#AREA Wonderland~ #AUTHORS Zorro ~ #VERSION 3 #RANGES 75 95 75 95 #FLAGS AFLAG_NOTELEPORT #MOBILES #12400 card guard~ the Card Guard~ A Card Guard stands here.~ Before you stands a life-size two dimensional playing card with a sword. ~ ACT_SCAVENGER|ACT_SMART|ACT_BODY 0 500 S 85 BODY_FOOT BODY_HEAD|BODY_EYE|BODY_ARM 1d1+5344 1d85+37 169614 0 POS_STANDING POS_STANDING SEX_MALE #12401 elite card guard~ the Elite Card Guard~ An Elite Card Guard stands here.~ Before you stands an enormous playing card. He looks disturbed by your intrusion. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 700 S 90 BODY_EYE BODY_HEAD|BODY_HAND 1d1+7646 1d90+41 84281 0 POS_STANDING POS_STANDING SEX_MALE #12402 card guard~ the Card Guard~ A Card Guard stands here.~ Before you stands a life-size two dimensional playing card with a sword. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_HUNT 500 S 85 BODY_FOOT BODY_HEAD|BODY_EYE|BODY_ARM 1d1+5555 1d85+37 158811 0 POS_STANDING POS_STANDING SEX_MALE #12403 elite card guard~ the Elite Card Guard~ An Elite Card Guard stands here.~ Before you stands an enormous playing card. He looks disturbed by your intrusion. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART|ACT_BODY AFF_SANCTUARY 700 S 90 BODY_EYE BODY_HEAD|BODY_HAND 1d1+6555 5d20+40 103654 0 POS_STANDING POS_STANDING SEX_MALE #12404 Joker~ the Joker~ The Joker stands here.~ The Joker's sinister grin sends chills down your spine. He looks like something from an evil nightmare. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY|AFF_HUNT 700 S 92 BODY_HEAD|BODY_ARM BODY_HEAD|BODY_HAND 1d2116+7102 4d55+30 114914 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ tell $n I cannot let you pass $n. tell $n OOOOOOOOOOHHHHHHHHHHH-YUGIT! cast fairie fire $n ~ | #12405 Tweedle-Dee~ Tweedle-Dee~ Tweedle Dee is here giggling at you.~ Tweedle is a fat boy! His big tummy makes him look like a bowling pin. You can't help but notice his brightly colored clothes and his outrageous beany, complete with a propellor on top. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART|ACT_BODY AFF_SANCTUARY 700 S 90 BODY_HEAD|BODY_LEG BODY_HIP|BODY_LEG 10d1000+2000 1d90+41 122157 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ giggle tell $n Welcome to wonderland $n. blush tell $n Will you be my friend? ~ | #12406 Tweedle-Dum~ Tweedle-Dum~ Tweedle-Dum is here laughing at you.~ He looks just like his brother. Doh! ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART|ACT_BODY AFF_SANCTUARY 700 S 90 BODY_HEAD|BODY_LEG BODY_HIP|BODY_LEG 10d1000+2000 1d90+41 109727 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 70~ giggle cry tell $n Have you seen my brother? tell $n I can't seem to find him ANYWHERE! cry emote runs around the room in circles waving his hands in the air. ~ | #12407 mad hatter~ the Mad Hatter~ The Mad Hatter is here going on about the size of his hat.~ A man stands before you with an enourmous glowing hat upon his head. You wish you could be him. ~ ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY|AFF_STEALTH|AFF_HUNT 1000 S 95 BODY_HEAD|BODY_EYE|BODY_LEG BODY_ARM 1d2256+7613 1d95+46 155563 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ grin tell $n Welcome to my area young ones. You may not pass. ~ | #12408 caterpillar~ the Caterpillar~ A large caterpillar sits atop a giant mushroom smoking a hooka.~ Sitting atop a large mushroom is a large caterpillar. He grins widely as you approach and takes a drag off his hooka. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 95 BODY_HEAD|BODY_EYE|BODY_LEG|BODY_ARM BODY_ARM 8d2000+1000 4d50+10 147581 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ tell $n Welcome to Wonderland $n smile emote offers $n his hooka. ~ >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #12409 queen heart hearts~ the Queen of Hearts~ The Queen of Hearts stands here in a passionate embrace with The Jack.~ You see The Queen of Hearts in front of you. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD|BODY_LEG|BODY_ARM|BODY_FOOT BODY_HAND 2d10000+1 3d50+10 164887 0 POS_STANDING POS_STANDING SEX_FEMALE >all_greet_prog 20~ blush say OH NO! emote quickly pulls up her skirt. hug jack say umm... do you mind $n? ~ | #12410 jack heart hearts~ the Jack of Hearts~ The Jack of Hearts stands here in a passionate embrace with The Queen.