# include <Quickdraw.h>
# include "dgd.h"
/*
* NAME: P->srandom()
* DESCRIPTION: set seed for random number
*/
void P_srandom(long s)
{
qd.randSeed = s;
}
/*
* NAME: P->random()
* DESCRIPTION: generate "random" number
*/
long P_random(void)
{
return (Random() + Random() * 32768) & 0x7fffffff;
}