#AREA Empire of the Gnomes~ #AUTHORS Presto~ #VERSION 3 #RANGES 1 95 0 99 #FLAGS AFLAG_NOTELEPORT #HELPS 0 GNOMEEMPIRE~ {128} Gnome Empire {308} This area was designed to be the basis of the Gnome Empire, which consists of every gnome who proves himself worthy to become a member. In this area you'll find the central castle, all the shops and guilds which come with an empire, and you'll notice that this area has a particular restriction which you won't find elsewhere. This area is for GNOMES OF THE EMPIRE ONLY! ~ 0 $~ #MOBILES #12300 guildmaster~ Your Guildmaster~ Your guildmaster is here, ready to improve your skills.~ Your guildmaster is tall for a gnome. He looks like he could kick your ass. ~ ACT_SENTINEL|ACT_PRACTICE|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 160841 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12301 trainer master~ the Master Trainer~ The master trainer is here, ready to train you.~ This gnome looks extremely wise. It would be a big mistake to offend him. ~ ACT_SENTINEL|ACT_TRAIN|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 133491 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12302 gate empire~ the Gate to the Empire~ The gate to the empire of the gnomes is here.~ The gate restricts all non-members of the empire from entering. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_UNDERSTAND|AFF_TONGUES|AFF_ETHEREAL 0 S 95 0 0 1d2256+7613 1d1+99 146820 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if race ($n) == 4 tell $n Do you wish to enter the empire? endif ~ >speech_prog yes~ if race ($n) != 4 tell $n You are not a gnome. You may not enter. else tell $n You may enter. mpat 12363 mpecho $n has entered the empire. mptransfer $n 12363 mpat 12363 mpforce $n look mpecho $n has entered the empire. endif ~ >speech_prog no~ tell $n Ok. Have a nice day. =) ~ | #12303 guard~ a Chaos Guard~ A chaos guard is here.~ This guard is here worshipping his god, Chaos. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 130171 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12304 guard~ an Order Guard~ An order guard is here.~ This guard is here worshipping his god, Order. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 141920 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12305 armorer~ the Armorer~ The armorer is here, working on a suit of armor.~ This gnome looks like one tough dude. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 144735 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12306 weaponsmith~ the Weaponsmith~ The weaponsmith is here, working on a new sword.~ This gnome looks like he could strike you down with one blow. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 157067 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12307 magician~ the Magician~ The magician is here, rearranging his inventory.~ This magician had his back to you when you entered, but he immediately told you hi. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 141960 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ tell $n Hi, $n. Would you like to buy something? ~ | #12308 jeweler~ the Jeweler~ The jeweler is here, polishing his gems.~ The jeweler looks blind in one eye, but maybe that's because he squints so much to examine the jewels. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 115464 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12309 baker~ the Baker~ The baker is here, selling the best food in the realm.~ This backer seems to be the inventor of something he calls "pizza". It figures a gnome would be responsible for the best food on earth. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 122338 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12310 bartender~ the Bartender~ The bartender is here. He looks as though he's had a few too many.~ The barkeeper has an enormous beer belly. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 114372 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12311 healer~ the Healer~ The healer is here, randomly casting and selling spells.~ The healer looks old and wise. His beard is white, as the new-fallen snow. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 153791 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE >rand_prog 85~ if rand (5) emote utters the word, 'otserp' else if rand (5) emote utters the word, 'flodnag' else if rand (5) emote utters the word, 'otsejam' endif endif endif mpquiet on if rand (10) cast bless $r else if rand (10) cast armor $r else cast 'cure light' $r endif endif ~ | #12312 mortician~ the Mortician~ The mortician is here.~ The mortician wonders if you want to buy your corpse. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 143297 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12313 alarm siren~ the Invasion Siren~ The invasion siren is here, protecting the crowns with his life.