~ You see The Jack of Hearts in front of you. Run. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 91 BODY_HEAD|BODY_EYE BODY_HAND 1000d15+1 1d91+42 140037 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 15~ blush emote quickly pulls up his pants and tucks in his shirt. say WHAT THE HELL DO YOU WANT $n?!?! ~ | #12411 king heart hearts~ the King of Hearts~ The King of Hearts stands here.~ The King of Hearts stands here. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_INVISIBLE|AFF_SANCTUARY|AFF_PROTECT_EVIL|AFF_STEALTH 1000 S 95 BODY_HEAD BODY_FOOT 1d2256+7613 4d55+5 127105 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 15~ sulk say I've lost my wife, she loves another. sigh cry ~ | #12412 rabbit wandering white~ the White Rabbit~ A white rabbit stands here.~ An antsy white rabbit stands here holding a pocketwatch. ~ ACT_SCAVENGER|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 95 BODY_TAIL BODY_TAIL 12d1000+3000 5d30+50 158131 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 15~ say I'm late! I'm late! I'm late for a very important date! bounce hop ~ | #12413 teddy bear~ the ugly bear~ An ugly stuffed bear stands here.~ This is obviously a reject from the factory. He snarls and growls at you. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+3000 1d90+41 117812 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 15~ say REMEMBER ME FAT BOY!?!? ~ | #12414 grey minion~ the grey minion~ A minion of the Grey Lord is here trying to run away from you.~ The minion is really quite indescribable. He seems to be humanoid and about three quarters of your height, but all of its distinguishable features flicker and change as if it isn't quite able to decide what form to take. He looks like a tough fight. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 137437 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 15~ say I have followed you, $n, throughout the realm say and watch you grow strong. Now I must kill you, say cuz you suck! ~ | #12415 small flame~ a flame~ A small flickering flame elemental.~ It smolders along the grass aimlessly. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 96612 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 15~ say I still remember what you did to me say when you were 18th level punk! ~ | #12416 magneto man~ the Magneto~ The Magneto considers zapping you for the heck of it.~ A humanoid figure seems to be trapped in the field of the Magneto. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 12864 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 15~ say The wrath of elemental canyon is upon you now boy! ~ | #12417 diana captain guard~ Marshall Diana~ Diana, the Marshall of Ofcol, stands here proudly.~ Diana is a beautiful, powerfully built woman. She wears platinum armor for three reasons. The first is to show she is strong enough to withstand the weight. The second is to show her rank of office. The third is that platinum is the hardest metal she can find. She is willing to defend Ofcol to her death. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 92852 0 POS_STANDING POS_STANDING SEX_FEMALE >greet_prog 15~ say You have slaughtered my citizens, killed my guards, say destroyed my temple, killed my dragon, and frenched say my priestess too many times. For this say you shall pay dearly. ~ | #12418 dragon hatchling~ the dragon hatchling~ A dragon hatchling is here, chewing on a bone.~ This small dragon hisses at you as you enter the room. Although it is only a few feet long, its sharp teeth make you think twice about petting it. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 88332 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 15~ scream say boo! mpforce $n scream ~ | #12419 gnome chief~ the chief gnome~ A powerful looking gnome stands here wearing ornate clothes.~ The Chief looks like he could whap you hard. He looks not only powerful but wise and resourceful. You better not mess with him. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 95 BODY_HEAD BODY_HAND 9d1000+3500 12d12+20 101264 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 10~ say Lookin' for a necklace? ~ | #12420 morgenstern~ Morgenstern~ Morgenstern is here.