/*
Copyright (C) 1991, Marcus J. Ranum. All rights reserved.
*/
/* configure all options BEFORE including system stuff. */
#include "config.h"
#include "mud.h"
#include "match.h"
#include "vars.h"
/*
player movement. semi-tiny-mud-like
*/
/* ARGSUSED */
int cmd_go (int argc, char *argv[], char *who, char *aswho)
{
char ob[MAXOID];
char *here;
char *actor;
actor = run_actor ();
here = ut_loc (actor);
if (matchexit (actor, argv[1], here, MTCH_RAND | MTCH_EXACT, ob))
return (UERR_NOMATCH);
return (player_go (argc, argv, actor, here, ob));
}