/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.diku' as well the Merc *
* license in 'license.merc'. In particular, you may not remove either *
* of these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/*
MurkMUD++ - A Windows compatible, C++ compatible Merc 2.2 Mud.
\author Jon A. Lambert
\date 08/30/2006
\version 1.4
\remarks
This source code copyright (C) 2005, 2006 by Jon A. Lambert
All rights reserved.
Use governed by the MurkMUD++ public license found in license.murk++
*/
#ifndef OBJPROTO_HPP
#define OBJPROTO_HPP
#include "baseobject.hpp"
/*
* Prototype for an object.
*/
class ObjectPrototype : public BaseObject {
public:
static int top_obj;
std::list<ExtraDescription *> extra_descr;
std::list<Affect *> affected;
sh_int vnum;
sh_int item_type;
sh_int extra_flags;
sh_int wear_flags;
sh_int count;
sh_int weight;
int cost; /* Unused */
int value[4];
ObjectPrototype();
int count_obj_list (std::list<Object *> & list);
Object * get_obj_type ();
Object * create_object (int lvl);
};
#endif // OBJPROTO_HPP