COMMUNICATIONS: say <msg>, shout <msg>, tell <player> <msg>, converse, thank <player>, whisper, emergency <msg> ATMOSPHERE: smile, grin, laugh, sigh, ruffle, bow, cackle, chuckle, applaud, blush, bounce, burp, clap, comfort, cough, cry, cuddle, flip, fondle, french, frown, gasp, giggle, glare, groan, grope, growl, hiccup, hug, kick, kiss, lick, love, moan, nibble, nod, poke, pout, purr, scream, shake, shiver, shrug, sing, slap, smirk, snap, sneeze, snicker, sniff, snore, snuggle, spit, squeeze, stare, strut, sulk, twiddle, whistle, wiggle, wink, yawn INFO: score, help, who, i (inventory), describe FIGHTING: kill <name>, stop (hunting), wear <armor>, remove <armor> (MAGIC): missile, shock, fireball (do "help spell" for these) OTHER: password <old>, bug <msg>, typo <msg>, idea <msg>, save, quit, brief, wimpy, give <obj> to <obj>, get <obj>, put <obj> in <obj>, drop <obj> FOR MORE INFORMATION ON THE GAME: start, concept1, concept2, dying, alignment, experience, hitpoints, spellpoints, levels, credits