emud/area_current/
emud/area_current/castle/
emud/area_current/newareas/
emud/area_current/nwcentral/
emud/area_current/scontinent/
emud/clans/
emud/player/
emud/player/d/e/bak/
emud/player/e/m/
emud/player/e/m/bak/
#AREA Limbo~
#AUTHORS Diku~
#VERSION 3
#RANGES 0 99 0 99
#OLC_RANGES 1 99
#RESETMSG off~

#FLAGS AFLAG_NOTELEPORT|AFLAG_NOSUMMON


#HELPS
0 LIMBO~
{128}                                    Limbo
{308}
This is Chaos' private studio of fractal confusion and militant entropy.
The only way in is via immortal intervention.
~

99 AREA_TAG_SAVE~
{128}                                Area Tag Save

Limbo will not load with ARMY tag.

Here it is for safekeeping:

#ARMY 515 2514 424 16322 1908 705 2420 1868
~

0 $~


#MOBILES
#1
Puff~
Puff~
Puff the Fractal Dragon is here, contemplating a higher reality.~
~
ACT_SENTINEL|ACT_SMART
AFF_SANCTUARY
1000 S
300 0 0 1d22500+76510 1d300+452
25 0
POS_STANDING POS_STANDING SEX_FEMALE
>rand_prog 15~
switch numberrange (1,17)
  case 1
    pat $r
  case 2
    say Are you awake $r?
  case 3
    mpecho {108}Puff fades into the relative darkness.
  case 4
    mpecho {058}U{078}l{058}t{078}r{058}a {078}v{058}i{078}o{058}l{078}e{058}t {078}flames shoot from Puff's nostrils.
  case 5
    mpecho {078}A small plasma cloud burps out of Puff.
  case 6
    mpecho {078}Puff s{178}n{078}e{178}e{078}z{178}e{078}s, an arctic wind chilling your bones.
  case 7
    mpecho {078}Puff flaps her little wings and scary {108}s{078}h{108}a{078}d{108}o{078}w{108}s {078}f{068}l{078}i{068}c{078}k{068}e{078}r through the void.
  case 8
    mpecho {078}Puff scrapes its claws over a temporary materialized {038}m{078}i{038}l{078}l {038}s{078}t{038}o{078}n{038}e{078}.
  case 9
    mpecho {078}Puff fades into the room description.
  case 10
    mpecho {078}Puff flies out of the room description.
  case 11
    mpecho {078}Flames leak from Puff's nostrils which Puff uses to light a cigarette.
  case 12
    mpecho {078}Grey smoke leaks from Puff's nostrils forming circles which float up slowly.
  case 13
    mpecho {078}Puff the Fractal Dragon huffs and puffs.
  case 14
    mpecho {078}Puff stares at the stars.
  case 15
    smile $r
    say What's a cutie like you doing in a place like this?
  case 16
    mpecho {078}S{068}w{078}i{068}r{078}l{068}i{078}n{068}g{078} l{068}i{078}g{068}h{078}t{068}s dangle through the void as Puff air-guitars like a {018}m{068}a{018}d {068}g{018}i{068}r{018}l{068}!
  case 17
    cast feast
~
|
#2
tsi TsiCat~
Tsi the Cat~
Tsi the magic cat is hiding here.~
Tsi looks like an ordinary cat with the exception of pure black eyes.
Tsi is wearing a Grand Prix drivers suit.
~
ACT_SENTINEL|ACT_MOUNT|ACT_SMART|ACT_BODY|ACT_RACE
AFF_TONGUES|AFF_HASTE
1000 S
30 BODY_HEAD|BODY_EYE BODY_MOUTH 1d225+410 1d30+6
10000 RACE_HUMAN
POS_STANDING POS_STANDING SEX_FEMALE
>speech_prog arglebargle~
mpquiet on
mpat $2 mpforce $2 dump buffer
mpquiet off
~
>speech_prog calc~
mpmset self quest 0 4 0
if name ($i) !/ $4
  mpcalculate $2 $3 $4
  mpmadd self quest 0 4 1
endif
if name ($i) !/ $6
  mpcalculate $X $5 $6
  mpmadd self quest 0 4 1
endif
if name ($i) !/ $8
  mpcalculate $X $7 $8
  mpmadd self quest 0 4 1
endif
if name ($i) !/ $9
  say Sorry, I cannot calculate that much :(
endif
if quest (0,4,$i) == 0
  say What would you like me to calculate sweety?
endif
if quest (0,4,$i) == 1
  say $2 $3 $4 = $X
endif
if quest (0,4,$i) == 2
  say $2 $3 $4 $5 $6 = $X
endif
if quest (0,4,$i) == 3
  say $2 $3 $4 $5 $6 $7 $8 = $X
endif
~
>act_prog p looks a little parched.~
cast feast
~
>fight_prog 100~
if hitprcnt ($i) < 100
  if hitprcnt ($n) > $x
    say You win
  else
    say I win
~
>death_prog 100~
mpmload 2
~
|
#3
junkman dukenuken tenedos yahoo jesus cunt saurong aquarius hours~
the Junk Man~
The Junk Man is here picking up trash.~
The Junk Man looks very dirty.
~
0
AFF_ETHEREAL
0 S
300 0 0 1d22500+76510 1d300+452
0 0
POS_STANDING POS_STANDING SEX_MALE
#4
totem~
a totem~
A revered emblem of magical power is here.~
Though you look at it and study it, it's impossible to tell what features the
totem has, as they constantly shift and morph from one to another.
~
ACT_SENTINEL|ACT_SMART
0
0 S
99 0 0 1d2450+5385 1d99+51
0 0
POS_STANDING POS_STANDING SEX_MALE
#10
morphling M10~
a morphling~
~
~
ACT_SENTINEL|ACT_SMART|ACT_RACE
0
0 S
100 0 0 0d0+10000 1d100+101
0 RACE_ELF
POS_STANDING POS_STANDING SEX_NEUTRAL
#0


