of a huge\n" +
	"white marble hall. There is a stairway\n" +
	"leading up and down. To the west you can\n" +
	"see the entrance to the huge white building.\n";
    no_castle_flag = 1;

    dest_dir = ({
	"players/indiana/firstfloor1", "up",
    "players/indiana/room", "down",
    "room/crop", "west"
    });
}

init()
{
    ::init();
    write("Welcome, " + (this_player()->query_real_name()) + "\n");
}