#AREA Whispering Woods~ #AUTHORS Oren~ #VERSION 3 #RANGES 5 15 1 95 #OLC_RANGES 14300 14399 #RESETMSG You hear the wind whisper through the trees.~ #FLAGS AFLAG_AUTOSAVE #HELPS 1 "WHISPERING WOODS"~ {120} Whispering Woods {300} The Whispering Woods lie on the Eastern Continent. It is said to be a place of mystery and magic, and one that could provide an adventurer with some riddles to solve yielding useful rewards. The young can travel to the Whispering Woods through the obelisk in Roterodamum. Older travellers can find their own way. ~ 0 $~ #MOBILES #14300 spirit M14300~ a spirit~ A whispering spirit is floating here.~ This spirit is semi-translucent and hovers just off the ground. The spirit wears tattered rags and looks very sad. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_BLIND|AFF_FLYING 0 S 10 BODY_HEAD BODY_CLAW 1d25+50 1d10+2 5000 0 POS_STANDING POS_STANDING SEX_NEUTRAL #14301 rabbit M14301~ a rabbit~ A rabbit scampers around here.~ This little rabbit scampers around here happily. Its fur is gray and it is most likely looking for carrots or other food. ~ ACT_SMART|ACT_BODY AFF_BLIND 0 S 5 BODY_HEAD|BODY_MOUTH|BODY_TORSO|BODY_HIP|BODY_LEG|BODY_ARM BODY_MOUTH|BODY_HAND 1d6+20 1d5+2 1000 0 POS_STANDING POS_STANDING SEX_NEUTRAL >death_prog 20~ mpechoat $n {070}You chop off one of the rabbit's feet! mpechoaround $n {070}$n chops off one of the rabbit's feet! mpoload 14324 ~ | #14302 fox M14302~ a fox~ A fox is here looking for prey.~ This fox has red fur with a white stripe on his tail. He looks hungry and may be looking for rabbits. ~ ACT_BODY AFF_SNEAK|AFF_HASTE 0 S 7 BODY_HEAD|BODY_MOUTH|BODY_TORSO|BODY_LEG|BODY_HAND|BODY_FOOT BODY_MOUTH 1d12+30 1d7+2 2000 0 POS_STANDING POS_STANDING SEX_NEUTRAL #14303 deer M14303~ a deer~ A white tailed deer is here looking for food.~ This white-tailed, young doe has a soft, brown coat. You wonder if its parents are around. ~ ACT_SENTINEL|ACT_BODY AFF_BLIND 0 S 5 BODY_HEAD|BODY_MOUTH|BODY_TORSO|BODY_LEG|BODY_ARM BODY_MOUTH|BODY_HORN 1d6+20 1d5+2 2500 0 POS_STANDING POS_STANDING SEX_NEUTRAL #14304 raccoon M14304~ a raccoon~ A raccoon is here foraging for food.~ This raccoon looks to be quite the rascal, his black circles around his eyes making him look like a bandit. He has grey fur and a striped tail. ~ ACT_SENTINEL|ACT_BODY AFF_BLIND 0 S 5 BODY_HEAD|BODY_MOUTH|BODY_TORSO|BODY_TAIL|BODY_CLAW BODY_MOUTH|BODY_CLAW 1d6+20 1d5+2 1000 0 POS_STANDING POS_STANDING SEX_MALE #14305 tree goblin M14305~ a tree goblin~ A tree goblin is here, looking mean.~ This tree goblin has green skin and wears a fox skin tunic as his clothing. He looks mean and doesn't like your presence here. ~ ACT_SENTINEL|ACT_BODY AFF_BLIND 0 S 15 BODY_HEAD|BODY_MOUTH|BODY_TORSO|BODY_HIP|BODY_LEG|BODY_ARM|BODY_HAND|BODY_FOOT BODY_MOUTH|BODY_HAND|BODY_FOOT 1d56+105 1d15+3 5000 0 POS_STANDING POS_STANDING SEX_MALE #14306 salmon M14306~ a salmon~ A salmon is struggling to swim upstream here.~ This salmon is about a foot long and has a red belly. It struggles on the current, returning to its spawning ground. ~ ACT_BODY|ACT_RACE AFF_BLIND 0 S 10 BODY_HEAD|BODY_EYE BODY_MOUTH 1d25+51 1d10+2 1000 RACE_HUMAN POS_STANDING POS_STANDING SEX_MALE #14307 micah traveller M14037~ Micah the Traveller~ A dusty traveller is here.~ This dusty traveller wears travelling gear and carries a backpack which he rests on the rock near him. He has a long gnarled staff which serves as his walking stick. He wears an old grey cap on his head. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_TRUESIGHT 0 S 20 BODY_HEAD BODY_LEG|BODY_HAND 1d100+182 1d20+4 1000 0 POS_STANDING POS_STANDING SEX_MALE >repop_prog 100~ sit i14303 ~ >delay_prog 1~ sniff say Damn, I WISH I still had my lucky rabbit's foot... ~ >speech_prog wish foot~ if quest (0,4,$n) == 0 say Yeah, $n, I used to have a nice, lucky rabbit's foot. say But I lost it in my travels. say If you happen to find a rabbit's foot, and you don't need it.. say I'd be say very grateful if you could give it to me. sulk mpmset $n quest 0 4 1 endif ~ >give_prog i14324~ if quest (0,4,$n) == 1 mpmset $n quest 0 4 2 mpjunk i14324 say Wow! Thank you ever so much $n!! say Now my good luck can return finally!! say Here, take this as a token of my appreciation! mpoload 14325 give i14325 $n endif ~ >group_greet_prog 75~ say Good day $r! say Welcome to the Whispering Woods. say Can I interest you in some of my goods? ~ >greet_prog 100~ if delayed ($i) break endif if quest (0,4,$n) == 0 mpdelay self 8 1 $n endif ~ | #14308 girl heather M14308~ Heather~ A young girl is here, playing.