#SHOPS
0


#SPECIALS
S


#OBJECTS
#2
coin gold~
a gold coin~
One miserable gold coin.~
~
ITEM_TYPE_MONEY
0
ITEM_WEAR_TAKE
1 0 0 0 0 0 0 0
1 10 1
#3
coins gold~
%d gold coins~
A pile of gold coins.~
~
ITEM_TYPE_MONEY
0
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 1
#4
totem~
a totem~
A totem of supernatural energy stands here.~
A multi-hued aura surrounds this emblem of magical powers, turning it green,
then yellow, then white, a soft, diffused glow lighting the area surrounding it.
~
ITEM_TYPE_TOTEM
ITEM_FLAG_GLOW|ITEM_FLAG_HUM
0
-1 -1 -1 -1 0 0 0 0
1 10 99
#10
corpse %scorpse~
corpse of %s~
The corpse of %s is lying here.~
~
ITEM_TYPE_CORPSE_NPC
0
ITEM_WEAR_TAKE
0 0 0 1 0 0 0 0
10000 10 1
#11
corpse %scorpse~
corpse of %s~
The corpse of %s is lying here.~
~
ITEM_TYPE_CORPSE_PC
0
ITEM_WEAR_TAKE
0 0 0 1 0 0 0 0
20000 10 1
#12
head~
head of %s~
The severed head of %s is lying here.~
~
ITEM_TYPE_FOOD
0
ITEM_WEAR_TAKE
10 0 0 0 0 0 0 0
5 10 1
#13
heart~
heart of %s~
The torn-out heart of %s is lying here.~
~
ITEM_TYPE_FOOD
0
ITEM_WEAR_TAKE
16 0 0 0 0 0 0 0
2 10 1
#14
arm~
arm of %s~
The sliced-off arm of %s is lying here.~
~
ITEM_TYPE_FOOD
0
ITEM_WEAR_TAKE
20 0 0 0 0 0 0 0
5 10 1
#15
leg~
leg of %s~
The sliced-off leg of %s is lying here.~
~
ITEM_TYPE_FOOD
0
ITEM_WEAR_TAKE
20 0 0 0 0 0 0 0
5 10 1
#16
steaming turd~
a steaming turd~
The steaming turds of %s assail your nostrils.~
~
ITEM_TYPE_TRASH
0
0
5 0 0 1 0 0 0 0
1 10 1
#20
mushroom magic~
a Magic Mushroom~
A delicious magic mushroom is here.~
~
ITEM_TYPE_FOOD
0
ITEM_WEAR_TAKE
5 0 0 0 0 0 0 0
1 10 1
#21
ball light~
a bright ball of light~
A bright ball of light shimmers in the air.~
~
ITEM_TYPE_LIGHT
0
ITEM_WEAR_TAKE
0 0 -1 0 0 0 0 0
1 10 1
#22
spring~
a magical spring~
A magical spring flows from the ground here.~
~
ITEM_TYPE_FOUNTAIN
ITEM_FLAG_MAGIC
0
100000 100000 LIQ_WATER 0 0 0 0 0
5000 10 1
#23
shimmering gateway~
a shimmering gateway~
A shimmering gateway stands here.~
~
ITEM_TYPE_PORTAL
ITEM_FLAG_MAGIC
0
-1 0 GATE_STEP_INTO -1 0 0 0 0
1 10 1
#24
ice arrow~
an ice arrow~
A dangerous looking piece of ice has been left here.~
The arrow glitters like blue fire in the light.  It is burning cold to the
touch, with an evil, dangerous tip.
~
ITEM_TYPE_AMMO
0
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 1
#25
head %s~
the head of %s~
The head of %s lies here.~
The head of %s stares up at you, eyes unseeing, mouth open in a permanent gasp of surprise.  Power wielded in death is now inherent in the head, worth, on the open market, %d gold coins.
~
ITEM_TYPE_ARTIFACT
ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
0 0 0 0 0 0 0 0
1 10 1
E
eyes~
The eyes are glazed over, the staring eyes of vicious fish.
~
#49
~
~
~
~
ITEM_TYPE_TRASH
0
0
0 0 0 0 0 0 0 0
1 10 1
#52
eternal fire~
an eternal fire~
An eternal fire floats above the ground here.~
The fire it produces burns fiercly beneath your skin.  The unearthy glow of
mystical flames appear, licking at your very soul.  Bands from fire have been
woven around your heart, surrounding it and leading into it.  As you close
your eyes and listen, you can hear some ancient whispered words.
~
ITEM_TYPE_ARMOR
ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 10
A APPLY_DAMROLL 5 0
A APPLY_HITROLL 5 0
