#AREA Mist City~ #AUTHORS Presto~ #VERSION 3 #RANGES 30 50 0 99 #HELPS 0 'MIST CITY'~ {128} Mist City {308} This City is the second area in the Isle of Mist trilogy, which consists of The Isle of Mist, Mist City, and King Menos' Maze. This area was created by Presto 8-24-94 and is centered on the Isle of Mist. A map of the city is located in the area. ~ 0 $~ #MOBILES #10900 city guard mist~ a Mist City Guard~ A guard of this illustrious city stands here.~ This is the strangest guard you have ever seen. In fact, you can almost see right through him! ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART AFF_HUNT 500 S 60 0 0 1d900+1774 1d60+19 33333 0 POS_STANDING POS_STANDING SEX_MALE #10901 citizen mist~ a Mist City Citizen~ A citizen of this illustrious city stands here.~ This is the strangest citizen you have ever seen. In fact, you can almost see right through him! ~ ACT_SCAVENGER|ACT_SMART AFF_PROTECT_EVIL 0 S 40 0 0 1d400+706 6d7+5 10000 0 POS_STANDING POS_STANDING SEX_NEUTRAL >greet_prog 10~ say Hi, $n ~ >fight_prog 50~ if quest (0,10,$n) > 1000 flee endif ~ >death_prog 100~ mpmadd $n quest 0 20 1 if quest (0,20,$n) > 0 mpcalculate $x % 100 if number ($X) == 0 if quest (0,20,$n) > 0 mpechoat $n {118}You've killed your $xth citizen here. ~ | #10902 chango wife woman~ Chango's Wife~ A woman is here, cleaning the house.~ This woman is quite beautiful, for a gnome. You wonder who she is. Could she be Chango's housekeeper, or his mother? You may never know. ~ ACT_SENTINEL|ACT_WIMPY|ACT_TRAIN|ACT_PRACTICE|ACT_SMART AFF_PROTECT_EVIL 0 S 70 0 0 10d100+3500 10d7+20 139624 0 POS_STANDING POS_STANDING SEX_FEMALE >fight_prog 10~ emote calls out for Chango's help. ~ | #10903 owner restaurant~ the Restaurant Owner~ A man is here, selling the most delicious foods.~ This man is wearing the standard baker's clothing, only it seems to have a gray tint to it. Maybe it's just your eyes playing tricks on you. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 0d0+10000 0d0+100 11111 0 POS_STANDING POS_STANDING SEX_MALE #10904 owner magician~ the Mist City Magician~ A man is here, selling and purchasing magical items.~ This wizard is dressed completely in gray. His eyes seem able to penetrate into the deepest recesses of your mind. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 0d0+10000 0d0+100 11111 0 POS_STANDING POS_STANDING SEX_MALE #10905 man healer~ the Mist City Healer~ A man, clad all in gray, is standing here, wondering if you need healed.~ This man will cast heal on you, but not for free. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 0d0+10000 0d0+100 11111 0 POS_STANDING POS_STANDING SEX_MALE >bribe_prog 10000~ cast 'heal' $n ~ | #10906 man weaponsmith~ the Mist City Weaponsmith~ The weaponsmith of this illustrious city wonders if you need a new weapon.~ This man has the biggest muscles you have ever seen. Maybe you should buy something and leave the shop before he crushes your puny body. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 0d0+10000 0d0+100 11111 0 POS_STANDING POS_STANDING SEX_MALE #10907 man armorer~ the Mist City Armorer~ There is a man here working on a suit of platemail.~ This armorer seems to have the most delicate and fastest hands you have ever laid eyes on. Is it possible he made all the armor here? ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 0d0+10000 0d0+100 11111 0 POS_STANDING POS_STANDING SEX_MALE #10908 drunk party citizen~ a Drunk Citizen~ A citizen is here partying. He seems drunk.~ This citizen seems to need a good night's sleep. He's bound to have one hell of a hangover when he wakes up though. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART 0 -100 S 50 0 0 1d625+1197 1d50+13 12345 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 100~ tell $n Want a beer, dude? ~ >speech_prog sure ok yes~ if cancarry ($n) mpoload 10905 give beer $n ~ | #10909 glorius~ Glorius~ Glorius is here, awaiting her execution.~ Glorius looks so young, and beautiful. You wonder what she did to deserve death. It might be rude to ask, "What did you do?" But since she's chained to the wall, I guess it wouldn't hurt anything. ~ ACT_SENTINEL|ACT_SMART 0 0 S 1 0 0 1d0+10 1d1+1 0 0 POS_STANDING POS_STANDING SEX_FEMALE >speech_prog p What did you do?~ say I escaped from King Menos' maze. say Would you like to help me escape from here? ~ >speech_prog sure yes ok~ say The executioner has the keys to the shackles I'm wearing. ~ >give_prog i10923~ say Thanks! mpjunk i10923 emote unlocks the shackles. say At last I am FREE! cackle mpecho Before your eyes, Glorius morphs into a Mist Dragon! mpmload 10917 mppurge self ~ | #10910 executioner~ the Executioner~ The Executioner is here, grinning at you.~ This is the most dreaded man in the city, better not anger him. ~ ACT_SENTINEL|ACT_SMART AFF_SANCTUARY|AFF_HUNT -1000 S 95 0 0 0d0+10000 0d0+100 163347 0 POS_STANDING POS_STANDING SEX_MALE #10911 menos king~ King Menos~ King Menos is here, sitting in his throne.~ So this is the ruler of the Isle of Mist, very interesting. He's clad entirely in gray. You should try not to offend him. ~ ACT_SENTINEL|ACT_SMART AFF_SANCTUARY|AFF_HUNT 0 S 80 0 0 300d29+1000 1d80+33 155662 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ tell $n Greetings, $n. ~ >fight_prog 70~ cast fireball $r ~ >fight_prog 10~ say You shall die for your treachery! ~ >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #10912 pirahna giant fish~ a Giant Pirahna~ A giant pirahna swimming here thinks you look delicious.~ This has got to be the most viscious fish you have ever encountered. Let's see if the rumor holds up that they can clean a man's bones in under a minute. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_HUNT -50 S 15 0 0 0d0+200 1d15+9 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >all_greet_prog 100~ mpkill $r ~ | #10913 jouster competitor~ a Jousting Competitor~ A jouster is here, awaiting his turn.~ This is the strangest jouster you've ever seen. In fact, you can almost see right through him! ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART AFF_HUNT 200 S 55 0 0 1d756+1469 1d55+16 30000 0 POS_STANDING POS_STANDING SEX_MALE #10914 horse~ a Jouster's Horse~ A horse belonging to a jouster is eating grass here.~ This is just a normal gray horse. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART AFF_HUNT 0 S 40 0 0 1d1+1018 5d5+15 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL #10915 mortician~ the Mortician~ The mortician of Mist City is here selling corpses.~ The mortician is covered in blood, from operating on corpses. