lpmud/mudlib/
lpmud/mudlib/doc/
lpmud/mudlib/doc/LPC/
lpmud/mudlib/log/
lpmud/mudlib/players/
lpmud/mudlib/room/maze1/
lpmud/mudlib/room/sub/
When tell_object() sends a message to a noninteractive player,
it will get to the function catch_tell(string). This will enable
communications between NPC's and from a player to an NPC.