A APPLY_AC -25 0
P 1
TRIG_WEAR 100
OPROG_GOD_COMMAND
echo {018}The sun burns brighter as the emblem of fire is scorched into $I's chest.~
P 2
TRIG_UNKNOWN 100 LISTEN
OPROG_GOD_COMMAND
help DEMISEGODCHAINCOMMANDS~
P 3
TRIG_TICK 30
OPROG_OBJECT_QUEST_IF 0 10 = 0 4 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MOVE 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MANA 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_HIT 25
P 5
TRIG_VOID
OPROG_QUEST_ADD 0 10 -1
P 5
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 = 0 23 24
P 6
TRIG_UNKNOWN 100 CHECK-FIRE
OPROG_OBJECT_QUEST_IF 0 10 = 0 10 7
P 7
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 100 11 8
P 8
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 200 12 9
P 9
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 300 13 14
P 10
TRIG_VOID
OPROG_ECHO
You can call upon the power of fire.~
P 11
TRIG_VOID
OPROG_ECHO
You can call upon the power of fire within 1 hours.~
P 12
TRIG_VOID
OPROG_ECHO
You can call upon the power of fire within 2 hours.~
P 13
TRIG_VOID
OPROG_ECHO
You can call upon the power of fire within 3 hours.~
P 14
TRIG_VOID
OPROG_ECHO
You can call upon the power of fire within 4 hours.~
P 15
TRIG_UNKNOWN 101 CALL-FIRE
OPROG_OBJECT_QUEST_IF 0 10 ! 0 16 17
P 16
TRIG_VOID
OPROG_ECHO
You cannot call upon the power of fire yet.~
P 17
TRIG_VOID
OPROG_IF OIF_USER_POSITION = POS_SLEEPING 18 19
P 18
TRIG_VOID
OPROG_ECHO
In your dreams or what?~
P 19
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 11801
mpechoat M11801 fire restore please
~
P 19
TRIG_VOID
OPROG_QUEST_SET 0 10 400
P 20
TRIG_UNKNOWN 100 WARP
OPROG_IF OIF_USER_FIGHTING = 1 21 22
P 21
TRIG_VOID
OPROG_ECHO
No way!  You are still fighting!
~
P 22
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 11802
mpechoat M11802 fire warp please
~
P 23
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {018}You can call upon the Power of Fire again.~
P 24
TRIG_VOID
OPROG_OBJECT_QUEST_IF 10 1 = 1 25 0
P 25
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {018}You feel fire trickle down your soul.~
P 26
TRIG_UNKNOWN 100 SHOW-TICK
OPROG_OBJECT_QUEST_IF 10 1 = 0 27 28
P 27
TRIG_VOID
OPROG_ECHO
You will now see your eternal fire charge.~
P 27
TRIG_VOID
OPROG_QUEST_SET 10 1 1
P 28
TRIG_VOID
OPROG_ECHO
You will no longer see your eternal fire charge.~
P 28
TRIG_VOID
OPROG_QUEST_SET 10 1 0
#56
chain platinum~
a platinum chain~
A platinum chain lies here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
10 0 0 0 0 0 0 0
1 10 10
A APPLY_NONE 0 128
#57
chain gold~
a gold chain~
A gold chain lies here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 10
P 1
TRIG_UNKNOWN 100 test
OPROG_GOD_COMMAND
mpat 1 mpmset self quest 0 1 0~
#58
gust wind~
a gust of wind~
A Gust of Wind is floating trough the room~
The gust of wind glows with pure magic, within the whirlwind you hear angel
voices sing. Maybe you should listen to them.
~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 10
A APPLY_AC -40 0
P 1
TRIG_WEAR 100
OPROG_GOD_COMMAND
echo {158}The birds sing their brightest song as the divine wind courses through $I!~
P 2
TRIG_UNKNOWN 100 LISTEN
OPROG_GOD_COMMAND
help MANWEGODCHAINCOMMANDS~
P 3
TRIG_TICK 30
OPROG_OBJECT_QUEST_IF 0 10 = 0 4 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MOVE 15
