#include "../std.h"
object hobgoblin;
#undef EXTRA_RESET
#define EXTRA_RESET\
if (!hobgoblin || !living(hobgoblin)) {\
object money;\
hobgoblin = clone_object("obj/monster");\
call_other(hobgoblin, "set_name", "hobgoblin");\
call_other(hobgoblin, "set_level", 5);\
call_other(hobgoblin, "set_wc", 9);\
call_other(hobgoblin, "set_short", "a hobgoblin");\
call_other(hobgoblin, "set_long",\
"This hobgoblin looks really nasty.\n");\
move_object(hobgoblin, this_object());\
money = clone_object("obj/money");\
call_other(money, "set_money", random(50));\
move_object(money, hobgoblin);\
}
ONE_EXIT("room/mine/tunnel5", "south",
"small room",
"A small room with rough cut walls.\n", 0)