~ Only cops and gods has access to this room, so you should never read this. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 143634 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE >speech_prog king~ mpoload 12302 give king $n ~ >speech_prog queen~ mpoload 12303 give queen $n ~ >speech_prog p prince~ mpoload 12304 give prince $n ~ >speech_prog princess~ mpoload 12322 give princess $n ~ >speech_prog remove~ mpoload 12323 give i12323 $n ~ >speech_prog invasion~ mpat 9703 mpmload 12314 mpat 9740 mpmload 12314 mpat 9745 mpmload 12314 mpat 9754 mpmload 12314 mpat 9756 mpmload 12314 mpat 9759 mpmload 12314 mpat 9777 mpmload 12314 mpat 9777 mpmload 12314 mpat 9778 mpmload 12314 mpat 9785 mpmload 12314 shout Gnomes are invading Chakkor! ~ | #12314 gnome soldier~ a Gnome Soldier~ A gnome soldier stands ready here to attack enemies of the empire.~ This gnome soldier sure doesn't look that tough. ~ ACT_SCAVENGER|ACT_SMART|ACT_BODY|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 1 BODY_LEG|BODY_ARM BODY_LEG|BODY_ARM 1d1+14 1d2+1 1 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if race ($n) != 5 if rand (20) shout Save the gnomes! mpkill $n endif else if hasobjnum ($n) == 12300 bow $n if hasobjnum ($n) == 12302 say Greetings, King $n. else if hasobjnum ($n) == 12303 say Greetings, Queen $n. else if hasobjnum ($n) == 12304 say Greetings, Prince $n. else if hasobjnum ($n) == 12322 say Greetings, Princess $n. else if sex ($n) == 1 say Greetings, Master $n. else if sex ($n) == 2 say Greetings, Mistress $n. endif endif endif endif endif endif endif endif ~ >death_prog 100~ if race ($n) != 5 mpechoat $n The gnome soldier gives you the finger! else mpquiet on if quest (0,2,$n) == 1 mpforce $n exittheempire mptransfer $n 9755 mpat 9755 mpforce $n death set mpat 9755 mpforce $n recall set chat $n has been removed from the empire. endif mpquiet off endif ~ >speech_prog rank~ if race ($n) != 5 say You are $N. else if hasobjnum ($n) == 12300 if level ($n) == 95 say You are $N. else if level ($n) >= 93 say You are $n, Arch-Duke/Duchess of the Gnome Empire. else if level ($n) >= 86 say You are $n, Duke/Duchess of the Gnome Empire. else if level ($n) >= 76 say You are $n, Grand Baron/Baroness of the Gnome Empire. else if level ($n) >= 61 say You are $n, Lord Baron/Baroness of the Gnome Empire. else if level ($n) >= 46 say You are $n, Baron/Baroness of the Gnome Empire. else if level ($n) >= 36 say You are $n, Emissary of the Gnome Empire. else if level ($n) >= 26 say You are $n, Squire of the Gnome Empire. else if level ($n) >= 13 say You are $n, Page of the Gnome Empire. else say You are $n a Gnome Serf. endif endif endif endif endif endif endif endif endif endif endif ~ | #12315 storekeeper~ the Storekeeper~ The storekeeper is here, wondering if you wish to buy anything.~ The storekeeper looks tall, middle-aged, and has eyes which seem to gaze right through you. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_UNDERSTAND|AFF_TONGUES 0 S 95 0 0 1d2256+7613 1d1+99 146199 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE #12316 donation master~ the Donation Master~ The donation pit master is here, guarding the pit.~ The donation pit master makes sure items are put in the pit. ~ ACT_SENTINEL|ACT_SMART|ACT_RACE AFF_UNDERSTAND|AFF_TONGUES|AFF_ETHEREAL 0 S 95 0 0 1d2256+7613 1d1+99 137206 RACE_GNOME POS_STANDING POS_STANDING SEX_MALE >rand_prog 100~ mpquiet on get all put all pit drop all mpquiet off ~ | #0 #SHOPS 12305 ITEM_TYPE_ARMOR ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12306 ITEM_TYPE_WEAPON ITEM_TYPE_AMMO ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12307 ITEM_TYPE_POTION ITEM_TYPE_STAFF ITEM_TYPE_SCROLL ITEM_TYPE_WAND ITEM_TYPE_NOTHING 100 50 0 23 12308 ITEM_TYPE_TREASURE ITEM_TYPE_LIGHT ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12309 ITEM_TYPE_FOOD ITEM_TYPE_PILL ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12310 ITEM_TYPE_DRINK_CON ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12311 ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12312 ITEM_TYPE_CORPSE_PC ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 12315 ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 0 #SPECIALS S #OBJECTS #12300 torch ivory~ an ivory torch~ An ivory torch lies abandoned on the ground here.~ ~ ITEM_TYPE_LIGHT ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE 0 0 -1 0 0 0 0 0 3 10 13 E torch~ This torch is your proof of membership in the empire of the gnomes. The handle is colored crimson, which symbolizes the blood of our enemies. The torch itself is made of ivory, which stands for our wisdom. If you ever kill a soldier of the empire, or violate the rules of the empire, your membership will be revoked. ~ A APPLY_WIS 2 0 A APPLY_DAMROLL 2 0 A APPLY_AC -2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_UNKNOWN 100 exittheempire OPROG_JUNK #12301 map empire~ a map of the empire~ There is a map of the empire here.