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MANA 15
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_HIT 15
P 5
TRIG_VOID
OPROG_QUEST_ADD 0 10 -1
P 5
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 = 0 23 24
P 6
TRIG_UNKNOWN 100 CHECK-WIND
OPROG_OBJECT_QUEST_IF 0 10 = 0 10 7
P 7
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 100 11 8
P 8
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 200 12 9
P 9
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 300 13 14
P 10
TRIG_VOID
OPROG_ECHO
You can call upon the power of wind.~
P 11
TRIG_VOID
OPROG_ECHO
You can call upon the power of wind within 1 hours.~
P 12
TRIG_VOID
OPROG_ECHO
You can call upon the power of wind within 2 hours.~
P 13
TRIG_VOID
OPROG_ECHO
You can call upon the power of wind within 3 hours.~
P 14
TRIG_VOID
OPROG_ECHO
You can call upon the power of wind within 4 hours.~
P 15
TRIG_UNKNOWN 101 CALL-WIND
OPROG_OBJECT_QUEST_IF 0 10 ! 0 16 17
P 16
TRIG_VOID
OPROG_ECHO
You cannot call upon the power of wind yet.~
P 17
TRIG_VOID
OPROG_IF OIF_USER_POSITION = POS_SLEEPING 18 19
P 18
TRIG_VOID
OPROG_ECHO
In your dreams or what?~
P 19
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 9009 
mpechoat M9009 wind restore please~
P 19
TRIG_VOID
OPROG_QUEST_SET 0 10 400
P 20
TRIG_UNKNOWN 100 WARP
OPROG_IF OIF_USER_FIGHTING = 1 21 22
P 21
TRIG_VOID
OPROG_ECHO
No way!  You are still fighting!~
P 22
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 9010 
mpechoat M9010 wind warp please~
P 23
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {158}You can call upon the Power of Wind again.~
P 24
TRIG_VOID
OPROG_OBJECT_QUEST_IF 10 1 = 1 25 0
P 25
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {058}You feel wind blowing through your soul.~
P 26
TRIG_UNKNOWN 100 SHOW-TICK
OPROG_OBJECT_QUEST_IF 10 1 = 0 27 28
P 27
TRIG_VOID
OPROG_ECHO
You will now see your gust of wind charge.~
P 27
TRIG_VOID
OPROG_QUEST_SET 10 1 1
P 28
TRIG_VOID
OPROG_ECHO
You will no longer see your gust of wind charge.~
P 28
TRIG_VOID
OPROG_QUEST_SET 10 1 0
#59
'silver chain' hypnos~
a silver chain~
a silver chain is lying here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 10
A APPLY_SAVING_SPELL -10 0
A APPLY_AC -25 0
P 1
TRIG_VOID
OPROG_GOD_COMMAND
echo {168}$I has chosen the path of Hypnos!~
P 2
TRIG_UNKNOWN 100 LISTEN
OPROG_GOD_COMMAND
help HYPNOSGODCHAINCOMMANDS~
P 3
TRIG_TICK 30
OPROG_OBJECT_QUEST_IF 0 10 = 0 4 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MOVE 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MANA 50
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_HIT 5
P 5
TRIG_VOID
OPROG_QUEST_ADD 0 10 -1
P 5
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 = 0 23 24
P 6
TRIG_UNKNOWN 100 CHECK-SPIRIT
OPROG_OBJECT_QUEST_IF 0 10 = 0 10 7
P 7
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 100 11 8
P 8
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 200 12 9
P 9
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 300 13 14
P 10
TRIG_VOID
OPROG_ECHO
You can call upon the power of spirit.~
P 11
TRIG_VOID
OPROG_ECHO
You can call upon the power of spirit within 1 hours.~
P 12
TRIG_VOID
OPROG_ECHO
You can call upon the power of spirit within 2 hours.~
P 13
