long() { write("Hej"); } inherit "room/room"; reset(arg) { object portal; if (arg) return; portal = clone_object("players/indiana/castle1"); move_object(portal, this_object()); set_light(1); short_desc = "A huge marble hall"; long_desc = "You are standing in the middle of a huge\n" + "white marble hall. There is a stairway\n" + "leading up and down. To the west you can\n" + "see the entrance to the huge white building.\n"; no_castle_flag = 1; dest_dir = ({ "players/indiana/firstfloor1", "up", "players/indiana/room", "down", "room/crop", "west" }); } init() { ::init(); write("Welcome, " + (this_player()->query_real_name()) + "\n"); }