~ ~ ITEM_TYPE_TRASH ITEM_FLAG_GLOW 0 0 0 0 0 0 0 0 0 1 10 1 E map~ Map of the Empire of the Gnomes: Presto 4/4/95 +--+ +--+ +--+ +--+ +--+ 1-Druid Guild C | 1| <- | 2| | 5| | 3| -> | 4| 2-Sorcerer Guild a +--+ + +--+ +--+ + +--+ 3-Castle Shop s | | 4-Royal Sleeping Chamber t +--+ + +--+ +--+ + +--+ 5-Throne Room l | 6| <- | 7| | | | 8| -> | 9| 6-Warlock Guild e +--+ +--+ + + +--+ +--+ 7-Shaman Guild | | 8-Training Yard +--+--+ +--+--+ 9-Warrior Guild |10 11| 10-Armor Shop C +--+ + + +--+ 11-Restaurant i |12 18 13| 12-Weapons Shop t +--+ + + +--+ 13-Bar y |14 19 15| 14-Magic Shop +--+ + + +--+ 15-Healer's Shop |16 17| 16-Jewelry Shop +--+--+ +--+--+ 17-Morgue | | 18-Donation Pit/Recall Exit 19-Fountain ~ #12302 crown king~ crown of the gnome king~ There's a magnificent crown on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_INVENTORY ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 18 0 0 0 0 0 0 0 2 10 95 A APPLY_DEX 2 0 A APPLY_CON 2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_UNKNOWN 100 torch OPROG_GOD_COMMAND OLOAD 12324~ P 4 TRIG_UNKNOWN 100 soldier OPROG_OBJECT_QUEST_IF 0 7 > 0 5 6 P 5 TRIG_VOID OPROG_ECHO Your gnomes are unavailable at this time.~ P 6 TRIG_VOID OPROG_GOD_COMMAND mpecho A gnome soldier arrives. mpmload 12314~ P 6 TRIG_VOID OPROG_QUEST_SET 0 7 15 P 7 TRIG_TICK 100 OPROG_OBJECT_QUEST_IF 0 7 > 0 8 0 P 8 TRIG_VOID OPROG_QUEST_ADD 0 7 -1 #12303 crown queen~ crown of the gnome queen~ There's a magnificent crown on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_INVENTORY ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 18 0 0 0 0 0 0 0 2 10 95 A APPLY_DEX 2 0 A APPLY_CON 2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_UNKNOWN 100 torch OPROG_GOD_COMMAND OLOAD 12324~ P 4 TRIG_UNKNOWN 100 soldier OPROG_OBJECT_QUEST_IF 0 7 > 0 5 6 P 5 TRIG_VOID OPROG_ECHO Your gnomes are unavailable at this time.~ P 6 TRIG_VOID OPROG_GOD_COMMAND mpecho A gnome soldier arrives. mpmload 12314~ P 6 TRIG_VOID OPROG_QUEST_SET 0 7 15 P 7 TRIG_TICK 100 OPROG_OBJECT_QUEST_IF 0 7 > 0 8 0 P 8 TRIG_VOID OPROG_QUEST_ADD 0 7 -1 #12304 crown prince~ crown of the gnome prince~ There's a magnificent crown on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_INVENTORY ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 18 0 0 0 0 0 0 0 2 10 95 A APPLY_DEX 2 0 A APPLY_CON 2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_UNKNOWN 100 torch OPROG_GOD_COMMAND OLOAD 12324~ P 4 TRIG_UNKNOWN 100 soldier OPROG_OBJECT_QUEST_IF 0 7 > 0 5 6 P 5 TRIG_VOID OPROG_ECHO Your gnomes are unavailable at this time.~ P 6 TRIG_VOID OPROG_GOD_COMMAND mpecho A gnome soldier arrives. mpmload 12314~ P 6 TRIG_VOID OPROG_QUEST_SET 0 7 15 P 7 TRIG_TICK 100 OPROG_OBJECT_QUEST_IF 0 7 > 0 8 0 P 8 TRIG_VOID OPROG_QUEST_ADD 0 7 -1 #12305 pizza cheese~ a cheese pizza~ There's a cheese pizza lying on the ground here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 12 0 0 0 0 0 0 0 1 10 1 #12306 pizza pepperoni~ a pepperoni pizza~ There's a pepperoni pizza lying on the ground here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 18 0 0 0 0 0 0 0 1 15 1 #12307 pizza sausage~ a sausage pizza~ There's a sausage pizza lying on the ground here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 18 0 0 0 0 0 0 0 1 15 1 #12308 pizza supreme~ a supreme pizza~ There's a supreme pizza lying on the ground here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 24 0 0 0 0 0 0 0 1 20 1 #12309 jewel gnome blue~ the jewel of the gnome~ A beautiful blue jewel lies here.~ This beautiful jewel is a huge shard of midnight blue sapphire. A luminous glow in the center of the gem resembles a flaming star! ~ ITEM_TYPE_TREASURE ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 2 100000 10 A APPLY_WIS 2 0 A APPLY_CON 2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK #12310 fountain~ the fountain~ There's a magnificent ivory fountain here.~ ~ ITEM_TYPE_FOUNTAIN 0 0 0 0 LIQ_WATER 0 0 0 0 0 1 10 1 #12311 donation pit~ the donation pit~ The Gnome Empire Donation pit is here.~ ~ ITEM_TYPE_CONTAINER ITEM_FLAG_GLOW 0 1000 0 -1 0 0 0 0 0 1 10 99 #12312 shield gnome~ a gnome shield~ A gnome shield lies on the ground here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 8 0 0 0 0 0 0 0 3 1000 15 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK #12313 armor suit gnome~ a gnome suit of armor~ A gnome suit of armor lies on the ground here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_BODY 8 0 0 0 0 0 0 0 6 1500 15 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK #12314 helmet gnome~ a gnome helmet~ A gnome helmet lies on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 8 0 0 0 0 0 0 0 2 2000 15 A APPLY_INT 2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK #12315 hammer gnome~ a gnome hammer~ A gnome hammer lies on the ground here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_WEAPON 2 10 WEAPON_POUND 0 0 0 0 10 2500 15 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK #12316 dagger gnome~ a gnome dagger~ A gnome dagger lies on the ground here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_WEAPON 3 6 WEAPON_PIERCE 0 0 0 0 1 5000 15 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK #12317 gate~ a huge gate~ The gate to the empire of the gnomes is here.