#include "std.h"
object giant1, giant2, giant3;
extra_reset() {
object weapon;
if (!giant2 || !living(giant2)) {
giant2 = clone_object("obj/monster");
call_other(giant2, "set_name", "giant");
call_other(giant2, "set_alias", "frostgiant");
call_other(giant2, "set_level", 15);
call_other(giant2, "set_short", "A frost giant");
call_other(giant2, "set_wc", 20);
call_other(giant2, "set_ac", 2);
call_other(giant2, "set_al", -150);
call_other(giant2, "set_aggressive", 1);
move_object(giant2, this_object());
weapon = clone_object("obj/weapon");
call_other(weapon, "set_name", "sword");
call_other(weapon, "set_alias", "sword of frost");
call_other(weapon, "set_short", "sword of frost");
call_other(weapon, "set_class", 15);
call_other(weapon, "set_weight", 3);
call_other(weapon, "set_value", 2000);
move_object(weapon, giant2);
}
if (!giant3 || !living(giant3)) {
giant3 = clone_object("obj/monster");
call_other(giant3, "set_name", "giant");
call_other(giant3, "set_alias", "stonegiant");
call_other(giant3, "set_level", 15);
call_other(giant3, "set_short", "A stone giant");
call_other(giant3, "set_wc", 20);
call_other(giant3, "set_ac", 2);
call_other(giant3, "set_al", -150);
call_other(giant3, "set_aggressive", 1);
move_object(giant3, this_object());
weapon = clone_object("obj/weapon");
call_other(weapon, "set_name", "sword");
call_other(weapon, "set_alias", "stone cutting sword");
call_other(weapon, "set_short", "stone cutting sword");
call_other(weapon, "set_class", 15);
call_other(weapon, "set_weight", 3);
call_other(weapon, "set_value", 2000);
move_object(weapon, giant3);
}
if (!giant1 || !living(giant1)) {
giant1 = clone_object("obj/monster");
call_other(giant1, "set_name", "giant");
call_other(giant1, "set_alias", "firegiant");
call_other(giant1, "set_level", 15);
call_other(giant1, "set_short", "A fire giant");
call_other(giant1, "set_wc", 20);
call_other(giant1, "set_ac", 2);
call_other(giant1, "set_al", -150);
call_other(giant1, "set_aggressive", 1);
move_object(giant1, this_object());
weapon = clone_object("obj/weapon");
call_other(weapon, "set_name", "sword");
call_other(weapon, "set_alias", "sword of fire");
call_other(weapon, "set_short", "sword of fire");
call_other(weapon, "set_class", 15);
call_other(weapon, "set_weight", 3);
call_other(weapon, "set_value", 2000);
move_object(weapon, giant1);
}
}
#undef EXTRA_RESET
#define EXTRA_RESET\
extra_reset();
ONE_EXIT("room/giant_lair", "east",
"Giants conference of human bashing",
"You are at the yearly conference of human bashing,\n" +
"organized by the giants.\n", 1)