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_DETECT_INVIS 0 S 65 0 0 1d1056+3379 1d65+22 10000 0 POS_STANDING POS_STANDING SEX_MALE #10916 child mist~ a Mist City Child~ A child of this illustrious city stands here.~ This is the strangest child you have ever seen. In fact, you can almost see right through him! ~ ACT_SENTINEL|ACT_SMART AFF_PROTECT_EVIL 0 S 25 0 0 15d30+200 3d6+10 100 0 POS_STANDING POS_STANDING SEX_NEUTRAL #10917 dragon mist~ a Mist Dragon~ An angry Mist Dragon.~ This mist dragon does not appear happy at being locked in King Menos' dungeon. He looks like he wishes to get revenge. ~ ACT_MOUNT|ACT_SMART AFF_DETECT_INVIS|AFF_SANCTUARY 1000 S 60 0 0 500d8+0 1d60+19 25000 0 POS_STANDING POS_STANDING SEX_NEUTRAL >rand_prog 20~ mpkill menos ~ | #0 #SHOPS 10903 ITEM_TYPE_DRINK_CON ITEM_TYPE_FOOD ITEM_TYPE_MONEY ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 111 50 0 23 10904 ITEM_TYPE_LIGHT ITEM_TYPE_SCROLL ITEM_TYPE_WAND ITEM_TYPE_STAFF ITEM_TYPE_CONTAINER 111 50 0 23 10906 ITEM_TYPE_WEAPON ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 111 50 0 23 10907 ITEM_TYPE_ARMOR ITEM_TYPE_BOAT ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 120 50 0 23 10915 ITEM_TYPE_CORPSE_PC ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 111 50 0 23 0 #SPECIALS S #OBJECTS #10900 dinner scroll~ a dinner scroll~ A scroll in the shape of a mushroom lies here.~ ~ ITEM_TYPE_SCROLL ITEM_FLAG_MAGIC ITEM_WEAR_TAKE 20 SPELL_CREATE_FOOD SPELL_CREATE_FOOD SPELL_CREATE_SPRING 0 0 0 0 1 3705 19 #10901 plate eggs bacon~ a plate of bacon and eggs~ A plate with bacon and eggs lies here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 12 0 0 0 0 0 0 0 2 25 1 #10902 smoked salmon~ a smoked salmon~ A smoked salmon lies here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 20 0 0 0 0 0 0 0 2 50 1 #10903 baked rotisserie turkey~ a rotisserie gold turkey~ A baked turkey lies here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 24 0 0 0 0 0 0 0 2 50 1 #10904 glass lemonade~ a glass of lemonade~ A glass of lemonade lies here.~ ~ ITEM_TYPE_DRINK_CON 0 ITEM_WEAR_TAKE 2 2 LIQ_LEMONADE 0 0 0 0 0 1 15 1 #10905 mug beer~ a mug of beer~ A frosty mug of beer lies here.~ ~ ITEM_TYPE_DRINK_CON 0 ITEM_WEAR_TAKE 1 1 LIQ_BEER 0 0 0 0 0 1 10 1 #10906 staff fly~ a staff of fly~ A staff is here, levitating over the ground.~ ~ ITEM_TYPE_STAFF ITEM_FLAG_GLOW ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 5 5 5 SPELL_FLY 0 0 0 0 5 75000 17 #10907 staff invis invisible~ a staff of invisibility~ Something here has taken on the shape of a staff.~ ~ ITEM_TYPE_STAFF ITEM_FLAG_GLOW ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 5 5 5 SPELL_MASS_INVIS 0 0 0 0 5 75000 17 #10908 scroll light~ a scroll of light~ A scroll with an inner light lies here.~ ~ ITEM_TYPE_SCROLL ITEM_FLAG_GLOW ITEM_WEAR_TAKE 20 SPELL_CONTINUAL_LIGHT SPELL_CONTINUAL_LIGHT SPELL_CONTINUAL_LIGHT 0 0 0 0 1 25000 19 #10909 fountain~ a cool, refreshing fountain~ A cool, refreshing fountain has been built here.~ ~ ITEM_TYPE_FOUNTAIN 0 0 0 0 LIQ_WATER 0 0 0 0 0 1 10 1 #10910 claw gray mist dragon~ a mist dragon's claw~ A deep-gray claw lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_CLAW 4 8 WEAPON_CLAW 0 0 0 0 5 100000 38 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #10911 whip gray mist~ a mist whip~ A deep-gray whip lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_NOREMOVE ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_WHIP 5 7 WEAPON_WHIP 0 0 0 0 5 1000000 37 #10912 menos mist axe~ king Menos' Axe~ An extremely large deep-gray axe lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_AXE 15 2 WEAPON_SLICE 0 0 0 0 20 500000 80 A APPLY_DAMROLL 5 0 A APPLY_HITROLL 5 0 #10913 sword mist~ a mist sword~ A deep-gray sword emblazoned with the emblem of mist city lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 6 6 WEAPON_SLASH 0 0 0 0 10 300000 54 E emblem sword~ The Emblem of Mist City: __________ / __ __ \ / / \ / \ \ / / /\ \/ /\ \ \ / / / \ / \ \ \ / /_/ \/ \_\ \ \ ______________ / \ \ ________ / / \ \ \ / / / \ \ \ /_/ / \ \ \ __ / \ \ \/ / / \ \ / / \ \/ / \ / \/ created by Presto 8-24-94 ~ A APPLY_HITROLL 5 0 #10914 gray suit chain chainmail mist~ a mist suit of chainmail~ A deep-gray suit of chainmail lies here. It bears the emblem of mist city.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_BODY 15 0 0 0 0 0 0 0 15 5000000 75 E emblem suit~ The Emblem of Mist City: __________ / __ __ \ / / \ / \ \ / / /\ \/ /\ \ \ / / / \ / \ \ \ / /_/ \/ \_\ \ \ ______________ / \ \ ________ / / \ \ \ / / / \ \ \ /_/ / \ \ \ __ / \ \ \/ / / \ \ / / \ \/ / \ / \/ created by Presto 8-24-94 ~ A APPLY_WIS 3 0 A APPLY_INT 3 0 #10915 bracer mist gray~ a mist bracer~ A deep-gray bracer lies here. It bears the emblem of mist city.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WRIST 16 0 0 0 0 0 0 0 5 2000000 75 E emblem bracer~ The Emblem of Mist City: __________ / __ __ \ / / \ / \ \ / / /\ \/ /\ \ \ / / / \ / \ \ \ / /_/ \/ \_\ \ \ ______________ / \ \ ________ / / \ \ \ / / / \ \ \ /_/ / \ \ \ __ / \ \ \/ / / \ \ / / \ \/ / \ / \/ created by Presto 8-24-94 ~ A APPLY_MANA 50 0 #10916 map mist city~ a map of mist city~ A map of Mist City lies here.~ ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 1 50 1 E map~ __ ____________ __ __ __ __ The Map of Mist City __ __ __ __ __ __ __ __ __ __ / moat \ / __________ \ LEGEND: | / \ | north edition | | ** ** | | = A - Armor Shop | | **** **** | | = G - Gate to City | | **** **** | | ====north=road== *** *** *** H - Healer's | | ******** | | = = = *R* *M* *H* M - Magic Shop | | ****** | | = __ *** *** *** *** *** MS- Main Square | | ****** --- = | | *** *** = = = *** R - Restaurant | | CASTLE===========|MS| *** *** =markets===*Z* W - Weapons Shop | | ****** --- = |__| \homes/ = = = *** Z - Morgue | | ****** | | = = *** *** ____ | | ******** | | ======south=road===== *W* *A* / \ | | **** **** | | = = *** *** / /\/\ \ | | **** **** | | = = \ ____ / | | ** ** | | = park \\ / | \__________/ | = \\ / \ moat / = \/ \____________/ /G\ created by Presto 8/24/94 ~ #10917 lance mist~ a mist lance~ A deep-gray lance lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SPEAR 11 3 WEAPON_PIERCE 0 0 0 0 15 70000 57 A APPLY_HITROLL 5 0 #10918 shield mist gray~ a mist city guard's shield~ A deep-gray shield lies here. It bears the emblem of mist city.