lpmud/mudlib/
lpmud/mudlib/doc/
lpmud/mudlib/doc/LPC/
lpmud/mudlib/log/
lpmud/mudlib/players/
lpmud/mudlib/room/maze1/
lpmud/mudlib/room/sub/
int get(str)
string str;

If an object wants control over when it is possible to pick it up,
then it must define get(), and return 1 if ok to pick up.

The "str" is comes from "get str" from the player command.

id() has been called before this to identify the object.