#include "config.h" /* * This file specifies types and arguments for efuns. * An argument can have two different types with the syntax 'type1 | type2'. * An argument is marked as optional if it also takes the type 'void'. * * Look at the end for the list of functions that are optionally available. * If you don't want them, simply comment out them. All other functions must * remain defined. */ string *regexp(string *, string); void add_action(string, void|string, void|int); void add_attribute(string, void|int|object, void|object); void add_prot_attribute(string, void|int|object, void|object); void add_verb(string); void add_worth(int, void|object); void add_xverb(string); object *all_inventory(string|object default: F_THIS_OBJECT); mixed *allocate(int); mapping allocate_mapping(int); mixed assoc(mixed, mixed *, void|mixed, void|mixed); int atoi(string); void break_point(); unknown call_other(string|object, string, ...); void call_out(string, int, void|mixed); mixed *call_out_info(); object caller(); string capitalize(string); int cat(string, void|int, void|int); int check_ref(mixed *|object, void|int); int cindent(string); string clear_bit(string, string); object clone_object(string); int command(string, void|object); object *contents(string|object); int cp(string, string); string crypt(string, int|string); string ctime(void|int); mixed debug_info(int, void|mixed, ...); object *deep_inventory(object); void delete_attribute(string, void|object); mixed deletea(string|mixed *, int, void|int); mixed deletem(mapping, mixed); string describe(mixed *, string, void|int); void destruct(object, void|int); void disable_commands(); void dumpobjs(int, void|int); void ed(void|string, void|string); void enable_commands(); object environment(void|string|object); int exec(object, object); int exists(string); string *explode(string, string); mixed extract(mixed *|string, int, void|int); string file_name(object default: F_THIS_OBJECT); int file_size(string); string *files(string); mixed *filter_array(mapping|mixed *, string, string|object, void|mixed); int find_call_out(string); object find_living(string); object find_object(string); object find_player(string); string format(string, void|int); string function_exists(string, object default: F_THIS_OBJECT); mixed get_attribute(void|string|object, void|object); string *get_dir(string); string *grab_file(string, void|int, void|int); string implode(mixed *, string); mixed *keys(mapping); string *inherit_list(object default: F_THIS_OBJECT); int in_editor(void|object); int index(string|mixed *, mixed, void|int); void input_to(string, void|int); mixed insert_alist(mixed, mixed, ...); int interactive(object default: F_THIS_OBJECT); mixed *intersect_alist(mixed *,mixed *); int intp(mixed); int living(object); void localcmd(); void log_file(string, string); string lower_case(string); void ls(string|int); mixed *map_array(mixed *, string, string|object, void|mixed); int mapp(mixed); int member_array(mixed, mixed *); int memused(); int mkdir(string); void move_object(string|object, string|object default: F_THIS_OBJECT); void notify_fail(string); int objectp(mixed); mixed *order_alist(mixed *, void|mixed *, ...); string pad(string|int, int, void|int); int pointerp(mixed); object present(string|object, void|object); object previous_object(); void print(string, void|int); string process_string(string); string query_arg(); int query_attribute(string, void|object); string query_host_name(); int query_idle(object); string query_ip_name(void|object); string query_ip_number(void|object); string query_load_average(); object query_snoop(object); string query_verb(); int random(int); string read_bytes(string, void|int, void|int); string read_file(string, void|int, void|int); mixed *reallocate(mixed *, int); int remote_command(); int remove_action(string); int remove_call_out(string); void remove_interactive(object); int remove_shadow(void|object); int rename(string, string); int restore_object(string); int rm(string); int rmdir(string); int root(void|object); #ifdef RUSAGE string rusage(); #endif void dumb(); void save_object(string); void say(string, void|object|object *); int searcha(string|mixed *, mixed, void|int); string set_bit(string, int); int set_heart_beat(int); int set_light(int); void set_living_name(string); object shadow(object, int); void shout(string); void shutdown(); int sizeof(mixed *|int|mapping); object snoop(void|object, void|object); mixed *sort_array(mixed *, string, object|string default: F_THIS_OBJECT); int stringp(mixed); int strlen(string); string strsub(string, string *, int); void swap(object); void tail(string); void tell_object(object, string); void tell_room(string|object, string, void|object *); int test_bit(string, int); string this_arg(); object this_object(); object this_player(void|int); string this_verb(); void throw(mixed); int time(); int trace(int); string traceprefix(string|int); string typeof(mixed); mixed *unique_array(mixed *, string, void|mixed); object *users(); string version(); void wizlist(void|string); void write(mixed); int write_bytes(string, int, string); int write_file(string, string); #ifdef COMPAT_MODE string create_wizard(string, void|string); string creator(object); object first_inventory(string|object default: F_THIS_OBJECT); object next_inventory(object); int transfer(object, string|object); #else int export_uid(object); string geteuid(object default: F_THIS_OBJECT); string getuid(object default: F_THIS_OBJECT); int seteuid(string|int); #endif #ifdef MALLOC_malloc void combine_free_list(); #endif