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 17 0 0 0 0 0 0 0 5 20000 73 E emblem shield~ The Emblem of Mist City: __________ / __ __ \ / / \ / \ \ / / /\ \/ /\ \ \ / / / \ / \ \ \ / /_/ \/ \_\ \ \ ______________ / \ \ ________ / / \ \ \ / / / \ \ \ /_/ / \ \ \ __ / \ \ \/ / / \ \ / / \ \/ / \ / \/ created by Presto 8-24-94 ~ P 1 TRIG_TICK 5 OPROG_IF OIF_WEAR_LOC ! WEAR_NONE 2 0 P 2 TRIG_VOID OPROG_APPLY OAPPLY_HIT 25 #10919 scroll pass~ a scroll of pass door and something more~ A scroll lies on the ground here.~ ~ ITEM_TYPE_SCROLL ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 25 SPELL_PASS_DOOR SPELL_FLAMESTRIKE -1 0 0 0 0 1 3729 31 #10920 scroll recall~ a scroll of recall~ A recall scroll lies on the ground here.~ ~ ITEM_TYPE_SCROLL ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 21 SPELL_WORD_OF_RECALL -1 -1 0 0 0 0 1 1000 22 #10921 scroll detect invisible~ a scroll of detect invisible~ A scroll of detect invisible lies on the ground here.~ ~ ITEM_TYPE_SCROLL ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 21 SPELL_DETECT_INVIS -1 -1 0 0 0 0 1 1000 22 #10922 potion detect invisible blue~ a blue potion of detect invisible~ A blue potion of detect invisible lies on the ground here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 21 SPELL_DETECT_INVIS -1 -1 0 0 0 0 1 1000 22 #10923 key shackles~ a key~ The key to Glorius' shackles is here.~ This key can be used to set Glorius free! ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 1 10 1 #0 #ROOMS #10900 The Northwest Corner of the Moat~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! Exits are east and south. ~ 0 0 SECT_LAKE DDIR_EAST You see more of the moat.~ ~ 0 -1 10901 DDIR_SOUTH You see more of the moat.~ ~ 0 -1 10910 S #10901 The Northern Side of the Moat~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! Exits are east and west. ~ 0 0 SECT_LAKE DDIR_EAST You see more of the moat.~ ~ 0 -1 10902 DDIR_WEST You see more of the moat.~ ~ 0 -1 10900 S #10902 The Northeast Corner of the Moat~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! Exits are west and south. ~ 0 0 SECT_LAKE DDIR_SOUTH You see a bridge over the moat.~ ~ 0 -1 10912 DDIR_WEST You see more of the moat.~ ~ 0 -1 10901 S #10903 The North Road of Mist City~ The road here is made of gray cobblestones. Other than a few citizens running here and there, the street is completely deserted. The road continues east and south. ~ 0 0 SECT_CITY DDIR_EAST You see the road.~ ~ 0 -1 10904 DDIR_SOUTH You see the road.~ ~ 0 -1 10913 S #10904 The North Road of Mist City~ The road here is made of gray cobblestones. The road continues east and west. ~ 0 0 SECT_CITY DDIR_EAST You see the road.~ ~ 0 -1 10905 DDIR_WEST You see the road.~ ~ 0 -1 10903 S #10905 The North Road of Mist City~ The road here is made of gray cobblestones. You can see a house to the south. The road continues east and west. To the north is the entrance to an edition. ~ 0 0 SECT_CITY DDIR_NORTH You see an edition.~ ~ 0 -1 10971 DDIR_EAST You see the road.~ ~ 0 -1 10906 DDIR_SOUTH You see a small gray house.~ ~ 0 -1 10915 DDIR_WEST You see the road.~ ~ 0 -1 10904 S #10906 The North Road of Mist City~ The road here is made of gray cobblestones. There is a house to the south. The road continues to the west. ~ 0 0 SECT_CITY DDIR_SOUTH You see a small gray house.~ ~ 0 -1 10916 DDIR_WEST You see the road.~ ~ 0 -1 10905 S #10907 The Restaurant in Mist City~ It really smells great in here. Maybe you should buy something. The exit is south. ~ 0 ROOM_NO_MOB|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the street.~ ~ 0 -1 10917 S #10908 The Magic Shop in Mist City~ You've never been in a shop this neat. You can see a lot of potions and scrolls stacked neatly behind the counter. The exit is south. ~ 0 ROOM_NO_MOB|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the street.~ ~ 0 -1 10918 S #10909 The Healer's Store in Mist City~ You can see many beds scattered about the room. There are blood stains on a few of them. You start to wonder if this healer isn't a fraud. Only one way to find out, and it's not cheap. The exit is south. ~ 0 ROOM_NO_MOB|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the street.~ ~ 0 -1 10919 S #10910 The Moat Behind the Castle~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! The exits are north and south. ~ 0 0 SECT_LAKE DDIR_NORTH You see more of the moat.~ ~ 0 -1 10900 DDIR_SOUTH You see more of the moat.~ ~ 0 -1 10920 S #10911 At the Gate of Mist Castle~ The castle in front of you is very large, made of gray stone, and almost completely surrounded by a layer of mist. There is a large gate here. The exit is east. ~ 0 0 SECT_CITY DDIR_EAST You see the bridge over the moat.~ ~ 0 -1 10912 DDIR_WEST You see the castle.~ gate~ EX_ISDOOR|EX_CLOSED -1 10931 S #10912 The Bridge Over the Moat~ You are standing on a bridge. It is made of gray stone. To the west you see a large castle. It looks like a very interesting place to vist. Exits lead north, east, south and west. ~ 0 ROOM_NO_MOB SECT_CITY DDIR_NORTH You see the moat.~ ~ 0 -1 10902 DDIR_EAST You see a road.~ ~ 0 -1 10913 DDIR_SOUTH You see the moat.~ ~ 0 -1 10922 DDIR_WEST You see a small stretch of land before the castle.~ ~ 0 -1 10911 S #10913 An Intersection in Mist City~ You are standing in an intersection in Mist City. It is made entirely of gray cobblestones. There isn't much activity going on here. You can, however see the main square of the city to the east. Exits are north, south and west. ~ 0 0 SECT_CITY DDIR_NORTH You see the road.~ ~ 0 -1 10903 DDIR_EAST You see the main square.~ ~ 0 -1 10914 DDIR_SOUTH You see the road.~ ~ 0 -1 10923 DDIR_WEST You see a bridge over a moat.~ ~ 0 -1 10912 S #10914 Mist City Square~ You are standing in the main square of mist city. This square is the place where the citizens gather to hold all their town meetings. This is also where any executions take place. The exit is west. ~ 0 0 SECT_CITY DDIR_WEST You see a road.~ ~ 0 -1 10913 S #10915 Chango's House~ You have entered Chango's house. You can tell by all the books scattered everywhere that he is a well-educated man. He probably taught himself. There is even a chemistry set on a table in the corner. The exit is north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the road.~ ~ 0 -1 10905 S #10916 A Gray Stone House~ You have no idea who's house this is, but yet you have entered it! It's a good thing too. There is a party going on! What luck you must have! The exit it north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the road.~ ~ 0 -1 10906 S #10917 The Market Street of Mist City~ You have entered the busiest part of town. Market Square. To the north you can see a very cool restaurant. Is that your stomach rumbling? The street continues east. ~ 0 0 SECT_CITY DDIR_NORTH You see the restaurant.