This directory contains the data files used by the game.
CONTENTS:
--------
actions - The 'social actions'. See actions.doc for the data format.
board.messages - A binary file containing the contents of the bulletin board.
bugs - The messages left by players with the 'bug' command. Contains
the number of the room in which each message was written,
along with the text.
credits - For the 'credits' command.
help - For 'help' with no argument.
help_table - Table of keywords and associated texts. The format is simple.
ideas - The messages left by players with the 'idea' command.
info - For the 'info' command.
messages - Combat messages.
motd - Displayed to the player at login. Should contain information
about recent additons to the game, wedding announcements etc.
news - For the command 'news'.
pcobjs.obj - Binary file containing info about objects saved in the inns.
players - Binary file containing all the players.
poses - For the 'pose' command, with command number (referring to
the table of constants in interpreter.c), a 'hide_invisible'
flag, and the minimum position of the victim (if any).
time - Used by the game to keep track of time passed since last run.
tinyworld.mob - File containing the monsters. See database.doc & dbsup.doc
tinyworld.obj - The objects. See database.doc & dbsup.doc
tinyworld.shp - Info describing the shops, eg. what kind of stuff they deal
in, opening hours, profit rate, etc. See shops.doc for the
format.
tinyworld.wld - The rooms. See database.doc & dbsup.doc
tinyworld.zon - Reset tables, describing the actions that are to take place
at each reset. See database.doc & dbsup.doc
typos - Messages left by players with the 'typo' command. Same format
as the 'bug' command.
wizlist - For the 'wizlist' command.