~ Morgenstern is the most powerful horse ever to live! He is nine feet tall at the shoulder and his skin is steel grey. He has the speed of a hurricane and the strength of a pile driver. Mogenstern could probably crush you all by himself. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 93572 0 POS_STANDING POS_STANDING SEX_MALE #12421 julian~ Julian~ Prince Julian, Lord of the Forest of Arden sits here astride his powerful mount Morgenstern.~ Julian is a tall, dark haired man... although perhaps he is more tough than a man. He wears white scale armor that looks invulnerable to any attack and his lance points unwaveringly at your throat. You are suddenly very aware of your own mortality. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 122139 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 15~ say No simple key for you boy! ~ | #12422 golem stone~ the stone golem~ In the corner you see a large, stone golem faithfully standing watch.~ It is a big chunck of rock that has been magically formed into a giant stone creature. He stands here guarding the city. A fine layer of dust covers him. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 124158 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 15~ say Level a newbie with me now. say I don't care if you're my FRIEND OR FOE! ~ | #12423 country bumpkin~ a country bumpkin~ A country bumpkin is sleeping here.~ The country bumpkin snores noisily. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 90 BODY_HEAD BODY_HAND 8d1000+2500 1d90+41 99414 0 POS_SLEEPING POS_SLEEPING SEX_MALE #12424 shark~ a shark~ A shark is here, and it's headed toward you!~ This looks like an ordinary shark. Human appendages are out of its mouth, scenting the ocean with blood. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART|ACT_BODY AFF_SANCTUARY|AFF_HIDE 1000 S 90 BODY_HEAD BODY_MOUTH 8d1000+2500 1d90+41 100659 0 POS_STANDING POS_STANDING SEX_MALE #12425 alice~ Alice~ Alice lies here sunning herself on the beach.~ Her figure is stunning and you find yourself turning away in awe. Maybe she can help you somehow. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_SANCTUARY 1000 S 95 BODY_HEAD BODY_HAND 1d2256+7613 1d95+93 1 0 POS_STANDING POS_STANDING SEX_FEMALE >all_greet_prog 15~ say Hello young mortal. Is there any way I can be of service to you? ~ >speech_prog no~ say Well then could you please move, you're blocking my sun. ~ >speech_prog yes~ say What?? ~ >speech_prog imlateimlateforaveryimportantdate~ say Well then, you seem to be one with the realm. I will let you leave. mptransfer all 12400 ~ | #0 #SHOPS 0 #SPECIALS S #OBJECTS #12401 mood ring~ a mood ring~ A ring that changes colors~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_DEX 2 0 #12402 cloak~ a cloak of cards~ A scattered deck of cards~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_NECK 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_CON 2 0 #12403 tunic~ a paisley tunic~ A paisley piece of cloth~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_BODY 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_STR 2 0 #12404 leggings~ a pair of harlequin leggings~ A piece of cloth with a harlequin design~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_INT 2 0 #12405 black tophat~ a black tophat~ A hat~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 15 0 0 0 0 0 0 0 10 5000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_WIS 2 0 #12406 boots~ a pair of blood-red boots~ A pair of red boots~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_FEET 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_DEX 2 0 #12407 gauntlets~ a pair of blood-red gauntlets~ A pair of gauntlets~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_HANDS 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_CON 2 0 #12408 sleeves~ a pair of blood-red sleeves~ A pair of sleeves~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_STR 2 0 #12409 shield~ a blood-red shield~ A shield~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_INT 2 0 #12410 robe~ a blood-red robe~ A lump of cloth~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_WIS 2 0 #12411 belt~ a blood-red belt~ A belt~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_HITROLL 3 0 A APPLY_DAMROLL 5 0 A APPLY_DEX 2 0 #12412 bracer~ a blood-red bracer~ A bracer~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_WRIST 15 0 0 0 0 0 0 0 10 2000000 75 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 3 0 A APPLY_CON 2 0 #12413 cane~ the Cane of the Joker~ A cane~ ~ ITEM_TYPE_LIGHT ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE 0 0 -1 0 0 0 0 0 10 2000000 95 A APPLY_HIT 75 0 A APPLY_AC -15 0 #0 #ROOMS #12400 The Entrance to Wonderland~ As you enter this area neon colors assault your eyes and you are blinded temporarily by the bright light. You see a sign. ~ 0 ROOM_NO_MOB SECT_FIELD DDIR_NORTH You see a field.~ ~ 0 -1 12401 DDIR_EAST ~ ~ 0 -1 17067 E sign~ Another Creation brought to you in Zorro/Crouton-vision (c) April 95. ~ S #12401 Mushroom Field~ You stand in a field of tiny mushrooms. You spy a large mushroom directly in front of you. On top of the enourmous mushroom is a large catepillar with a pipe of some sort. You see a sign below the mushroom, better read it. ~ 0 0 SECT_FIELD DDIR_NORTH You see the beginning of a forest.~ ~ 0 -1 12410 DDIR_EAST The field streches eastward.~ ~ 0 -1 12402 DDIR_SOUTH You see the entrance to Wonderland.~ ~ 0 -1 12400 DDIR_WEST You see a soft green field.~ ~ 0 -1 12403 E sign~ Don't Poke Me! ~ S #12402 The Mushroom Field~ Everywhere, Mushrooms, Mushrooms, Mushrooms.. mmmmmmmm. ~ 0 0 SECT_FIELD DDIR_EAST More of the mushroom field.~ ~ 0 -1 12416 DDIR_WEST You see the mushroom field.~ ~ 0 -1 12401 S #12403 The Green Field?~ As you walk in the field you notice the grass seems espcially soft here, as if made of felt. ~ 0 ROOM_NO_MOB SECT_FIELD DDIR_EAST You see the mushroom field.~ ~ 0 -1 12401 DDIR_WEST You see a green field.~ ~ 0 -1 12404 S #12404 The Green Field?~ You see a large pile of coins AND a large pile of cards! ~ 0 0 SECT_FIELD DDIR_NORTH You see someone's hand.~ ~ 0 -1 12407 DDIR_EAST You see a green field.~ ~ 0 -1 12403 DDIR_SOUTH You see someone's hand.~ ~ 0 -1 12405 DDIR_WEST You see a green field.~ ~ 0 -1 12406 S #12405 Terrorist's Hand~ You see before you aces over jacks! Terrorist is sitting pretty. ~ 0 0 SECT_FIELD DDIR_NORTH You see a green field.~ ~ 0 -1 12404 DDIR_WEST You see someone's hand.~ ~ 0 -1 12409 S #12406 The Green Field?~ You see a large pile of COINS and a large pile of cards. ~ 0 0 SECT_FIELD DDIR_NORTH You see someone's hand.~ ~ 0 -1 12408 DDIR_EAST You see a green field.~ ~ 0 -1 12404 DDIR_SOUTH You see someone's hand.~ ~ 0 -1 12409 DDIR_WEST You see someone's hand.~ ~ 0 -1 12415 S #12407 Satan's Hand~ You see a poor excuse for a poker hand. ~ 0 0 SECT_FIELD DDIR_SOUTH You see a green field.~ ~ 0 -1 12404 DDIR_WEST You see someone's hand.~ ~ 0 -1 12408 S #12408 Crouton's Hand~ You see four bullets. ~ 0 0 SECT_FIELD DDIR_EAST You see someone's hand.~ ~ 0 -1 12407 DDIR_SOUTH You see a green field.~ ~ 0 -1 12406 S #12409 Smoke's Hand~ You see before you high card 7. Smoke is BLUFFING AGAIN! ~ 0 0 SECT_FIELD DDIR_NORTH You see a green field.~ ~ 0 -1 12406 DDIR_EAST You see someone's hand.~ ~ 0 -1 12405 S #12410 A Path In The Forest~ The trees in this forest stretch far above you, blocking out almost all the light. If it were not for the path, you feel you would easily become lost. ~ 0 ROOM_DARK SECT_FOREST DDIR_EAST You see a path in the forest.~ ~ 0 1 12414 DDIR_SOUTH You see the mushroom field.~ ~ 0 -1 12401 DDIR_WEST You see a path in the forest.~ ~ 0 1 12411 S #12411 A Turn in the Path~ The path turns northward here....You notice shards of somekind of pottery? on the ground....hmmm...Is that tea you smell??? ~ 0 ROOM_DARK SECT_FOREST DDIR_NORTH You see a path in the forest.~ ~ 0 1 12412 DDIR_EAST You see a path in the forest.~ ~ 0 1 12410 S #12412 A Path in the Forest~ The path seems to end here. Out of the corner of your eye you see a bespeckled rabbit dive through a hole to the west! You can hear his voice echoing from the hole, "I'm Late! I'm Late....." ~ 0 ROOM_DARK SECT_FOREST DDIR_SOUTH You see a path in the forest.~ ~ 0 1 12411 DDIR_WEST You see a rabbit hole.