/**************************************************************************/
// offmoot.h -
/***************************************************************************
* The Dawn of Time v1.69r (c)1997-2004 Michael Garratt *
* >> A number of people have contributed to the Dawn codebase, with the *
* majority of code written by Michael Garratt - www.dawnoftime.org *
* >> To use this source code, you must fully comply with the dawn license *
* in licenses.txt... In particular, you may not remove this copyright *
* notice. *
**************************************************************************/
#ifndef OFFMOOT_H
#define OFFMOOT_H
/**************************************************************************/
// data structures first
typedef struct offmoot_type OFFMOOT_DATA;
struct offmoot_type
{
struct offmoot_type * next;
char * name; // name of player to receive
int amount; // amount of moot
};
/**************************************************************************/
//prototypes
void load_offmoot_db( void );
void save_offmoot_db( void );
void queue_moot(char * name, int amount);
void check_pending_moot(char_data *ch);
// semilocalized globals
extern OFFMOOT_DATA *offmoot_list;
extern sh_int OFFMOOT_TABLE_FLAGS;
#endif // OFFMOOT_H