~ ~ 0 -1 10907 DDIR_EAST You see market street.~ ~ 0 -1 10918 DDIR_SOUTH You see the road.~ ~ 0 -1 10927 DDIR_WEST ~ ~ 0 -1 16000 S #10918 The Market Street of Mist City~ There are shops to the north and south of you. The road continues to the east and west. Happy shopping. =) ~ 0 0 SECT_CITY DDIR_NORTH You see a magic shop.~ ~ 0 -1 10908 DDIR_EAST You see market street.~ ~ 0 -1 10919 DDIR_SOUTH You see a weapons shop.~ ~ 0 -1 10928 DDIR_WEST You see market street.~ ~ 0 -1 10917 S #10919 The Market Street in Mist City~ There are shops to the north and south of you. The street continues back to the west. To the east is the morgue. Happy shopping. =) ~ 0 0 SECT_CITY DDIR_NORTH You see a small building with a red cross on the front.~ ~ 0 -1 10909 DDIR_EAST You see the morgue.~ ~ 0 -1 10973 DDIR_SOUTH You see an armor shop.~ ~ 0 -1 10929 DDIR_WEST You see market street.~ ~ 0 -1 10918 S #10920 The Southwest Corner of the Moat~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! Exits are north and east. ~ 0 0 SECT_LAKE DDIR_NORTH You see more of the moat.~ ~ 0 -1 10910 DDIR_EAST You see more of the moat.~ ~ 0 -1 10921 S #10921 The South Side of the Moat~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! Exits are east and west. ~ 0 0 SECT_LAKE DDIR_EAST You see more of the moat.~ ~ 0 -1 10922 DDIR_WEST You see more of the moat.~ ~ 0 -1 10920 S #10922 The Southeast Corner of the Moat~ This is the cleanest moat you have ever been in. You can even see the bottom, along with all the creatures here to guard it! Exits are north and west. ~ 0 0 SECT_LAKE DDIR_NORTH You see a bridge over the moat.~ ~ 0 -1 10912 DDIR_WEST You see more of the moat.~ ~ 0 -1 10921 S #10923 Inside the Gate of Mist City~ You are standing in a large intersection. The roads go north and east. On the road east you can make out a lot of traffic. Back south is the main gate. ~ 0 0 SECT_CITY DDIR_NORTH You see the road.~ ~ 0 -1 10913 DDIR_EAST You see the road.~ ~ 0 -1 10924 DDIR_SOUTH You see the road.~ gate~ EX_ISDOOR|EX_CLOSED -1 10930 S #10924 The Southern Road of Mist City~ This is an extremely busy street. Citizens are moving in every direction. You may want to see what's keeping them so busy. The road continues east and west. ~ 0 0 SECT_CITY DDIR_EAST You see the road.~ ~ 0 -1 10925 DDIR_WEST You see an intersction.~ ~ 0 -1 10923 S #10925 The Southern Road of Mist City~ This is an extremely busy street. Citizens are moving in every direction. You may want to see what's keeping them so busy. The road continues east and west. ~ 0 0 SECT_CITY DDIR_EAST You see the road.~ ~ 0 -1 10926 DDIR_SOUTH You see a small trail.~ ~ 0 -1 10975 DDIR_WEST You see the road.~ ~ 0 -1 10924 S #10926 The Southern Road of Mist City~ This is an extremely busy street. Citizens are moving in every direction. You may want to see what's keeping them so busy. The road continues east and west. ~ 0 0 SECT_CITY DDIR_EAST You see the road.~ ~ 0 -1 10927 DDIR_WEST You see the road.~ ~ 0 -1 10925 S #10927 The Southern Road of Mist City~ This is an extremely busy street. Citizens are moving in every direction. You may want to see what's keeping them so busy. The road continues north and west. ~ 0 0 SECT_CITY DDIR_NORTH You see another street.~ ~ 0 -1 10917 DDIR_WEST You see the road.~ ~ 0 -1 10926 S #10928 The Weapons Shop in Mist City~ There are so many sharp weapons in here that it seems the air has been cut in half. (Maybe it's just the furnace using up all the oxygen.) Anyway, there is a man here selling weapons. It would be wise not to offend him. The exit is back north. ~ 0 ROOM_NO_MOB|ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the street.~ ~ 0 -1 10918 S #10929 The Armor Shop in Mist City~ CCCCCLLLLLAAAAANNNNNGGGGG!!!!! What is that clanging noise?!?!?! It has to be the loudest sound you have ever heard. Oh, it's only the armorer pounding out some dents in a suit of armor. Maybe you should hurry up and buy something before you go deaf. The exit is north. ~ 0 ROOM_NO_MOB|ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the street.~ ~ 0 -1 10919 S #10930 Before the Gate of Mist City~ You have entered a city. Not a very large one, but a city none-the-less. There is a big sign here. Go ahead and read it. The gate is south. An intersection is north. ~ 0 0 SECT_CITY DDIR_NORTH You see an intersection.~ gate~ EX_ISDOOR|EX_CLOSED -1 10923 DDIR_SOUTH You see the gate.~ ~ 0 -1 10744 E sign~ The sign: ------------------------ | Welcome to Mist City | | ====================== | | (= Have a nice day! =) | | ====================== | | made by Presto 8-24-94 | ------------------------ | | | | \//__|____|__\\/ ~ S #10931 Inside the Gate of Mist Castle~ Though the outside of the castle is gray, the entire inside seems to be made of brilliant white marble bricks. You can hear screaming coming from the north, and a dead silence seams to exist to the west. The gate is back to the east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see stairs.~ ~ 0 -1 10932 DDIR_EAST You see the gate.~ gate~ EX_ISDOOR|EX_CLOSED -1 10911 DDIR_WEST You see the court.~ ~ 0 -1 10942 S #10932 Stairs Leading Down~ These stairs are just plain ordinary steps. They go down. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a room inside the gates.~ ~ 0 -1 10931 DDIR_DOWN You see only darkness.~ ~ 0 -1 10933 S #10933 The Dungeon~ Wow is it black in here! The exit is back up. ~ 0 ROOM_DARK SECT_INSIDE DDIR_UP You see stairs.~ ~ 0 -1 10932 S #10934 Atop the Northwest Tower~ The view is terrible. There is too much mist! Better go down or you might fall over the edge. ~ 0 0 SECT_INSIDE DDIR_DOWN You see the base of the tower.~ ~ 0 -1 10938 S #10935 Atop the Northeast Tower~ The view is terrible. There is too much mist! Better go down or you might fall over the edge. ~ 0 0 SECT_INSIDE DDIR_DOWN You see the base of the tower.~ ~ 0 -1 10940 S #10936 Atop the Southwest Tower~ The view is terrible. There is too much mist! Better go down or you might fall over the edge. ~ 0 0 SECT_INSIDE DDIR_DOWN You see the base of the tower.~ ~ 0 -1 10944 S #10937 Atop the Southeast Tower~ The view is terrible. There is too much mist! Better go down or you might fall over the edge. ~ 0 0 SECT_INSIDE DDIR_DOWN You see the base of the tower.~ ~ 0 -1 10946 S #10938 The Base of the Northwest Tower~ There are winding steps leading up. The other exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a room between the towers.~ ~ 0 -1 10939 DDIR_UP You see the top of the tower.