~ ~ ITEM_TYPE_TRASH 0 0 0 0 0 0 0 0 0 0 1 10 1 E gate~ ##### ##### ##### ##### ##### ##### ##### ##### ##### ##### ##### Presto 4/5/95 ##### ##### ##### ##### ## +---------------------+ ## ##### ##### ##### ##### # |Empire of the Gnomes| ## ##### ##### ##### ##### +---------------------+ ##### ##### ##### ##### #### ## ##### ##### ##### ##### ##### ##### ##### ##### ##### ##### ##### ##### #### ##### #### X #### ##### ***************** ##### ##### ##### ##### ##### # ##### ### X X X X #### ##### * | | | | | | | * ##### ##### ##### ##### ##### # X X XX X * | | GGGGG | | * /\ ## ##### X XX X X ##### ## * | |GGGGGGG| | * ## ##### ###/# \#### ##### #### ## ##### # XX XX X ##### ## * | |GG | GG| | * ## ##### ##/## #\### ##### #### XXXXX * | |GG | | | | * +----------+ ##### ##### XXX ##### ##### * | |GG | | | | * ##### # |Members | ## ##### # ##### ##### WWW ##### ##### * | |GG |GGG| | * ##### # | Only!| ## ##### # \H/ * | |GG |GGG| | * +----------+ ## ##### ### H ### ##### ## * | |GG | GG| | * ## ##### ##### ##### ##### #### ## ##### #### H #### ##### ## * | |GGGGGGG| | * ## ##### ##### ##### ##### #### V * | | GGGGGG| | * ##### ##### # # ##### ##### * | | | | | | | * ##### ##### ##### ##### ##### # ##### ##### ##### ##### ##### ***************** ##### ##### ##### ##### ##### # ~ #12318 sign~ a small sign~ There's a small sign staked in the ground here.~ ~ ITEM_TYPE_TRASH 0 0 0 0 0 0 0 0 0 0 1 10 1 E sign~ The sign: ________________ | _______ | | EMPIRE ___ | | ___ OF THE | | _______ GNOMES | | ______________ | | | | Presto 4/5/95 | |________________| | | | | | | \\/_|__|_\// ~ #12319 canteen~ a canteen~ A metal canteen lies on the ground here.~ ~ ITEM_TYPE_DRINK_CON 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 15 15 LIQ_WATER 0 0 0 0 0 2 50 1 #12320 potion something detect hidden~ a potion of something~ A potion of something lies here on the ground.~ ~ ITEM_TYPE_POTION ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_MAGIC_MISSILE SPELL_DETECT_HIDDEN SPELL_CHANGE_SEX 0 0 0 0 1 3500 25 #12321 scroll something detect hidden~ a scroll of something~ A scroll of something lies here on the ground.~ ~ ITEM_TYPE_SCROLL ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_MAGIC_MISSILE SPELL_DETECT_HIDDEN SPELL_CHANGE_SEX 0 0 0 0 1 3500 25 #12322 crown princess~ crown of the gnome princess~ There's a magnificent crown on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_INVENTORY ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 18 0 0 0 0 0 0 0 2 10 95 A APPLY_DEX 2 0 A APPLY_CON 2 0 P 1 TRIG_TICK 50 OPROG_IF OIF_USER_RACE ! RACE_GNOME 2 0 P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_UNKNOWN 100 torch OPROG_GOD_COMMAND OLOAD 12324~ P 4 TRIG_UNKNOWN 100 soldier OPROG_OBJECT_QUEST_IF 0 7 > 0 5 6 P 5 TRIG_VOID OPROG_ECHO Your gnomes are unavailable at this time.~ P 6 TRIG_VOID OPROG_GOD_COMMAND mpecho A gnome soldier arrives. mpmload 12314~ P 6 TRIG_VOID OPROG_QUEST_SET 0 7 15 P 7 TRIG_TICK 100 OPROG_OBJECT_QUEST_IF 0 7 > 0 8 0 P 8 TRIG_VOID OPROG_QUEST_ADD 0 7 -1 #12323 thing~ one million gold coins~ There's a thing on the ground here.~ ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 1 10 1 P 1 TRIG_TICK 100 OPROG_IF OIF_USER_WHICH_GOD ! GOD_NEUTRAL 2 0 P 2 TRIG_VOID OPROG_IF_HAS_OBJECT 12302 3 4 P 3 TRIG_VOID OPROG_ECHO Your gnome crown vanishes!~ P 3 TRIG_VOID OPROG_GOD_COMMAND mpjunk i12302~ P 3 TRIG_VOID OPROG_JUNK P 4 TRIG_VOID OPROG_IF_HAS_OBJECT 12303 5 6 P 5 TRIG_VOID OPROG_ECHO Your gnome crown vanishes!~ P 5 TRIG_VOID OPROG_GOD_COMMAND mpjunk i12303~ P 5 TRIG_VOID OPROG_JUNK P 6 TRIG_VOID OPROG_IF_HAS_OBJECT 12304 7 8 P 7 TRIG_VOID OPROG_ECHO Your gnome crown vanishes!~ P 7 TRIG_VOID OPROG_GOD_COMMAND mpjunk i12304~ P 7 TRIG_VOID OPROG_JUNK P 8 TRIG_VOID OPROG_IF_HAS_OBJECT 12322 9 10 P 9 TRIG_VOID OPROG_ECHO Your gnome crown vanishes!~ P 9 TRIG_VOID OPROG_GOD_COMMAND mpjunk i12322~ P 9 TRIG_VOID OPROG_JUNK P 10 TRIG_VOID OPROG_JUNK #12324 membership application~ a gnome empire membership application~ A gnome empire membership application lies here.