TRIG_VOID
OPROG_ECHO
You can call upon the power of spirit within 3 hours.~
P 14
TRIG_VOID
OPROG_ECHO
You can call upon the power of spirit within 4 hours.~
P 15
TRIG_UNKNOWN 101 CALL-SPIRIT
OPROG_OBJECT_QUEST_IF 0 10 ! 0 16 17
P 16
TRIG_VOID
OPROG_ECHO
You cannot call upon the power of spirit yet.~
P 17
TRIG_VOID
OPROG_IF OIF_USER_POSITION = POS_SLEEPING 18 19
P 18
TRIG_VOID
OPROG_ECHO
In your dreams or what?~
P 19
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 25050 
mpechoat M25050 spirit restore please~
P 19
TRIG_VOID
OPROG_QUEST_SET 0 10 400
P 20
TRIG_UNKNOWN 100 WARP
OPROG_IF OIF_USER_FIGHTING = 1 21 22
P 21
TRIG_VOID
OPROG_ECHO
No way!  You are still fighting!~
P 22
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 25051 
mpechoat M25051 spirit warp please~
P 23
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {168}You can call upon the Power of Spirit again.~
P 24
TRIG_VOID
OPROG_OBJECT_QUEST_IF 10 1 = 1 25 0
P 25
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {168}You feel energy coursing through your soul.~
P 26
TRIG_UNKNOWN 100 SHOW-TICK
OPROG_OBJECT_QUEST_IF 10 1 = 0 27 28
P 27
TRIG_VOID
OPROG_ECHO
You will now see your silver chain charge.
~
P 27
TRIG_VOID
OPROG_QUEST_SET 10 1 1
P 28
TRIG_VOID
OPROG_ECHO
You will no longer see your silver chain charge.
~
P 28
TRIG_VOID
OPROG_QUEST_SET 10 1 0
#60
ice cube~
an ice cube~
An ice cube is melting here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 10
A APPLY_HIT 100 0
A APPLY_AC -25 0
P 1
TRIG_WEAR 100
OPROG_GOD_COMMAND
echo {148}$I has chosen the path of Ulmo!~
P 2
TRIG_UNKNOWN 100 LISTEN
OPROG_GOD_COMMAND
help ULMOGODCHAINCOMMANDS~
P 3
TRIG_TICK 30
OPROG_OBJECT_QUEST_IF 0 10 = 0 4 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MOVE 10
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MANA 30
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_HIT 20
P 5
TRIG_VOID
OPROG_QUEST_ADD 0 10 -1
P 5
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 = 0 23 24
P 6
TRIG_UNKNOWN 100 CHECK-WATER
OPROG_OBJECT_QUEST_IF 0 10 = 0 10 7
P 7
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 100 11 8
P 8
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 200 12 9
P 9
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 300 13 14
P 10
TRIG_VOID
OPROG_ECHO
You can call upon the power of water.~
P 11
TRIG_VOID
OPROG_ECHO
You can call upon the power of water within 1 hours.~
P 12
TRIG_VOID
OPROG_ECHO
You can call upon the power of water within 2 hours.~
P 13
TRIG_VOID
OPROG_ECHO
You can call upon the power of water within 3 hours.~
P 14
TRIG_VOID
OPROG_ECHO
You can call upon the power of water within 4 hours.~
P 15
TRIG_UNKNOWN 100 CALL-WATER
OPROG_OBJECT_QUEST_IF 0 10 ! 0 16 17
P 16
TRIG_VOID
OPROG_ECHO
You cannot call upon the power of water yet.~
P 17
TRIG_VOID
OPROG_IF OIF_USER_POSITION = POS_SLEEPING 18 19
P 18
TRIG_VOID
OPROG_ECHO
In your dreams or what?~
P 19
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 42900 
mpechoat M42900 water restore please~
P 19
TRIG_VOID
OPROG_QUEST_SET 0 10 400
P 20
TRIG_UNKNOWN 100 WARP
OPROG_IF OIF_USER_FIGHTING = 1 21 22
P 21
TRIG_VOID
OPROG_ECHO
No way!  You are still fighting!~
P 22
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 42901 
mpechoat M42901 water warp please~