~ ~ 0 -1 10934 S #10939 A Room Between the North Towers~ This is a staging area for the jousters' horses. Exits are south, east and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the base of a tower.~ ~ 0 -1 10940 DDIR_SOUTH You see the court.~ ~ 0 -1 10941 DDIR_WEST You see the base of a tower.~ ~ 0 -1 10938 S #10940 The Base of the Northeast Tower~ There are winding stairs here leading up. The other exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a room between the towers.~ ~ 0 -1 10939 DDIR_UP You see the top of the tower.~ ~ 0 -1 10935 S #10941 The North End of the Court~ You are standing at the north end of the court. Some competitors in a jousting tournament are here, awaiting their turn. Exits are north and south. ~ 0 0 SECT_INSIDE DDIR_NORTH You see a room between the towers.~ ~ 0 -1 10939 DDIR_SOUTH You see the center court.~ ~ 0 -1 10942 S #10942 The Center Court of Mist Castle~ You are standing in the center of a large court. To the west you can see the king's throne room. The entrance is east. The court continues north and south. ~ 0 0 SECT_INSIDE DDIR_NORTH You see the court.~ ~ 0 -1 10941 DDIR_EAST You see a room inside the gate.~ ~ 0 -1 10931 DDIR_SOUTH You see the court.~ ~ 0 -1 10943 DDIR_WEST You see the throne room.~ ~ 0 -1 10947 S #10943 The South End of the Court~ You are standing at the south end of a huge court. Some competitors in a jousting tournament are here, awaiting their turn. Exits are north and south. ~ 0 0 SECT_INSIDE DDIR_NORTH You see the center court.~ ~ 0 -1 10942 DDIR_SOUTH You see a room between the towers.~ ~ 0 -1 10945 S #10944 The Base of the Southwest Tower~ There are winding steps leading up. The other exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a room between the towers.~ ~ 0 -1 10945 DDIR_UP You see the top of the tower.~ ~ 0 -1 10936 S #10945 A Room Between the South Towers~ This is a staging area for the jousters' horses. Exits are north, east and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the court.~ ~ 0 -1 10943 DDIR_EAST You see the base of a tower.~ ~ 0 -1 10946 DDIR_WEST You see the base of a Tower.~ ~ 0 -1 10944 S #10946 The Base of the Southeast Tower~ There are steps leading up. The other exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a room between the towers.~ ~ 0 -1 10945 DDIR_UP You see the top of the tower.~ ~ 0 -1 10937 S #10947 The Throne Room of Mist Castle~ There is a huge throne against the west wall. Statues line the north and south walls. There is a huge dragon's head mounted over the throne. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the castle court.~ ~ 0 -1 10942 DDIR_DOWN You see the throne.~ throne~ EX_ISDOOR|EX_LOCKED|EX_HIDDEN|EX_PICKPROOF -1 10948 E dragon head~ The head is aimed toward the entrance you walked through with it's mouth gaping open. Good thing it's dead! ~ E statues~ The statues are all man-size and wearing crowns. They are probably statues of the past kings of the castle. ~ S #10948 A Tunnel~ Wow! A secret tunnel. Might as well see where it leads. Exits are up and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the tunnel.~ ~ 0 -1 10949 DDIR_UP You see the throne room.~ throne~ EX_ISDOOR -1 10947 S #10949 A Tunnel~ The tunnel continues. Its blackness deepens. Does it ever end? It continues east and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the tunnel.~ ~ 0 -1 10948 DDIR_WEST You see the tunnel.~ ~ 0 -1 10950 S #10950 A Tunnel~ The tunnel continues. Its blackness deepens. Does it ever end? It continues east and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the tunnel.~ ~ 0 -1 10949 DDIR_WEST It's too dark!~ ~ 0 -1 10951 S #10951 Some Stairs~ You have stumbled upon some steps in the tunnel. They seem to be made of stone, but you can't be sure in this darkness. The stairs lead up. The tunnel continues east and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the tunnel.~ ~ 0 -1 10950 DDIR_WEST You see the tunnel.~ ~ 0 -1 10952 DDIR_UP You see the stairs.~ ~ 0 -1 10953 S #10952 A Tunnel~ The tunnel continues. Its blackness deepens. Does it ever end? It continues east and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the tunnel.~ ~ 0 -1 10952 DDIR_WEST You see the tunnel.~ ~ 0 -1 10952 DDIR_DOWN You see a dark room.~ ~ 0 -1 11250 S #10953 The Stairs~ The stairs continue up. It's not quite so dark anymore (you think). Maybe you should keep following them. They continue down too. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_UP You see some light shining into a cave.~ ~ 0 -1 10954 DDIR_DOWN You see the blackness where the steps began.~ ~ 0 -1 10951 S #10954 A Short Cave~ The stairs have led you to a small cave. Its walls are gray and it smells of pine. The main entrance is east. There is a big tree out there that must have been hiding it from the other side. The stairs lead back down. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST You can make out a small clearing.~ ~ 0 -1 10717 DDIR_DOWN You see the stairs.~ ~ 0 -1 10953 S #10955 A Sanctum of Chaos~ This room is very dark. Against the north wall there is a sacrifical altar with the remains of a dead Order follower on it. The entrance is down. ~ 0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_DOWN You see a residence.~ ~ 0 -1 10956 S #10956 Gandolf's House~ When Gandolf isn't off fighting the forces of Order, or helping someone out, he spends quiet afternoons in his house reading his favorite novels. Don't be alarmed if you see citizens here. Everyone is welcome. The exit is back south. There is a small room up. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the residential area.~ ~ 0 -1 10962 DDIR_UP You see a dark room.~ ~ 0 -1 10955 S #10957 Majesto's House~ When Majesto isn't off fighting the forces of evil, or helping someone out, he spends quiet afternoons in his house reading his favorite novels. Don't be alarmed if you see citizens here. Everyone is welcome. The exit is back south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the residential area.~ ~ 0 -1 10963 S #10958 Presto's House~ When Presto isn't off designing new areas for the realm, or answering someone's questions on the correct methods of designing areas, or just looking for people to throw in prison, he spends quiet afternoons in his house reading his favorite novels. Don't be alarmed if you see citizens here. Everyone is welcome. The exit is back south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the center of the north edition.