/* interface.h */ #include "copyright.h" #include "db.h" /* these symbols must be defined by the interface */ extern int shutdown_flag; /* if non-zero, interface should shut down */ /* the following symbols are provided by game.c */ /* max length of command argument to process_command */ #define MAX_COMMAND_LEN 512 #define BUFFER_LEN ((MAX_COMMAND_LEN)*8) extern char ccom[]; extern dbref cplr; extern int depth; /* interface.c */ extern void raw_notify(dbref player, const char *msg); extern void raw_broadcast(int inflags, char *template, ...); extern void process_commands(void); extern void emergency_shutdown(void); extern void boot_off(dbref player); extern void do_doing(dbref player, char *arg1, char *arg2); extern void do_poll(dbref player, char *arg1, char *arg2); extern dbref short_page(const char *match); extern void fun_lwho(char *buff, char *args[10], dbref privs, dbref dumm3);