P 23
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {148}You can call upon the Power of Water again.~
P 24
TRIG_VOID
OPROG_OBJECT_QUEST_IF 10 1 = 1 25 0
P 25
TRIG_VOID
OPROG_GOD_COMMAND
mpechoat self {148}You feel water gushing through your soul.~
P 26
TRIG_UNKNOWN 100 SHOW-TICK
OPROG_OBJECT_QUEST_IF 10 1 = 0 27 28
P 27
TRIG_VOID
OPROG_ECHO
You will now see your ice cube charge.~
P 27
TRIG_VOID
OPROG_QUEST_SET 10 1 1
P 28
TRIG_VOID
OPROG_ECHO
You will no longer see your ice cube charge.~
P 28
TRIG_VOID
OPROG_QUEST_SET 10 1 0
#61
oak leaf~
a golden oak leaf~
A golden oak leaf has fallen here.~
The oak leaf glitters with the warm light of the sun and the cool light of the
moon.  It carries power from the ancient ones of the primieval forest.  If you
Listen carefully, you will hear their words.
~
ITEM_TYPE_ARMOR
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_NOREMOVE|ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10 10
A APPLY_MANA 150 0
A APPLY_AC -25 0
P 1
TRIG_WEAR 100
OPROG_GOD_COMMAND
echo {128}$I has chosen the path of Gaia!~
P 2
TRIG_UNKNOWN 100 listen
OPROG_GOD_COMMAND
help GAIAGODCHAINCOMMANDS~
P 3
TRIG_TICK 30
OPROG_OBJECT_QUEST_IF 0 10 = 0 4 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_HIT 10
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MOVE 5
P 4
TRIG_VOID
OPROG_APPLY OAPPLY_MANA 20
P 5
TRIG_VOID
OPROG_QUEST_ADD 0 10 -1
P 5
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 = 0 23 24
P 6
TRIG_UNKNOWN 100 check-nature
OPROG_OBJECT_QUEST_IF 0 10 = 0 10 7
P 7
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 100 11 8
P 8
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 200 12 9
P 9
TRIG_VOID
OPROG_OBJECT_QUEST_IF 0 10 < 300 13 14
P 10
TRIG_VOID
OPROG_ECHO
You can call upon the power of Nature.~
P 11
TRIG_VOID
OPROG_ECHO
You can call upon the power of Nature within 1 hours.~
P 12
TRIG_VOID
OPROG_ECHO
You can call upon the power of Nature within 2 hours.~
P 13
TRIG_VOID
OPROG_ECHO
You can call upon the power of Nature within 3 hours.~
P 14
TRIG_VOID
OPROG_ECHO
You can call upon the power of Nature within 4 hours.~
P 15
TRIG_UNKNOWN 100 call-nature
OPROG_OBJECT_QUEST_IF 0 10 ! 0 16 17
P 16
TRIG_VOID
OPROG_ECHO
You cannot call upon the power of Nature yet.~
P 17
TRIG_VOID
OPROG_IF OIF_USER_POSITION = POS_SLEEPING 18 19
P 18
TRIG_VOID
OPROG_ECHO
In your dreams or what?~
P 19
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 13550
mpechoat natureRestoreEthereal nature restore please
~
P 19
TRIG_VOID
OPROG_QUEST_SET 0 10 400
P 20
TRIG_UNKNOWN 100 warp
OPROG_IF OIF_USER_FIGHTING = 1 21 22
P 21
TRIG_VOID
OPROG_ECHO
No way!  You are still fighting!~
P 22
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 13551
mpechoat gaiaWarpEthereal gaia warp please
~
P 23
TRIG_VOID
OPROG_ECHO
You can call upon the power of Nature again.
~
P 24
TRIG_VOID
OPROG_OBJECT_QUEST_IF 10 1 = 1 25 0
P 25
TRIG_VOID
OPROG_ECHO
{120}Your golden oak leaf rustles gently.
~
P 26
TRIG_UNKNOWN 100 show-tick
OPROG_OBJECT_QUEST_IF 10 1 = 0 27 28
P 27
TRIG_VOID
OPROG_ECHO
You will now see your Golden Oak Leaf charge.
~
P 27
TRIG_VOID
OPROG_QUEST_SET 10 1 1
P 28
TRIG_VOID
OPROG_ECHO
You will no longer see your Golden Oak Leaf charge.
~
P 28
TRIG_VOID
OPROG_QUEST_SET 10 1 0
#0


