lpmud/mudlib/
lpmud/mudlib/doc/
lpmud/mudlib/doc/LPC/
lpmud/mudlib/log/
lpmud/mudlib/players/
lpmud/mudlib/room/maze1/
lpmud/mudlib/room/sub/
void tell_object(ob, str)
object ob;
string str;

Send a message "str" to object "ob". If it is an interactive object (a player),
then the message will go to him, otherwise it will go to the local
function "catch_tell".

See also write(), shout(), say().