require "Player.rb" # Keeps a list of all the connections # and the players associated with them class Players private_class_method :new @@players = {} def Players.add(player,clientConnection) @@players[player] = clientConnection end # Remove a connection def Players.remove(clientConnection) @@players.each_pair do |key,value| begin if (value == clientConnection) @@players.delete(key) return end end end end # This is for serialization def Players.removeAllPlayersFromRooms() @@players.each_pair do |key,value| room = key.Parent room.removeItem(key) end end # This is for serialization def Players.putAllPlayersBackInRooms() @@players.each_pair do |key,value| key.parent.container.push(key) end end # Find a player by his name def Players.find(player) if (player == nil) return nil end playerLower = player.downcase @@players.each_pair do |key,value| if (key.name.downcase == playerLower) return key end end return nil end def Players.getPlayers() return @@players.keys end def Players.getConnection(player) return @@players[player] end end