#ROOMS
#1
The Void~
A cozy fire burns merrily in the enormous fireplace that dominates one wall of
this "void".  Hundreds of books stand in polished bookcases, while maps and
papers are strewn over a table.  A tall picture window provides a view of both
day and night, and the Gods can easily peek down to see what the mortals are up
to.  Several pieces of comfortable furniture are placed in convenient spots, and
a gentle, beautiful golden retriever is curled up before the fire.
~
0 ROOM_INDOORS SECT_INSIDE
E
retriever~
His tail thumps happily against the carpeting as he spots you with his soft,
brown eyes.
~
S
#2
Limbo~
You are floating in a formless void, detached from all sensation of physical
matter, surrounded by swirling glowing light, which fades into the relative
darkness around you without any trace of edges or shadow.  You realize that
there is an exit.
~
0 ROOM_INDOORS|ROOM_SAFE|ROOM_NO_RECALL|ROOM_NO_SAVE SECT_INSIDE
DDIR_NORTH
~
~
0 -1 9755
S
#3
The Junk Room~
This room is filled with trash.
{118}          ooooooooooo ooooo oooo   oooo ooooooooooo ooooo oooo   oooo     ooo         ooo
{118}          88  888  88  888   8888o  88  88  888  88  888   8888o  88      888         888
{118}              888      888   88 888o88      888      888   88 888o88  oooo888oooo oooo888oooo
{118}              888      888   88   8888      888      888   88   8888      888         888
{118}             o888o    o888o o88o    88     o888o    o888o o88o    88      888         888


         {138}tintin++v1.90xl.tar
~
0 ROOM_INDOORS SECT_INSIDE
S
#4
Totem Room~
This room and the mob in it are used for the totem spell.
~
0 ROOM_NO_MOB|ROOM_NO_RECALL SECT_INSIDE
S
#0


#RESETS
M 1 100 2
M 2 100 1
M 3 100 3
M 4 100 4
S


#$

XXXXXXXXXX
#Savearea