~ hole~ EX_ISDOOR 0 12413 S #12413 An Intersection in the Forest~ You stand at an intersection of paths in the forest. You notice that there are rabbit tracks on the ground, but they seem to lead in every direction. ~ 0 ROOM_DARK|ROOM_MAZE SECT_FOREST DDIR_NORTH The Entrance to Alice's Playroom~ ~ 0 -1 12451 DDIR_EAST You see the rabbit hole.~ hole~ EX_ISDOOR 0 12412 DDIR_SOUTH You see a shimmering light.~ ~ 0 1 12400 DDIR_WEST You see a path in the forest.~ ~ 0 1 12410 S #12414 A Dead End~ The path becomes overrun with weeds and the trees block the path. You can go no further. ~ 0 ROOM_DARK SECT_FOREST DDIR_WEST You see a path in the forest.~ ~ 0 1 12410 S #12415 Zorro's Hand~ You see a royal flush of all spades. The cards see you and ATTACK! ~ 0 0 SECT_FIELD DDIR_EAST You see a green field.~ ~ 0 -1 12406 S #12416 Edge of Mushroom Field~ You are at the edge of the mushroom field. You see a dark forest to the east. ~ 0 0 SECT_FIELD DDIR_EAST You see the dark forest.~ ~ 0 -1 12417 DDIR_WEST You see the mushroom field.~ ~ 0 -1 12402 S #12417 The Dark Forest~ You are at the beginning of a dark path that streches eastward. You spy... MUSHROOMS to the west. ~ 0 ROOM_DARK SECT_FOREST DDIR_EAST You see the dark path.~ ~ 0 -1 12418 DDIR_WEST The edge of the mushroom field.~ ~ 0 -1 12416 S #12418 The Dark Path~ You are on a long dark path that seems to stretch on forever. ~ 0 ROOM_DARK SECT_FOREST DDIR_EAST You see a turn in the dark path.~ ~ 0 -1 12419 DDIR_WEST You see the dark path.~ ~ 0 -1 12417 S #12419 Turn in the Dark Path~ You are at a turn in the path. You hear giggling coming from the north... it sounds like children? ~ 0 ROOM_DARK SECT_FOREST DDIR_NORTH You see a garden path.~ ~ 0 -1 12420 DDIR_WEST You see a dark path.~ ~ 0 -1 12418 S #12420 The Garden Path~ You see a large man in front of you. He is adorned with brightly colored clothing. The man stands on a garden path of cobblestones that shimmer with unearthly light. The exotic foliage almost engulfs you as you wander along the path. ~ 0 0 SECT_CITY DDIR_EAST You see the garden path.~ ~ 0 -1 12421 DDIR_SOUTH You see the turn in the dark path.~ ~ 0 -1 12419 S #12421 The Garden Path~ You see another large man that looks just like the one you just saw. The beautiful fragrance of flowers lifts your spirits and calms your nerves. ~ 0 0 SECT_CITY DDIR_NORTH You see the garden path.~ ~ 0 -1 12422 DDIR_WEST You see the garden path.~ ~ 0 -1 12420 S #12422 The Garden Path~ As you wander along the path you begin to wonder what manner of place this is and what may lie ahead. ~ 0 0 SECT_CITY DDIR_SOUTH You see the garden path.~ ~ 0 -1 12421 DDIR_WEST You see the garden path.~ ~ 0 -1 12423 S #12423 The Garden Path~ The flowers seem to be more numerous here and you can hear the sweet melodies of dove's as they court one another. ~ 0 0 SECT_CITY DDIR_EAST You see the garden path.~ ~ 0 -1 12422 DDIR_WEST You see the garden path.~ ~ 0 -1 12424 S #12424 The Garden Path~ You are begining to grow tired of the sweet melodies and fresh fragrances of this god forsaken place. Will it ever end?? ~ 0 0 SECT_CITY DDIR_NORTH You see the garden path.~ ~ 0 -1 12425 DDIR_EAST You see the garden path.~ ~ 0 -1 12423 S #12425 The Garden Path~ The path turns here and continues westward. ~ 0 0 SECT_CITY DDIR_SOUTH You see the garden path.~ ~ 0 -1 12424 DDIR_WEST You see a garden path.~ ~ 0 -1 12426 S #12426 The Gate to the Imperial Garden~ You have reached the end of the garden path. To the north lies a gate to yet another garden. However, there are guards which block your path. ~ 0 0 SECT_CITY DDIR_NORTH You see a gate.~ gate~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_PICKPROOF 12400 12427 DDIR_EAST You see the garden path.~ ~ 0 -1 12425 S #12427 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 ROOM_MAZE SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12431 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12428 DDIR_SOUTH You see the entrance to the Imperial Garden.