~ You must "sign" this application to become a member of the gnome empire, and to receive your torch. ~ ITEM_TYPE_TRASH ITEM_FLAG_MAGIC ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 1 10 1 P 1 TRIG_UNKNOWN 100 sign OPROG_IF OIF_USER_RACE = RACE_GNOME 2 3 P 2 TRIG_VOID OPROG_GOD_COMMAND mpoload 12300 mpmset self questr 12300 0 2 1~ P 2 TRIG_VOID OPROG_ECHO Congratulations! You are now a member of the Gnome Empire!~ P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_VOID OPROG_ECHO You are not a Gnome. You cannot join their empire.~ P 3 TRIG_VOID OPROG_JUNK #0 #ROOMS #12300 The Druid Guild~ This room lies open beneath the stars, so anyone training here can work with the elements. The exit is east. ~ 0 0 SECT_CITY DDIR_EAST You see the exit~ ~ 0 -1 12301 S #12301 Outside the Druid Guild~ To the west is the druid guild. There is a hallway to the south. ~ 0 ROOM_INDOORS|ROOM_ALLOW_DRU SECT_INSIDE DDIR_SOUTH You see a hallway.~ ~ 0 -1 12305 DDIR_WEST You see the druid guild.~ ~ 0 -1 12300 S #12302 Outside the Royal Sleeping Chamber~ To the east is the royal sleeping chamber. There is a hallway to the south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the royal sleeping chamber.~ ~ 0 -1 12303 DDIR_SOUTH You see a hallway.~ ~ 0 -1 12306 S #12303 The Royal Sleeping Chamber~ You enter a fairly large room. There are four windows, facing the cardinal directions. In the northeast corner is one bed, and in the southeast corner is another. A couple chests rest in the northwest corner. The floor, walls, and ceiling are all made of solid stone. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the exit.~ ~ 0 -1 12302 S #12304 Stairs~ These stairs lead to the lower level. To the east is a hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a hallway.~ ~ 0 -1 12305 DDIR_DOWN You see the lower level.~ ~ 0 -1 12320 S #12305 Hallway~ To the north you can hear someone calling on the forces of nature. West is a set of stairs leading down. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a small room.~ ~ 0 -1 12301 DDIR_WEST You see some stairs.~ ~ 0 -1 12304 S #12306 Hallway~ To the north is pitch blackness. To the east are some stairs. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see nothing.~ ~ 0 -1 12302 DDIR_EAST You see some stairs leading down.~ ~ 0 -1 12307 S #12307 Stairs~ These stairs lead to the lower level. To the west is a short hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a small hallway.~ ~ 0 -1 12306 DDIR_DOWN You see the lower level.~ ~ 0 -1 12324 S #12308 Stairs~ These stairs lead to the lower level. East is a small hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the hallway.~ ~ 0 -1 12309 DDIR_DOWN You see the lower level.~ ~ 0 -1 12330 S #12309 Hallway~ You're in a short hallway. West are some stairs leading down. From the south you get the odor of decaying flesh. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You smell decaying flesh.~ ~ 0 -1 12313 DDIR_WEST You see some stairs leading to the lower level.~ ~ 0 -1 12308 S #12310 Hallway~ To the east are some stairs. There is a lot of plantlife coming from the south. It looks a bit like a forest setting. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the stairs.~ ~ 0 -1 12311 DDIR_SOUTH You see a room filled with plantlife.~ ~ 0 -1 12314 S #12311 Stairs~ These stairs lead to the lower level. You receive the odor of fresh foliage emanating from the west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a hallway.~ ~ 0 -1 12310 DDIR_DOWN You see the lower level.~ ~ 0 -1 12334 S #12312 The Warlock Guild~ This room has the remains of dead carcasses scattered over several tables. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the exit.~ ~ 0 -1 12313 S #12313 Outside the Warlock Guild~ To the west is the necromancer guild. North is a small hallway. ~ 0 ROOM_INDOORS|ROOM_ALLOW_WLC SECT_INSIDE DDIR_NORTH You see the hallway.~ ~ 0 -1 12309 DDIR_WEST You see the necromancer guild.~ ~ 0 -1 12312 S #12314 Outside the Warrior Guild~ To the east is the warrior guild. North is a small hallway. ~ 0 ROOM_INDOORS|ROOM_ALLOW_WAR|ROOM_ALLOW_GLA SECT_INSIDE DDIR_NORTH You see the hallway.~ ~ 0 -1 12310 DDIR_EAST You see the warrior guild.~ ~ 0 -1 12315 S #12315 The Warrior Guild~ This room has a lot of potted trees, sand tables, and dirt pits that your guildmaster can use as training aids to increase your skills. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the exit.~ ~ 0 -1 12314 S #12316 The Sorcerer Guild~ This room is bright. There is a vast chemistry set here. Colors seem to emanate from out of nothingness. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the exit.~ ~ 0 -1 12317 S #12317 Outside the Sorcerer Guild~ To the west you can see a very colorful room. There is a hallway to the south. ~ 0 ROOM_INDOORS|ROOM_ALLOW_SOR SECT_INSIDE DDIR_SOUTH You see a hallway.~ ~ 0 -1 12321 DDIR_WEST You see the illusionist guild.~ ~ 0 -1 12316 S #12318 Outside the Castle Shop~ To the east is the castle shop. There is a hallway to the south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the castle shop.