require "Command.rb" require "Commands.rb" require "Room.rb" module RubyMud class ShowFlags < Command def words return ["showflags"] end def canUse?(object) return true if object.getFlagByClass(Admin) != nil or object.getFlagByClass(Builder) != nil return false end def initialize() super() end def execute(clientConnection,string) tokens = string.split(' ') # Check the parameters if (tokens.length < 2) clientConnection.send("showflags objectname\r\n") return true end # Get the current room currentRoom = clientConnection.player.parent # find the object obj = currentRoom.getObjectByName(tokens[1]) if obj == nil clientConnection.send("Could not find that object\r\n") return true end clientConnection.send("<bright white>Flags on #{obj.name}:\r\n") # Send all the flags on the object to the client for flag in obj.flags clientConnection.send("*#{flag.class.name}\r\n") end return true end end # Create the instance, it adds itself to the commands list ShowFlags.new() end # module