~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_PICKPROOF 12400 12426 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12429 S #12428 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12435 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12430 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12427 S #12429 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12427 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12430 S #12430 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12434 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12429 DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12431 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12429 S #12431 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12427 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12432 S #12432 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12433 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12431 S #12433 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12430 DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12432 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12427 S #12434 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12430 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12431 S #12435 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12436 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12434 DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12428 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12434 S #12436 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12438 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12433 DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12435 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12437 S #12437 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12400 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12436 S #12438 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12439 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12433 DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12436 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12400 S #12439 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_NORTH You see a room in the Imperial Garden.~ ~ 0 -1 12434 DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12428 DDIR_SOUTH You see a room in the Imperial Garden.~ ~ 0 -1 12438 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12440 S #12440 A Room in the Imperial Garden~ You are in a room in the Imperial Garden. ~ 0 0 SECT_CITY DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12439 DDIR_WEST You see a room in the Imperial Garden.~ ~ 0 -1 12441 S #12441 Tower~ Before you is an enourmous tower. You look back and thank Order for getting you through the maze. Stairs lead up. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a room in the Imperial Garden.~ ~ 0 -1 12440 DDIR_UP You see stairs leading up.~ ~ 0 -1 12442 S #12442 2nd Level of the Tower~ You see stairs spiraling upwards. A Joker stands here waiting for YOU! ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_UP You see stairs leading up.~ ~ 0 -1 12443 DDIR_DOWN You see stairs leading down.~ ~ 0 -1 12441 S #12443 Top of the Tower~ You look out a window and see the vast Imperial Garden Maze you not long ago traversed. A hallway wallpapered with cards leads north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a hallway.~ ~ 0 -1 12444 DDIR_DOWN You see stairs leading down.~ ~ 0 -1 12442 S #12444 Hallway~ This hallway is littered with cards that scurry about aimlessly. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a throne.~ ~ 0 -1 12445 DDIR_SOUTH You see the top of the tower.~ ~ 0 -1 12443 S #12445 Throne Room~ You see a beautiful throne covered with green felt before you. The throne is empty but the room isn't. hehe ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a hallway.~ ~ 0 -1 12446 DDIR_SOUTH You see a hallway.~ ~ 0 -1 12444 DDIR_WEST You see a hallway.~ ~ 0 -1 12447 S #12446 Hallway~ You stand in a hallway littered with cards. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a hallway.~ ~ 0 -1 12449 DDIR_WEST You see a throne.~ ~ 0 -1 12445 S #12447 Hallway~ You stand in a hallway littered with cards. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a throne.~ ~ 0 -1 12445 DDIR_SOUTH You see a large door with a red heart emblazoned on it.~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_PICKPROOF 12401 12448 S #12448 The Queen's Chamber~ This room contains a large guilotine!!!! Better turn around quick before you lose your head! ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a large door with a red heart emblazoned on it.~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_PICKPROOF 12401 12447 S #12449 The King's Antechamber~ You are in the King's Antechamber. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a large door with a small heart emblazoned on it.~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_PICKPROOF 12402 12450 DDIR_WEST You see a hallway.~ ~ 0 -1 12446 S #12450 The King's Throne Room~ You see a small throne in the back of the room. Portraits of the heroes of Wonderland adorn the walls. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a large door with a small heart emblazoned on it.~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_PICKPROOF 12402 12449 S #12451 The Entrance to Alice's Playroom~ You are at the entrance to Alice's Playroom. The walls seem to be shaped kind of funny. You cant put your finger on it, but something isnt right here.... Uh-oh! Only one way to go now! ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_EAST You see Alice's playroom.~ ~ 0 -1 12452 S #12452 Alice's Playroom~ The walls of this room seem to be closing in on you! You better get moving! ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see the end of Alice's playroom.~ ~ 0 -1 12453 DDIR_WEST You see the entrance to Alice's playroom.~ ~ 0 -1 12451 S #12453 The End of Alice's Playroom~ Boy! The walls sure are getting tight...there is an open door to the west that looks promising. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_SOUTH You see Alice's playroom.~ ~ 0 -1 12452 DDIR_WEST You see Alice's toybox.~ ~ 0 -1 12454 S #12454 Inside Alice's Toybox~ You are inside Alice's Toybox! Boy this is a strange place. You feel so small now....almost like you were 5th level again. And look! A cute teddy bear has wandered here from the dwarven drop! ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see a locked force door.~ ~ 0 -1 12455 DDIR_EAST You see the end of Alice's playroom.~ ~ 0 -1 12453 S #12455 A room in the Tower~ You have entered a scene of horror! You are in a gruesome torture chamber. Right in the middle of the room is a glowing machine that has two slabs of spikes, one above and one beneath. The slabs are slowly coming together and the spikes are already sunk deep into a prisoner. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_SOUTH You see Alice's toybox.~ ~ 0 -1 12454 DDIR_WEST Nothing special there.~ ~ 0 -1 12456 S #12456 A Fiery Pathway~ You tread carefully along a path which dips and turns among pits of fire and beds of coals. A garden to the west glows with an everlasting fire. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see a large white house.~ ~ 0 -1 12460 DDIR_EAST You see a locked force door.~ ~ 0 -1 12455 DDIR_SOUTH You see the open road.~ ~ 0 -1 12457 S #12457 The Open Road~ The road you are on travels North into the woods and South towards a castle. Although the road's size indicates large volumes of travelers, its bricks do not appear to have seen much wear in recent years. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH Nothing special there.~ ~ 0 -1 12456 DDIR_WEST You see a big intersection.~ ~ 0 -1 12458 S #12458 The Big Intersection~ You are in the big intersection between Raff and Impy Way. Crowds of people walk past you as they go on their daily tasks. Raff Way continues east and west, and Impy Way runs north and south. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH Dark gates loom in the mist.~ ~ 0 -1 12459 DDIR_EAST You see the open road.~ ~ 0 -1 12457 S #12459 The Tower Gates~ You are at the entrance to a tall tower. Lightning flashes periodically and it is raining. You think it might be a good idea to turn back into the grove. ~ 0 ROOM_NO_RECALL|ROOM_MAZE SECT_INSIDE DDIR_NORTH You see a big intersection.~ ~ 0 -1 12458 DDIR_SOUTH You see a shimmering light.~ ~ 0 -1 12458 DDIR_WEST You see a locked force door.~ ~ 0 -1 12455 S #12460 The Chief's House~ You enter into a large and luxurious house. The floor is coated with carpets and the walls are covered in paintings. You feel priveleged just for stepping inside. ~ 0 ROOM_NO_RECALL|ROOM_MAZE SECT_INSIDE DDIR_NORTH Road Block.~ ~ 0 -1 12461 DDIR_EAST You see a halfling hole.