~ ~ 0 -1 12319 DDIR_SOUTH You see a small hallway.~ ~ 0 -1 12323 S #12319 The Castle Shop~ You enter a small store. There isn't a lot for sale here, but some of it may become very useful on an adventure. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the exit.~ ~ 0 -1 12318 S #12320 Stairs~ These stairs lead to the upper level. There is a hallway to the east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a hallway.~ ~ 0 -1 12321 DDIR_UP You see the upper level.~ ~ 0 -1 12304 S #12321 Hallway~ To the north you can hear the sounds of dragons, sword fights, and other noises. To the west are some stairs. South is an entrancway to the castle courtyard. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a bright room.~ ~ 0 -1 12317 DDIR_SOUTH You see an entrance to the courtyard.~ ~ 0 -1 12325 DDIR_WEST You see some stairs.~ ~ 0 -1 12320 S #12322 The Throne Room~ This is the throne room of the greatest empire in the realm: The Gnome Empire. There is a pair of thrones here: One for the king, and one for the queen. The room itself is quite vast. There are beautiful murals and tapestries lining all the walls here. The castle courtyard is south. ~ 0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_SOUTH You see the courtyard.~ ~ 0 -1 12327 S #12323 Hallway~ To the north you can hear a clanging of weapons, and the pounding of blacksmith hammers. To the east are some stairs leading up. There is an entrance to the castle courtyard to the south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a small room.~ ~ 0 -1 12318 DDIR_EAST You see some stairs leading up.~ ~ 0 -1 12324 DDIR_SOUTH You see an entrance to the courtyard.~ ~ 0 -1 12329 S #12324 Stairs~ These stairs lead up to the second level of the castle. There is a short hallway to the west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the hallway.~ ~ 0 -1 12323 DDIR_UP You see the upper level.~ ~ 0 -1 12307 S #12325 Entrance to the Courtyard~ This is simply a room between two towers of the castle. To the east you can see the courtyard of the castle. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the northwest tower.~ ~ 0 -1 12321 DDIR_EAST You see the courtyard.~ ~ 0 -1 12326 DDIR_SOUTH You see the southwest tower.~ ~ 0 -1 12331 S #12326 The Castle Courtyard~ You're standing in a vast open courtyard in the castle. There isn't all that much to see here. West you can see two towers. To the east is more of the courtyard. ~ 0 0 SECT_CITY DDIR_EAST You see more of the courtyard.~ ~ 0 -1 12327 DDIR_WEST You see a room between two towers.~ ~ 0 -1 12325 S #12327 The Center of the Courtyard~ You're right outside the throne room of the castle. That's the throne room of the gnome empire! To the east and west is more of the courtyard. South is a trail to the city outside the castle. ~ 0 0 SECT_CITY DDIR_NORTH You see the throne room.~ ~ 0 -1 12322 DDIR_EAST You see more of the courtyard.~ ~ 0 -1 12328 DDIR_SOUTH You see the trail leaving the castle.~ ~ 0 -1 12332 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 12326 S #12328 The Castle Courtyard~ You're standing in a vast open courtyard in the castle. There isn't all that much to see here. East you can see two towers. To the west is more of the courtyard. ~ 0 0 SECT_CITY DDIR_EAST You see a room between two towers.~ ~ 0 -1 12329 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 12327 S #12329 Entrance to the Courtyard~ This is simply a room between two towers of the castle. To the west you can see the courtyard of the castle. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the northeast tower.~ ~ 0 -1 12323 DDIR_SOUTH You see the southeast tower.~ ~ 0 -1 12333 DDIR_WEST You see the courtyard of the castle.~ ~ 0 -1 12328 S #12330 Stairs~ These stairs lead to the upper level of the castle. To the east is a small hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the hallway.~ ~ 0 -1 12331 DDIR_UP You see the upper level of the castle.~ ~ 0 -1 12308 S #12331 Hallway~ This hallway lies outside a room filled with nature, and purity to the south. To the north is an entrance into the castle courtyard. West are some stairs. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see an entrance to the courtyard.~ ~ 0 -1 12325 DDIR_SOUTH You see a comforting room.~ ~ 0 -1 12336 DDIR_WEST You see some stairs.~ ~ 0 -1 12330 S #12332 Outside the Courtyard~ You're on a long trail that leads between the castle and the city in the empire of the gnomes. To the north is the castle courtyard. To the south is the city. ~ 0 0 SECT_CITY DDIR_NORTH You see the castle courtyard.~ ~ 0 -1 12327 DDIR_SOUTH You see more of the trail.~ ~ 0 -1 12337 S #12333 Hallway~ To the north is an entrance to the castle courtyard. East are some stairs leading to the upper level of the castle. South you can hear the sounds of students being trained. