abermud/DATA/
/*
**	Object file header generated from DATA/objects
**	DON'T MAKE CHANGES HERE -- THEY WILL GO AWAY !
*/

#define	OBJ_SYS$WEATHER	0
#define	OBJ_UMBRELLA	1
#define	OBJ_SHELF	2
#define	OBJ_PANEL	3
#define	OBJ_CANDLE	4
#define	OBJ_CANDLE_1	5
#define	OBJ_CANDLE_2	6
#define	OBJ_BALL	7
#define	OBJ_SCROLL	8
#define	OBJ_RUNES	9
#define	OBJ_CANDLESTICK	10
#define	OBJ_CAULDRON	11
#define	OBJ_FIRE	12
#define	OBJ_WAND	13
#define	OBJ_BALL_1	14
#define	OBJ_COINS	15
#define	OBJ_STAFF	16
#define	OBJ_ORB	17
#define	OBJ_RING	18
#define	OBJ_SCEPTRE	19
#define	OBJ_DOOR	20
#define	OBJ_DOOR_1	21
#define	OBJ_BOOK	22
#define	OBJ_HOLE	23
#define	OBJ_TORCH	24
#define	OBJ_KEY	25
#define	OBJ_DOOR_2	26
#define	OBJ_DOOR_3	27
#define	OBJ_PORTCULLIS	28
#define	OBJ_PORTCULLIS_1	29
#define	OBJ_LEVER	30
#define	OBJ_HORSESHOE	31
#define	OBJ_RUNESWORD	32
#define	OBJ_SHORTSWORD	33
#define	OBJ_DAGGER	34
#define	OBJ_KNIFE	35
#define	OBJ_MAIDEN	36
#define	OBJ_DOOR_4	37
#define	OBJ_THRONE	38
#define	OBJ_THRONE_1	39
#define	OBJ_BAGPIPES	40
#define	OBJ_SPORRAN	41
#define	OBJ_CLAYMORE	42
#define	OBJ_BAT	43
#define	OBJ_ROSE	44
#define	OBJ_CROSS	45
#define	OBJ_LEAD	46
#define	OBJ_WEATHERCOCK	47
#define	OBJ_PITCHER	48
#define	OBJ_ROPE	49
#define	OBJ_DOOR_5	50
#define	OBJ_DOOR_6	51
#define	OBJ_DOOR_7	52
#define	OBJ_DOOR_8	53
#define	OBJ_DOOR_9	54
#define	OBJ_DOOR_10	55
#define	OBJ_DOOR_11	56
#define	OBJ_DOOR_12	57
#define	OBJ_WARHAMMER	58
#define	OBJ_COIN	59
#define	OBJ_BOTTLE	60
#define	OBJ_BISCUIT	61
#define	OBJ_GATES	62
#define	OBJ_GATES_1	63
#define	OBJ_CUTLERY	64
#define	OBJ_PLATE	65
#define	OBJ_CRYSTAL	66
#define	OBJ_AXE	67
#define	OBJ_DOOR_13	68
#define	OBJ_DOOR_14	69
#define	OBJ_PEPPER	70
#define	OBJ_RUBY	71
#define	OBJ_SAPPHIRE	72
#define	OBJ_DIAMOND	73
#define	OBJ_FIRE_1	74
#define	OBJ_SPRING	75
#define	OBJ_BRANCH	76
#define	OBJ_STICK	77
#define	OBJ_PLANK	78
#define	OBJ_FOUNTAIN	79
#define	OBJ_POTION	80
#define	OBJ_CROWN	81
#define	OBJ_KEY_1	82
#define	OBJ_LOAF	83
#define	OBJ_PIE	84
#define	OBJ_BED	85
#define	OBJ_APPLE	86
#define	OBJ_WAYBREAD	87
#define	OBJ_WAYBREAD_1	88
#define	OBJ_SHIELD	89
#define	OBJ_AMULET	90
#define	OBJ_BEDDING	91
#define	OBJ_HAMMER	92
#define	OBJ_ROCK	93
#define	OBJ_GEM	94
#define	OBJ_PICK	95
#define	OBJ_SKIN	96
#define	OBJ_SANDWICHES	97
#define	OBJ_NUGGET	98
#define	OBJ_NUGGET_1	99
#define	OBJ_GARLIC	100
#define	OBJ_ROBE	101
#define	OBJ_RATIONS	102
#define	OBJ_RATIONS_1	103
#define	OBJ_STATUE	104
#define	OBJ_STATUE_1	105
#define	OBJ_ROBE_1	106
#define	OBJ_KEY_2	107
#define	OBJ_SOAP	108
#define	OBJ_BROOM	109
#define	OBJ_COFFIN	110
#define	OBJ_POWERSTONE	111
#define	OBJ_SHIELD_1	112
#define	OBJ_SHIELD_2	113
#define	OBJ_SHIELD_3	114
#define	OBJ_RUNES_1	115
#define	OBJ_OBSIDIAN	116
#define	OBJ_PUMICE	117
#define	OBJ_COIN_1	118
#define	OBJ_SACK	119
#define	OBJ_HAT	120
#define	OBJ_POWERSTONE_1	121
#define	OBJ_PILLAR	122
#define	OBJ_PILLAR_1	123
#define	OBJ_DOOR_15	124
#define	OBJ_DOOR_16	125
