int exit_num;
short() {
return "A maze";
}
long() {
write("In a maze.\n");
write("There are four obvious exits: north, south, west and east.\n");
}
reset() {
exit_num = random(4); /* "grin" */
}
init() {
add_action("e0"); add_verb("north");
add_action("e1"); add_verb("south");
add_action("e2"); add_verb("east");
add_action("e3"); add_verb("west");
}
e0() {
if (exit_num == 0)
call_other(this_player(), "move_player", "north#room/maze1/maze3");
else
call_other(this_player(), "move_player", "north#room/maze1/maze1");
return 1;
}
e1() {
if (exit_num == 1)
call_other(this_player(), "move_player", "south#room/maze1/maze3");
else
call_other(this_player(), "move_player", "south#room/maze1/maze1");
return 1;
}
e2() {
if (exit_num == 2)
call_other(this_player(), "move_player", "east#room/maze1/maze3");
else
call_other(this_player(), "move_player", "east#room/well");
return 1;
}
e3() {
if (exit_num == 3)
call_other(this_player(), "move_player", "west#room/maze1/maze3");
else
call_other(this_player(), "move_player", "west#room/well");
return 1;
}