~ ~ 0 -1 10967 S #10959 A Sanctum of Order~ This room is very bright. Against the north wall there is a sacrifical altar with the remains of a dead Chaos follower on it. The entrance is to the down. ~ 0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_DOWN You see a residence.~ ~ 0 -1 10961 S #10960 A Residence in Mist City~ This residence is made of grey stones. There a fireplace in the northeast corner. To the south is more of the residential section of Mist City. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the residential area of Mist City.~ ~ 0 -1 10964 S #10961 A Residence~ This residence is made of grey stones. There a fireplace in the northeast corner. To the south is more of the residential section of Mist City. There is a small room up. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the residential area of Mist City.~ ~ 0 -1 10965 DDIR_UP You see a bright room.~ ~ 0 -1 10959 S #10962 North Edition of Mist City~ This is the residential area of mist city. There are residences everywhere. Feel free to walk around and explore the houses. Everyone is friendly here. ~ 0 0 SECT_CITY DDIR_NORTH You see Gandolf's house.~ ~ 0 -1 10956 DDIR_EAST You see more of the edition.~ ~ 0 -1 10963 DDIR_SOUTH You see a residence.~ ~ 0 -1 10966 S #10963 North Edition of Mist City~ This is the residential area of mist city. There are residences everywhere. Feel free to walk around and explore the houses. Everyone is friendly here. ~ 0 0 SECT_CITY DDIR_NORTH You see Majesto's house.~ ~ 0 -1 10957 DDIR_EAST You see the center of the residential area.~ ~ 0 -1 10967 DDIR_SOUTH You see a residence.~ ~ 0 -1 10968 DDIR_WEST You see more of the edition.~ ~ 0 -1 10962 S #10964 North Edition of Mist City~ This is the residential area of mist city. There are residences all around. Feel free to walk around and explore the houses. Everyone is friendly here. ~ 0 0 SECT_CITY DDIR_NORTH You see a residence.~ ~ 0 -1 10960 DDIR_EAST You see more of the residential area.~ ~ 0 -1 10965 DDIR_SOUTH You see a residence.~ ~ 0 -1 10970 DDIR_WEST You see the center of the north edition.~ ~ 0 -1 10967 S #10965 North Edition of Mist City~ This is the residential area of mist city. There are residences all around. Feel free to walk around and explore the houses. Everyone is friendly here. ~ 0 0 SECT_CITY DDIR_NORTH You see a residence.~ ~ 0 -1 10961 DDIR_SOUTH You see a residence.~ ~ 0 -1 10972 DDIR_WEST You see more of the edition.~ ~ 0 -1 10964 S #10966 A Residence in Mist City~ This residence is made of grey stones. There a fireplace in the northeast corner. To the north is more of the residential section of Mist City. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the edition.~ ~ 0 -1 10962 S #10967 The Center of the North Edition of Mist City~ This is the residential area of mist city. There are residences all around. Feel free to walk around and explore the houses. Everyone is friendly here. The town meeting hall for the residences is up. To the north you can see a light glowing in the window of Presto's House. ~ 0 ROOM_NO_MOB|ROOM_ALTAR_N|ROOM_SAFE SECT_CITY DDIR_NORTH You see Presto's House.~ ~ 0 -1 10958 DDIR_EAST You see more of the edition.~ ~ 0 -1 10964 DDIR_SOUTH You see the entrance to the edition off in the distance.~ ~ 0 -1 10969 DDIR_WEST You see more of the edition.~ ~ 0 -1 10963 DDIR_UP You see the Town Hall of Mist City.~ ~ 0 -1 10974 S #10968 A Residence in Mist City~ This residence is made of grey stones. There a fireplace in the northeast corner. To the north is more of the residential section of Mist City. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the edition.~ ~ 0 -1 10963 S #10969 The North Edition of Mist City~ To the north you'll find several residences belonging to citizens of this city. Have fun looking around. South will take yoy to the north road of Mist City. ~ 0 0 SECT_CITY DDIR_NORTH You see the center of the edition.~ ~ 0 -1 10967 DDIR_SOUTH You see the main entrance to the edition.~ ~ 0 -1 10971 S #10970 A Residence in Mist City~ This residence is made of grey stones. There a fireplace in the southeast corner. To the north is more of the residential section of Mist City. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the edition.~ ~ 0 -1 10964 S #10971 The Entrance to the Edition of Mist City~ North is the housing edition of Mist City. Several citizens dwell there. There are also death-set rooms for Order and Chaos followers. Among the several houses located in the edition are ones belonging to Presto, Majesto, and Gandolf. All are well known and respected members of the Mist City community. The central city is back south. Enjoy your stay. ~ 0 0 SECT_CITY DDIR_NORTH You see the edition.~ ~ 0 -1 10969 DDIR_SOUTH You see the North Road of Mist City.~ ~ 0 -1 10905 S #10972 A Residence in Mist City~ This residence is made of grey stones. There a fireplace in the northeast corner. To the north is more of the residential section of Mist City. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the edition.~ ~ 0 -1 10965 S #10973 The Morgue~ This is the morgue of Mist City. Hopefully you never have to require its services, but if you do, it's here for your use. The exit is west. ~ 0 ROOM_INDOORS|ROOM_MORGUE SECT_INSIDE DDIR_WEST You see the Market Street of Mist City.~ ~ 0 -1 10919 S #10974 The Town Hall of Mist City~ This room is large and spacious. There are several rows of seats for players to sit down on. Down is the center of the north edition of Mist City. ~ 0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_DOWN You see the north edition of Mist City.~ ~ 0 -1 10967 S #10975 A Park Trail~ You're standing on a small little trail. On both sides there are beautiful flowers blooming in several different hues. To the south there is a little bend in the trail. To the north is the southern road of Mist City. ~ 0 0 SECT_CITY DDIR_NORTH You see the southern road.~ ~ 0 -1 10925 DDIR_SOUTH You see a bend in the trail.~ ~ 0 -1 10976 S #10976 A Bend in the Trail~ The trail takes a quick bend here to the east. To the north you can see the trail leading up to the southern road of Mist City. After a short distance to the east, however, the trail turns south again. ~ 0 0 SECT_CITY DDIR_NORTH You see the trail.~ ~ 0 -1 10975 DDIR_EAST You see a bend in the trail.~ ~ 0 -1 10977 S #10977 A Bend in the Trail~ The trail takes a quick bend here to the south. To the west you can see a short bend in the trail. To the south you can see the park entrance off in the distance. ~ 0 0 SECT_CITY DDIR_SOUTH You see the trail.~ ~ 0 -1 10978 DDIR_WEST You see a bend in the trail.