#define	OBJ_TRIPWIRE	126
#define	OBJ_KNIFE_1	127
#define	OBJ_DOOR_17	128
#define	OBJ_DOOR_18	129
#define	OBJ_BAR	130
#define	OBJ_BOULDER	131
#define	OBJ_PASSAGE	132
#define	OBJ_PASSAGE_1	133
#define	OBJ_HOLE_1	134
#define	OBJ_HOLE_2	135
#define	OBJ_WAND_1	136
#define	OBJ_PIT	137
#define	OBJ_LEVER_1	138
#define	OBJ_GARLAND	139
#define	OBJ_GRILLE	140
#define	OBJ_GRILLE_1	141
#define	OBJ_COINS_1	142
#define	OBJ_NECKLACE	143
#define	OBJ_TUBE	144
#define	OBJ_SCROLL_1	145
#define	OBJ_CURTAINS	146
#define	OBJ_CURTAINS_1	147
#define	OBJ_HARP	148
#define	OBJ_LEVER_2	149
#define	OBJ_BRIDGE	150
#define	OBJ_BRIDGE_1	151
#define	OBJ_BRIDGE_2	152
#define	OBJ_BRIDGE_3	153
#define	OBJ_PICTURE	154
#define	OBJ_FIRE_2	155
#define	OBJ_ORB_1	156
#define	OBJ_MOONSTONE	157
#define	OBJ_ROD	158
#define	OBJ_TALISMAN	159
#define	OBJ_GIANT	160
#define	OBJ_ROBE_2	161
#define	OBJ_BOOKCASE	162
#define	OBJ_POWERSTONE_2	163
#define	OBJ_BOOK_1	164
#define	OBJ_WELL	165
#define	OBJ_FIRE_3	166
#define	OBJ_BRANCH_1	167
#define	OBJ_POKER	168
#define	OBJ_PICK_1	169
#define	OBJ_STICK_1	170
#define	OBJ_STONE	171
#define	OBJ_SCIMITAR	172
#define	OBJ_BAG	173
#define	OBJ_PENDANT	174
#define	OBJ_FOUNTAIN_1	175
#define	OBJ_HOLE_3	176
#define	OBJ_HOLE_4	177
#define	OBJ_CUPBOARD	178
#define	OBJ_CUPBOARD_1	179
#define	OBJ_CHEST	180
#define	OBJ_CORONET	181
#define	OBJ_KEY_3	182
#define	OBJ_PILLOWCASE	183
#define	OBJ_DAGGER_1	184
#define	OBJ_GEM_1	185
#define	OBJ_SLAB	186
#define	OBJ_SLAB_1	187
#define	OBJ_WREATH	188
#define	OBJ_SHROUD	189
#define	OBJ_EFFIGY	190
#define	OBJ_STATUETTE	191
#define	OBJ_CHUTE	192
#define	OBJ_CHUTE_1	193
#define	OBJ_CASKET	194
#define	OBJ_KNOB	195
#define	OBJ_AMETHYST	196
#define	OBJ_MASK	197
#define	OBJ_HORN	198
#define	OBJ_BONE	199
#define	OBJ_KNIFE_2	200
#define	OBJ_JUG	201
#define	OBJ_EXCALIBUR	202
#define	OBJ_SULPHUR	203
#define	OBJ_SPEAR	204
#define	OBJ_FEATHER	205
#define	OBJ_RAFT	206
#define	OBJ_BOAT	207
#define	OBJ_CLUB	208
#define	OBJ_EARRING	209
#define	OBJ_VENISON	210
#define	OBJ_POT	211
#define	OBJ_KEY_4	212
#define	OBJ_BRASS	213
#define	OBJ_TORCH_1	214
#define	OBJ_BED_1	215
#define	OBJ_SHEETS	216
#define	OBJ_MAP	217
#define	OBJ_PEBBLE	218
#define	OBJ_RAT	219
#define	OBJ_GLASS	220
#define	OBJ_BELL	221
#define	OBJ_ORNAMENTS	222
#define	OBJ_BARREL	223
#define	OBJ_FLOORBOARDS	224
#define	OBJ_FLOORBOARDS_1	225
#define	OBJ_FLAG	226
#define	OBJ_SILK	227
#define	OBJ_LADDER	228
#define	OBJ_LADDER_1	229
#define	OBJ_ROPE_1	230
#define	OBJ_ROPE_2	231
#define	OBJ_ROPE_3	232
#define	OBJ_ROPE_4	233
#define	OBJ_ROPE_5	234
#define	OBJ_LEDGE	235
#define	OBJ_TUNNEL	236
#define	OBJ_TUNNEL_1	237
#define	OBJ_PIT_1	238
#define	OBJ_TREE	239
#define	OBJ_HEATHER	240
#define	OBJ_CHALICE	241
#define	OBJ_ALTAR	242
#define	OBJ_TREE_1	243
#define	OBJ_SHIRT	244
#define	OBJ_PIPES	245
#define	OBJ_ORB_2	246
#define	OBJ_STAFF_1	248
#define	OBJ_BALL_2	249
#define	OBJ_DOOR_19	250
#define	OBJ_DOOR_20	251
#define	OBJ_THRONE_2	252
#define	OBJ_GREATSWORD	253