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see an entrance to the courtyard.~ ~ 0 -1 12329 DDIR_EAST You see some stairs.~ ~ 0 -1 12334 DDIR_SOUTH You see the entrance to the training yard.~ ~ 0 -1 12338 S #12334 Stairs~ These stairs lead to the second level of the castle. To the west is a small hallway outside the training yard. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a short hallway.~ ~ 0 -1 12333 DDIR_UP You see the second level of the castle.~ ~ 0 -1 12311 S #12335 The Shaman Guild~ This room is white, like new-fallen snow. There are several herbs bottled up along the walls which your guildmaster will teach you how to use to heal. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the exit.~ ~ 0 -1 12336 S #12336 Outside the Shaman Guild~ To the west is the shaman guild. North is a small hallway. ~ 0 ROOM_INDOORS|ROOM_ALLOW_SHA SECT_INSIDE DDIR_NORTH You see a short hallway.~ ~ 0 -1 12331 DDIR_WEST You see the shaman guild.~ ~ 0 -1 12335 S #12337 A Trail to the Castle~ This trail leads between the castle to the north, and the city to the south. ~ 0 0 SECT_CITY DDIR_NORTH You can see the castle.~ ~ 0 -1 12332 DDIR_EAST The entrance to the airship landing area is east.~ ~ 0 -1 43357 DDIR_SOUTH You can see the city.~ ~ 0 -1 12340 S #12338 Outside the Training Yard~ To the east is the training yard. That's always a useful place. North is a hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the hallway.~ ~ 0 -1 12333 DDIR_EAST You see the training yard.~ ~ 0 -1 12339 S #12339 The Training Yard~ This yard is filled with just about everything you've ever imagined. A lot of the stuff here looks strange and unfamiliar, but maybe you'll be trained in the ways to use it. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the exit.~ ~ 0 -1 12338 S #12340 Outside the City~ You're standing outside the city in the empire of the gnomes. To the north is the castle. South is the city. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see the castle.~ ~ 0 -1 12337 DDIR_SOUTH You see the city.~ ~ 0 -1 12343 S #12341 The Armor Shop~ You walk into a small blacksmith shop. The gnome here is working on a small suit of armor, crafted especially for gnomes. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the city square.~ ~ 0 -1 12342 S #12342 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST You see more of the city square.~ ~ 0 -1 12343 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12347 DDIR_WEST You see the armor shop.~ ~ 0 -1 12341 S #12343 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see the north entrance to the city.~ ~ 0 -1 12340 DDIR_EAST ~ ~ 0 -1 12344 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12348 DDIR_WEST You see more of the city square.~ ~ 0 -1 12342 S #12344 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST You see the restaurant.~ ~ 0 -1 12345 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12349 DDIR_WEST You see more of the city square.~ ~ 0 -1 12343 S #12345 The Restaurant~ This is a quaint little shop. The food smells a thousand times better than those old stale pies you can buy in chakkor. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the city square.~ ~ 0 -1 12344 S #12346 The Weapons Shop~ This shop isn't very large, but there's a lot of weapons here. The gnome here is working on some weapons usable only by members of the same race. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the city square.~ ~ 0 -1 12347 S #12347 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12342 DDIR_EAST You see more of the city square.~ ~ 0 -1 12348 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12352 DDIR_WEST You see the weapons shop.~ ~ 0 -1 12346 S #12348 The Center of the City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. To the south is a nice fountain. ~ 0 ROOM_NO_MOB|ROOM_ALTAR_N|ROOM_SAFE SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12343 DDIR_EAST You see more of the city square.~ ~ 0 -1 12349 DDIR_SOUTH You see a nice fountain.~ ~ 0 -1 12353 DDIR_WEST You see more of the city square.~ ~ 0 -1 12347 S #12349 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12344 DDIR_EAST You see the bar.~ ~ 0 -1 12350 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12354 DDIR_WEST You see more of the city square.~ ~ 0 -1 12348 S #12350 The Bar~ This looks like the typical bar. The gnome bartender behind the counter wonders what you'll be having. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the city square.~ ~ 0 -1 12349 S #12351 The Magic Shop~ This shop has a nice little counter, behind which stands a wonderful little gnome selling scrolls and potions. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the city square.