~ ~ 0 -1 10976 S #10978 A Park Trail~ You stand on the trail right before the entrance to the park. There is a short flowery terrace before the park that really makes it look like a wonderful place to visit. To the north is a bend in the trail. ~ 0 0 SECT_CITY DDIR_NORTH You see a bend in the trail.~ ~ 0 -1 10977 DDIR_SOUTH You see the park entrance.~ ~ 0 -1 10979 S #10979 The Park Entrance~ Welcome to the park in Mist City! There is a wonderful fountain to the southwest. The guard headquarters is west. A playground is off to the northeast, and you can wade in the lagoon to southeast. Enjoy your stay. ~ 0 0 SECT_CITY DDIR_NORTH You see the park trail.~ ~ 0 -1 10978 DDIR_EAST You see a paved trail.~ ~ 0 -1 10988 DDIR_WEST You see a cobblestone trail.~ ~ 0 -1 10980 S #10980 A Cobblestone Trail~ You're on a short trail through the park of Mist City. This trail is made entirely of grey cobblestones. To the west is the guard headquarters. East is the entrance to the park, and to the south you can see a fountain off in the distance. ~ 0 0 SECT_CITY DDIR_EAST You see the park entrance.~ ~ 0 -1 10979 DDIR_SOUTH You see a trail to the fountain.~ ~ 0 -1 10983 DDIR_WEST You see entrance of the guards' headquarters.~ ~ 0 -1 10981 S #10981 The Guards' Headquarters~ You enter a sparkling, brilliant building. The sign over the door says: 'The Guard Building and City Lock-Up' To the south you can see a prison cell. It doesn't look very clean. In fact, there's a slight odor emanating from the cell. It smells a bit like decaying flesh. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the park trail.~ ~ 0 -1 10980 DDIR_SOUTH You see the prison cell.~ ~ 0 -1 10982 S #10982 The Prison Cell~ OUCH!!!! That wasn't decaying flesh, it was flesh being incinerated! The exit is north. You better hurry. ~ 0 ROOM_INDOORS SECT_LAVA DDIR_NORTH You see the entrance to the guards' headquarters.~ ~ 0 -1 10981 S #10983 A Cobblestone Trail~ This trail leads just a bit further to a beautiful fountain off to the south. There are brilliant rows of tulips, roses, and other flowers lining the trail. To the north you see a 'T' junction in the trail. ~ 0 0 SECT_CITY DDIR_NORTH You see the trail.~ ~ 0 -1 10980 DDIR_SOUTH You see the fountain.~ ~ 0 -1 10984 S #10984 Standing at the Fountain~ Before you sets a beautiful stone fountain. It appears to be carved from a single slab of rock. There are small little paths leading to the east, south, and west that are lined with picnic tables. To the north is the cobblestone trail leading back to the park entrance. ~ 0 ROOM_NO_MOB|ROOM_SAFE SECT_CITY DDIR_NORTH You see a cobblestone trail leading back to the park entrance.~ ~ 0 -1 10983 DDIR_EAST You see a trail lined with picnic tables.~ ~ 0 -1 10987 DDIR_SOUTH You see a trail lined with picnic tables.~ ~ 0 -1 10986 DDIR_WEST You see a trail lined with picnic tables.~ ~ 0 -1 10985 S #10985 A Picnic Area~ You've left the fountain and entered one of the picnic areas surrounding it. There are several picnic tables here that look like the perfect place to eat your food and take a break from all the death and destruction that seems to follow you around. East is the fountain. ~ 0 0 SECT_CITY DDIR_EAST You see the fountain.~ ~ 0 -1 10984 S #10986 A Picnic Area~ You've left the fountain and entered one of the picnic areas surrounding it. There are several picnic tables here that look like the perfect place to eat your food and take a break from all the death and destruction that seems to follow you around. North is the fountain. ~ 0 0 SECT_CITY DDIR_NORTH You see the fountain.~ ~ 0 -1 10984 S #10987 A Picnic Area~ You've left the fountain and entered one of the picnic areas surrounding it. There are several picnic tables here that look like the perfect place to eat your food and take a break from all the death and destruction that seems to follow you around. West is the fountain. ~ 0 0 SECT_CITY DDIR_WEST You see the fountain.~ ~ 0 -1 10984 S #10988 A Paved Trail~ You find yourself wandering on a nicely paved trail. There are trees running along both sides of the trail. They're quite healthy. Off in the distance to the east you can see a small playground. The trail continues east and west. ~ 0 0 SECT_CITY DDIR_EAST You see the playground off in the distance.~ ~ 0 -1 10993 DDIR_WEST You see the entrance to the park.~ ~ 0 -1 10979 S #10989 The Northwest Corner of the Playground~ There are a bunch of swings here. The kids must really love having this place to play. As a matter of fact, those swings look pretty damn tempting. Why not have a seat and take a break for a while. ~ 0 0 SECT_CITY DDIR_EAST You see more of the playground.~ ~ 0 -1 10990 DDIR_SOUTH You see the entrance to the playground.~ ~ 0 -1 10992 S #10990 The Northeast Corner of the Playground~ In this corner of the playground you find a huge slide. It's made of solid steel, and it's wide enough for about four people to slide down at once. You estimate the height to about thirty feet. ~ 0 0 SECT_CITY DDIR_SOUTH You see more of the playground.~ ~ 0 -1 10991 DDIR_WEST You see more of the playground.~ ~ 0 -1 10989 S #10991 The Southeast Corner of the Playground~ Here you find yourself gaping in awe at one of your favorite childhood playground activitees. There is a large merry-go-round right in front of you. The temptation is pretty tremendous to hop on and take a spin. There's nothing to hold you back. Go for it! ~ 0 0 SECT_CITY DDIR_NORTH You see more of the playground.~ ~ 0 -1 10990 DDIR_WEST You see the entrance to the playground.~ ~ 0 -1 10992 S #10992 The Entrance to the Playground~ Welcome to the Playground of Mist City! There are wonderful activities to do all around you. Don't get too carried away, though. Someone, or something, is just crying for you to slaughter it. That's your job as a player on this mud anyway. To the west you can see the park entrance off in the distance. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the playground.~ ~ 0 -1 10989 DDIR_EAST You see more of the playground.~ ~ 0 -1 10991 DDIR_WEST You see the park entrance off in the distance.~ ~ 0 -1 10993 S #10993 A Paved Trail~ You're on a paved trail in the park of Mist City. At the moment you're standing in a 'T' junction that leads to the east, south, and west. To the east you can hear children laughing as they enjoy the playground. To the south you can hear the gentle roar of waves rolling into the lagoon, and to the west is the entrance to the park. ~ 0 0 SECT_CITY DDIR_EAST You see the entrance to the playground.~ ~ 0 -1 10992 DDIR_SOUTH You see a trail leading to the lagoon.~ ~ 0 -1 10994 DDIR_WEST You see the entrance to the park a short distance away.