#define AWAIT_LOGIN 0 /* Free slot */ #define AWAIT_NAME 1 #define AWAIT_PASSWORD 2 #define AWAIT_PASSRETRY 3 #define AWAIT_PWSET 4 #define AWAIT_SETSEX 5 #define AWAIT_COMMAND 0 #define AWAIT_TEDIT 6 #define AWAIT_EDLIN 7 #define AWAIT_PWVERIFY 8 /* Three for password command */ #define AWAIT_PWNEW 9 #define AWAIT_PWVERNEW 10 #define AWAIT_ACK 0/*11*/ /* Waiting for death event */ #define AWAIT_OEDIT 20 #define AWAIT_OE1 20 #define AWAIT_OE2 21 #define AWAIT_OE3 22 #define AWAIT_OE4 23 #define AWAIT_OE5 24 #define AWAIT_OE6 25 #define AWAIT_OE7 26 #define AWAIT_OE8 27 #define AWAIT_OEND 27 #define AWAIT_EMAIL 28 struct User_Entry { char us_Name[MAXNAME+1]; /* Note the +1 !, finding this has caused much grief ! */ char us_UserName[MAXUSERID+1]; short us_State; short us_Flags; PORT *us_Port; ITEM *us_Item; short us_SysFlags[32]; short us_UserInfo; /* Two vars for state handler use */ char *us_UserPtr; long us_Record; char us_Password[8]; #ifdef ATTACH ITEM *us_RealPerson; #endif long us_Login; }; typedef struct User_Entry USER; #define PENT(x) (UserList[x].us_Password)