~ ~ 0 -1 12463 DDIR_SOUTH Nothing special there.~ ~ 0 -1 12456 DDIR_WEST You see a halfing hole.~ ~ 0 -1 12463 S #12461 A Road Block~ Permanent looking stone barricades block off both sides of the road here. A gate bars you from continuing along the road. You had better hope that you actually belong here. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see the ocean.~ ~ 0 -1 12464 DDIR_EAST Winds howl high above your head in the tower above.~ ~ 0 -1 12462 DDIR_SOUTH You see a large white house.~ ~ 0 -1 12460 DDIR_WEST Winds howl high above your head in the tower above.~ ~ 0 -1 12462 S #12462 The north-east watchtower~ You stand atop one of the city watchtowers. The view is magnificent from here and you can see a great floating pyramid to the north-east. Desert sand streches to the horizon. No wonder this place stood for so long. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see a shimmering light.~ ~ 0 -1 12463 DDIR_EAST You see a shimmering light.~ ~ 0 -1 12461 DDIR_SOUTH You see a shimmering light.~ ~ 0 -1 12463 DDIR_WEST You see a shimmering light.~ ~ 0 -1 12461 S #12463 A Halfling Hole~ You stand inside a rather crudely built halfing hole. The many passageways and winding paths remind you of a rodent's lair. The air is musty and damp and you feel the need for fresh air. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH Winds howl high above your head in the tower above.~ ~ 0 -1 12462 DDIR_EAST You see a shimmering light.~ ~ 0 -1 12460 DDIR_SOUTH You see a shimmering light.~ ~ 0 -1 12462 DDIR_WEST You see a shimmering light.~ ~ 0 -1 12460 S #12464 The Ocean~ You are floating over a beautiful blue ocean. It seems to extend forever in all directions. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see the ocean.~ ~ 0 -1 12464 DDIR_EAST You see the ocean.~ ~ 0 -1 12464 DDIR_SOUTH You see the ocean.~ ~ 0 -1 12464 DDIR_WEST You see the ocean.~ ~ 0 -1 12465 S #12465 The Ocean~ You are floating over a beautiful blue ocean. It seems to extend forever in all directions. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see the ocean.~ ~ 0 -1 12466 DDIR_EAST You see the ocean.~ ~ 0 -1 12464 DDIR_SOUTH You see the ocean.~ ~ 0 -1 12464 DDIR_WEST You see the ocean.~ ~ 0 -1 12464 S #12466 The Ocean~ You are floating over a beautiful blue ocean. It seems to extend forever in all directions. ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see a beach.~ ~ 0 -1 12467 DDIR_EAST You see the ocean.~ ~ 0 -1 12464 DDIR_SOUTH You see the ocean.~ ~ 0 -1 12465 DDIR_WEST You see the ocean.~ ~ 0 -1 12464 S #12467 The Sunny Beach~ You found Alice!!!! She is sunning herself in a beautiful bikini. Maybe you should offer to put some oil on her back or do you have time? ~ 0 ROOM_NO_RECALL SECT_INSIDE DDIR_NORTH You see the ocean.~ ~ 0 -1 12464 DDIR_EAST You see the ocean.~ ~ 0 -1 12464 DDIR_SOUTH You see the ocean.~ ~ 0 -1 12466 DDIR_WEST You see the ocean.~ ~ 0 -1 12464 S #0 #RESETS M 12400 100 12404 M 12400 100 12404 M 12400 100 12404 M 12400 100 12404 M 12400 100 12406 M 12400 100 12406 M 12400 100 12406 M 12400 100 12406 M 12401 100 12415 M 12401 100 12415 M 12401 100 12415 M 12401 100 12415 M 12401 100 12415 M 12402 100 12426 M 12402 100 12426 M 12402 100 12426 M 12402 100 12426 M 12402 100 12426 M 12402 100 12426 M 12400 100 12435 M 12400 100 12435 M 12400 100 12435 M 12400 100 12435 M 12400 100 12435 M 12400 100 12435 M 12404 100 12442 E 12402 1 WEAR_NECK_A E 12413 1 WEAR_LIGHT M 12401 100 12445 M 12401 100 12445 M 12401 100 12445 M 12401 100 12445 M 12405 100 12420 M 12406 100 12421 M 12407 100 12414 E 12405 1 WEAR_HEAD M 12408 100 12401 M 12409 100 12448 E 12406 1 WEAR_FEET E 12407 1 WEAR_HANDS E 12410 1 WEAR_ABOUT M 12410 100 12448 E 12404 1 WEAR_LEGS E 12408 1 WEAR_ARMS E 12411 1 WEAR_WAIST M 12411 100 12450 E 12401 1 WEAR_FINGER_L E 12403 1 WEAR_BODY E 12409 1 WEAR_SHIELD E 12412 1 WEAR_WRIST_L M 12403 100 12450 M 12403 100 12450 M 12412 100 12401 M 12413 100 12454 M 12414 100 12455 M 12415 100 12456 M 12416 100 12456 M 12417 100 12458 M 12418 100 12459 M 12419 100 12460 M 12420 100 12461 M 12421 100 12461 M 12422 100 12462 M 12423 100 12463 M 12424 100 12464 M 12424 100 12465 M 12424 100 12466 M 12425 100 12467 S #$ XXXXXXXXXX #Savearea