~ ~ 0 -1 10988 S #10994 The Lagoon Trail~ You're on a trail that leads to the lagoon, to the south. There really isn't that much to see here. There's a 'T' junction in the trail to the north. ~ 0 0 SECT_CITY DDIR_NORTH You see the 'T' junction.~ ~ 0 -1 10993 DDIR_SOUTH You see more of the lagoon trail.~ ~ 0 -1 10995 S #10995 The Lagoon Trail~ To the east you can see a pretty expansive lagoon. A small sign staked in the ground states: "Swim at your own risk!" and another states: "No lifeguard on duty!" What the hell do these mean? The water looks calm enough. The trail continues to the north. ~ 0 ROOM_NO_MOB SECT_CITY DDIR_NORTH You see the lagoon trail.~ ~ 0 -1 10994 DDIR_EAST You see the lagoon.~ ~ 0 -1 10996 S #10996 The Northwest Corner of the Lagoon~ Well, there didn't seem to be anything in here from a distance, but all that changed pretty damn quick. There's a ton of pirahna here, and they're headed right toward you! ~ 0 0 SECT_LAKE DDIR_EAST You see more of the lagoon.~ ~ 0 -1 10997 DDIR_SOUTH You see more of the lagoon.~ ~ 0 -1 10999 DDIR_WEST You see the lagoon trail.~ ~ 0 -1 10995 S #10997 The Northeast Corner of the Lagoon~ The water is clear here, which allows you to see the horde of pirahna streaking through the water straight for you! ~ 0 0 SECT_LAKE DDIR_EAST You see mist.~ ~ 0 -1 10705 DDIR_SOUTH You see more of the lagoon.~ ~ 0 -1 10998 DDIR_WEST You see more of the lagoon.~ ~ 0 -1 10996 S #10998 The Southeast Corner of the Lagoon~ The water is clear here, which allows you to see the horde of pirahna streaking through the water straight for you! ~ 0 0 SECT_LAKE DDIR_NORTH You see more of the lagoon.~ ~ 0 -1 10997 DDIR_EAST You see mist.~ ~ 0 -1 10705 DDIR_SOUTH You see mist.~ ~ 0 -1 10705 DDIR_WEST You see more of the lagoon.~ ~ 0 -1 10999 S #10999 The Southwest Corner of the Lagoon~ The water is clear here, which allows you to see the horde of pirahna streaking through the water straight for you! ~ 0 0 SECT_LAKE DDIR_NORTH You see more of the lagoon.~ ~ 0 -1 10996 DDIR_EAST You see more of the lagoon.~ ~ 0 -1 10998 DDIR_SOUTH You see mist.~ ~ 0 -1 10705 S #0 #RESETS M 10704 100 10934 M 10704 100 10935 M 10704 100 10936 M 10704 100 10937 M 10911 100 10947 E 10705 2 WEAR_LIGHT E 10706 2 WEAR_FINGER_L E 10707 2 WEAR_FINGER_R E 10708 2 WEAR_NECK_A E 10709 2 WEAR_NECK_B E 10710 2 WEAR_BODY E 10711 2 WEAR_HEAD E 10712 2 WEAR_LEGS E 10713 2 WEAR_FEET E 10714 2 WEAR_HANDS E 10715 2 WEAR_ARMS E 10716 2 WEAR_SHIELD E 10717 2 WEAR_ABOUT E 10718 2 WEAR_WAIST E 10719 2 WEAR_WRIST_L E 10720 2 WEAR_WRIST_R E 10912 1 WEAR_WIELD E 10721 2 WEAR_DUAL_WIELD M 10909 100 10933 M 10910 100 10914 G 10923 100 0 M 10900 100 10930 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10930 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10930 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10931 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10947 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10947 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10947 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10941 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10943 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10927 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10927 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10919 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10901 100 10904 M 10901 100 10904 M 10901 100 10903 M 10901 100 10903 M 10901 100 10906 M 10901 100 10923 M 10901 100 10924 M 10901 100 10925 M 10901 100 10926 M 10901 100 10926 M 10901 100 10917 M 10901 100 10917 M 10901 100 10918 M 10901 100 10918 M 10901 100 10919 M 10902 100 10915 G 10916 111 0 M 10903 100 10907 G 10900 111 0 G 10901 111 0 G 10902 111 0 G 10903 111 0 G 10904 111 0 G 10905 111 0 M 10904 100 10908 G 10906 111 0 G 10907 111 0 G 10908 111 0 G 10919 111 0 G 10920 111 0 M 10905 100 10909 M 10906 100 10928 G 10910 111 0 G 10911 111 0 M 10907 100 10929 G 10914 111 0 G 10915 111 0 M 10915 100 10973 G 10922 111 0 G 10921 111 0 M 10908 100 10916 M 10908 100 10916 M 10908 100 10916 M 10908 100 10916 M 10912 100 10900 M 10912 100 10900 M 10912 100 10900 M 10912 100 10900 M 10912 100 10900 M 10912 100 10901 M 10912 100 10901 M 10912 100 10901 M 10912 100 10901 M 10912 100 10901 M 10912 100 10902 M 10912 100 10902 M 10912 100 10902 M 10912 100 10902 M 10912 100 10902 M 10912 100 10910 M 10912 100 10910 M 10912 100 10910 M 10912 100 10910 M 10912 100 10910 M 10912 100 10920 M 10912 100 10920 M 10912 100 10920 M 10912 100 10920 M 10912 100 10920 M 10912 100 10921 M 10912 100 10921 M 10912 100 10921 M 10912 100 10921 M 10912 100 10921 M 10912 100 10922 M 10912 100 10922 M 10912 100 10922 M 10912 100 10922 M 10912 100 10922 M 10913 100 10941 E 10917 4 WEAR_WIELD M 10913 100 10941 E 10917 4 WEAR_WIELD M 10913 100 10943 E 10917 4 WEAR_WIELD M 10913 100 10943 E 10917 4 WEAR_WIELD M 10914 100 10939 M 10914 100 10939 M 10914 100 10945 M 10914 100 10945 O 10909 3 10907 O 10909 3 10967 O 10909 3 10984 M 10901 100 10956 M 10901 100 10956 M 10901 100 10957 M 10901 100 10957 M 10901 100 10958 M 10901 100 10958 M 10901 100 10960 M 10901 100 10960 M 10901 100 10961 M 10901 100 10961 M 10901 100 10962 M 10901 100 10963 M 10901 100 10964 M 10901 100 10965 M 10901 100 10966 M 10901 100 10966 M 10901 100 10968 M 10901 100 10968 M 10901 100 10969 M 10901 100 10970 M 10901 100 10970 M 10901 100 10972 M 10901 100 10972 M 10901 100 10985 M 10901 100 10986 M 10901 100 10987 M 10901 100 10994 M 10901 100 10988 M 10901 100 10992 M 10900 100 10976 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10977 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10981 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10981 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10981 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10992 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10900 100 10994 E 10913 100 WEAR_WIELD E 10918 100 WEAR_SHIELD M 10912 100 10996 M 10912 100 10996 M 10912 100 10996 M 10912 100 10996 M 10912 100 10996 M 10912 100 10997 M 10912 100 10997 M 10912 100 10997 M 10912 100 10997 M 10912 100 10997 M 10912 100 10998 M 10912 100 10998 M 10912 100 10998 M 10912 100 10998 M 10912 100 10998 M 10912 100 10999 M 10912 100 10999 M 10912 100 10999 M 10912 100 10999 M 10912 100 10999 M 10916 100 10989 M 10916 100 10989 M 10916 100 10989 M 10916 100 10990 M 10916 100 10990 M 10916 100 10990 M 10916 100 10991 M 10916 100 10991 M 10916 100 10991 D 10930 DIR_NORTH DOOR_CLOSED D 10923 DIR_SOUTH DOOR_CLOSED D 10911 DIR_WEST DOOR_CLOSED D 10931 DIR_EAST DOOR_CLOSED S #$ XXXXXXXXXX #Savearea