~ ~ 0 -1 12352 S #12352 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12347 DDIR_EAST You see more of the city square.~ ~ 0 -1 12353 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12357 DDIR_WEST You see the magic shop.~ ~ 0 -1 12351 S #12353 The Center of the City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. There's a beautiful fountain here. To the north you'll find a safe room with a donation pit. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12348 DDIR_EAST You see more of the city square.~ ~ 0 -1 12354 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12358 DDIR_WEST You see more of the city square.~ ~ 0 -1 12352 S #12354 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12349 DDIR_EAST You see the healer's shop.~ ~ 0 -1 12355 DDIR_SOUTH You see more of the city square.~ ~ 0 -1 12359 DDIR_WEST You see more of the city square.~ ~ 0 -1 12353 S #12355 The Healer's Shop~ This room is bare of everything except for one shelf filled with herbs and potions that the gnome here uses for healing. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see the city square.~ ~ 0 -1 12354 S #12356 The Jewelry Shop~ This shop sparkles! There's all sorts of gems and items of jewelry here. The gnome here wonders if you want to sell or buy something. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the city square.~ ~ 0 -1 12357 S #12357 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12352 DDIR_EAST You see more of the city square.~ ~ 0 -1 12358 DDIR_WEST You see the jewelry shop.~ ~ 0 -1 12356 S #12358 The Entrance to the City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12353 DDIR_EAST You see more of the city square.~ ~ 0 -1 12359 DDIR_SOUTH You see the exit of the city.~ ~ 0 -1 12361 DDIR_WEST You see more of the city square.~ ~ 0 -1 12357 S #12359 The City Square~ You're in the city square in the empire of the gnomes. There are shops to the east and the west. In the center of the square there's a nice fountain where you can safely set back and relax. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the city square.~ ~ 0 -1 12354 DDIR_EAST You see the morgue.~ ~ 0 -1 12360 DDIR_WEST You see more of the city square.~ ~ 0 -1 12358 S #12360 The Morgue~ This room smells like death. You wonder why. The exit is west. ~ 0 ROOM_INDOORS|ROOM_MORGUE SECT_INSIDE DDIR_WEST You see the city square.~ ~ 0 -1 12359 S #12361 Outside the City~ You're standing outside the entrance to the city of the empire of the gnomes. The city exit is south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the city square.~ ~ 0 -1 12358 DDIR_SOUTH You see the entrance to the empire.~ ~ 0 -1 12363 S #12362 The Guard Tower~ This is one of the towers at the entrance to the empire. If you follow Chaos you can set your death-room here. If you don't follow Chaos, it would be a good idea to leave. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the entrance to the empire.~ ~ 0 -1 12363 S #12363 The Empire of the Gnomes~ Before you stands the center of the empire of the gnomes. Only select members are allowed to enter. The exit to the kingdom is south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the entrance to the city.~ ~ 0 -1 12361 DDIR_EAST You see a guard tower.~ ~ 0 -1 12364 DDIR_SOUTH You see the entrance to the empire.~ ~ 0 -1 12365 DDIR_WEST You see a guard tower.~ ~ 0 -1 12362 S #12364 The Guard Tower~ This is one of the towers at the entrance to the empire. If you follow Order you can set your death-room here. If you don't follow Order, it would be a good idea to leave. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST ~ ~ 0 -1 12363 S #12365 Entrance to the Empire~ This is the entrance to the empire of the gnomes. You must be a member of the empire to enter. There are some large magical gates here to check your worthiness. The exit is east. ~ 0 ROOM_NO_MOB|ROOM_SAFE SECT_CITY DDIR_WEST You see a road in the gnome villiage.~ ~ 0 -1 11876 S #12366 Crown Room~ This room should only be inaccessible. Since there should only be one of each crown at any given time. ~ 0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_NO_RECALL SECT_INSIDE S #0 #RESETS M 12300 100 12300 M 12300 100 12312 M 12300 100 12315 M 12300 100 12316 M 12300 100 12335 M 12301 100 12339 M 12302 100 12365 M 12303 100 12362 M 12304 100 12364 M 12305 100 12341 G 12312 100 0 G 12313 100 0 G 12314 100 0 M 12306 100 12346 G 12315 100 0 G 12316 100 0 M 12307 100 12351 M 12308 100 12356 G 12309 100 0 M 12309 100 12345 G 12305 100 0 G 12306 100 0 G 12307 100 0 G 12308 100 0 M 12310 100 12350 M 12311 100 12355 M 12312 100 12360 M 12313 100 12366 M 12314 100 12361 M 12314 100 12340 M 12314 100 12327 M 12314 100 12325 M 12314 100 12329 M 12315 100 12319 G 12319 100 0 G 12320 100 0 G 12321 100 0 O 12301 1 12363 O 12310 1 12353 M 12316 100 12348 O 12311 1 12348 O 12318 1 12365 O 12317 1 12365 S #$ XXXXXXXXXX #Savearea