#include "copyright.h"
#include "os.h"
#include "db.h"
#include "match.h"
#include "externs.h"
#include "config.h"
#include "interface.h"
int eval_boolexp (dbref player, struct boolexp *b)
{
if (b == TRUE_BOOLEXP) {
return 1;
} else {
switch (b->type) {
case BOOLEXP_AND:
return (eval_boolexp (player, b->sub1)
&& eval_boolexp (player, b->sub2));
case BOOLEXP_OR:
return (eval_boolexp (player, b->sub1)
|| eval_boolexp (player, b->sub2));
case BOOLEXP_NOT:
return !eval_boolexp (player, b->sub1);
case BOOLEXP_CONST:
return (b->thing == player || member (b->thing, db[player].contents));
default:
abort (); /* bad type */
return 0;
}
}
}
/* If the parser returns TRUE_BOOLEXP, you lose */
/* TRUE_BOOLEXP cannot be typed in by the user; use @unlock instead */
static const char *parsebuf;
static dbref parse_player;
static void skip_whitespace (void)
{
while (*parsebuf && isspace ((int)*parsebuf))
parsebuf++;
}
static struct boolexp *parse_boolexp_E (void); /* defined below */
/* F -> (E); F -> !F; F -> object identifier */
static struct boolexp *parse_boolexp_F (void)
{
struct boolexp *b;
char *p;
char buf[BUFFER_LEN];
char msg[BUFFER_LEN];
skip_whitespace ();
switch (*parsebuf) {
case '(':
parsebuf++;
b = parse_boolexp_E ();
skip_whitespace ();
if (b == TRUE_BOOLEXP || *parsebuf++ != ')') {
free_boolexp (b);
return TRUE_BOOLEXP;
} else {
return b;
}
/* break; */
case NOT_TOKEN:
parsebuf++;
b = (struct boolexp *) malloc (sizeof (struct boolexp));
b->type = BOOLEXP_NOT;
b->sub1 = parse_boolexp_F ();
if (b->sub1 == TRUE_BOOLEXP) {
free ((void *) b);
return TRUE_BOOLEXP;
} else {
return b;
}
/* break */
default:
/* must have hit an object ref */
/* load the name into our buffer */
p = buf;
while (*parsebuf
&& *parsebuf != AND_TOKEN
&& *parsebuf != OR_TOKEN && *parsebuf != ')') {
*p++ = *parsebuf++;
}
/* strip trailing whitespace */
*p-- = '\0';
while (isspace ((int)*p))
*p-- = '\0';
b = (struct boolexp *) malloc (sizeof (struct boolexp));
b->type = BOOLEXP_CONST;
/* do the match */
init_match (parse_player, buf, TYPE_THING);
match_neighbor ();
match_possession ();
match_me ();
match_absolute ();
match_player ();
b->thing = match_result ();
if (b->thing == NOTHING) {
sprintf (msg, "I don't see %s here.", buf);
notify (parse_player, msg);
free ((void *) b);
return TRUE_BOOLEXP;
} else if (b->thing == AMBIGUOUS) {
sprintf (msg, "I don't know which %s you mean!", buf);
notify (parse_player, msg);
free ((void *) b);
return TRUE_BOOLEXP;
} else {
return b;
}
/* break */
}
}
/* T -> F; T -> F & T */
static struct boolexp *parse_boolexp_T (void)
{
struct boolexp *b;
struct boolexp *b2;
if ((b = parse_boolexp_F ()) == TRUE_BOOLEXP) {
return b;
} else {
skip_whitespace ();
if (*parsebuf == AND_TOKEN) {
parsebuf++;
b2 = (struct boolexp *) malloc (sizeof (struct boolexp));
b2->type = BOOLEXP_AND;
b2->sub1 = b;
if ((b2->sub2 = parse_boolexp_T ()) == TRUE_BOOLEXP) {
free_boolexp (b2);
return TRUE_BOOLEXP;
} else {
return b2;
}
} else {
return b;
}
}
}
/* E -> T; E -> T | E */
static struct boolexp *parse_boolexp_E (void)
{
struct boolexp *b;
struct boolexp *b2;
if ((b = parse_boolexp_T ()) == TRUE_BOOLEXP) {
return b;
} else {
skip_whitespace ();
if (*parsebuf == OR_TOKEN) {
parsebuf++;
b2 = (struct boolexp *) malloc (sizeof (struct boolexp));
b2->type = BOOLEXP_OR;
b2->sub1 = b;
if ((b2->sub2 = parse_boolexp_E ()) == TRUE_BOOLEXP) {
free_boolexp (b2);
return TRUE_BOOLEXP;
} else {
return b2;
}
} else {
return b;
}
}
}
struct boolexp *parse_boolexp (dbref player, const char *buf)
{
parsebuf = buf;
parse_player = player;
return parse_boolexp_E ();
}