~ This young girl has blonde hair the color of cornsilk, done up in pigtails. She is wearing a blue dress which she has soiled from the dirt she is playing in. Her blue eyes sparkle as she smiles, noticing you. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_TRUESIGHT 0 S 5 BODY_HEAD|BODY_LEG|BODY_ARM BODY_HAND 1d6+20 1d5+2 100 0 POS_STANDING POS_STANDING SEX_FEMALE >greet_prog 100~ if quest (16,8,$n) == 0 sulk endif ~ >speech_prog sad~ if quest (16,8,$n) == 5 mpmset $n quest 16 8 6 sniff say Yes! I'm sad! cry say I lost my boat in the river!!! say Will you help me get it back $n? endif ~ >speech_prog yes~ if quest (16,8,$n) == 6 mpmset $n quest 16 8 7 say Great thanks soooo much $n! say Last I saw it I was playing down by Roaring Brook and it floated down the brook and its gone! say You can take my brother's raft if you need it. say He always leaves it by the brook! say Please find my boat! mpecho {070}Heather goes back to her sulking... endif ~ >give_prog i14323~ if quest (16,8,$n) == 7 mpmset $n quest 16 8 8 mpjunk i14323 mpecho {070}Heather holds the boat high in the air then hugs it. say Thanks $n! hug $n say I'm so happy you returned my boat! say Now I can play with it again!! say You should try to see why brother is so sad as well he's been sulking all day! say Thanks again! mpecho {070}Heather goes back to playing in the yard. endif ~ | #14309 cat M14309~ a cat~ A cat is skulking around here.~ This cat has grey, matted fur. He hisses at you as you examine him. ~ ACT_SENTINEL|ACT_BODY 0 0 S 3 BODY_HEAD|BODY_TAIL|BODY_CLAW BODY_CLAW 1d2+13 1d3+2 10 0 POS_STANDING POS_STANDING SEX_NEUTRAL >rand_prog 2~ purr $r ~ | #14310 Ethel M14310 woman~ Ethel~ A middle aged woman is here, cooking.~ This woman is middle aged and has brown hair, pulled back into a bun at the nape of her neck. Her face is careworn, but she smiles at you as you enter. She is wearing a light blue dress with a white apron tied over it to protect it from stains as she cooks. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY 0 0 S 10 BODY_HEAD|BODY_LEG|BODY_ARM BODY_HAND 1d25+51 1d10+2 1000 0 POS_STANDING POS_STANDING SEX_FEMALE >greet_prog 100~ if quest (16,8,$n) == 11 mpmset $n quest 16 8 12 say Thank you ever so much for helping my family out. say Its a great burden off my shoulders now that they are not grumpy anymore! say Here take these gifts for all the help. mpoload 14336 mpoload 14337 give i14336 $n give i14337 $n smile $n else say Hello, $n. say Are you hungry? endif ~ >speech_prog hungry~ say Okay, let me whip you up something to eat! cast 'feast' ~ >speech_prog help~ if quest (16,8,$n) == 0 mpmset $n quest 16 8 1 say Great! say My husband and both my kids are depressed for one reason or another. sigh say Why don't you go ask my husband why he is sad? say That would be a great help for me, because I'm ever so busy around the house. say I don't have time to tend to such things. mpecho Ethel goes back to her work in the kitchen. endif ~ >rand_prog 10~ if quest (16,8,$r) == 0 say My family is all depressed... say Do you think you can HELP them out $r? endif ~ | #14311 Jonas man m14311~ Jonas~ A middle aged man is here.~ This man has dark hair and eyes, with a droopy black mustache. He wears a brown robe and black pantaloons, and sits comfortably, reading a book. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_TRUESIGHT 0 S 15 BODY_HEAD|BODY_TORSO|BODY_LEG|BODY_ARM BODY_HAND|BODY_FOOT 1d56+105 1d15+3 2000 0 POS_STANDING POS_STANDING SEX_MALE >repop_prog 100~ sit chair ~ >greet_prog 100~ if quest (16,8,$n) == 0 sulk endif ~ >speech_prog sad~ if quest (16,8,$n) == 1 say Yeah I'm a bit sad $n... mpechoat $n {070}Jonas looks up at you. mpechoaround $n {070}Jonas looks up at $n. say I hurt my back out in the woods and I still have one more elm tree to cut. say Do you think you can HELP me out and cut that tree down for me?? say If you could I would most definately cheer up! mpmset $n quest 16 8 2 endif ~ >speech_prog help~ if quest (16,8,$n) == 2 mpmset $n quest 16 8 3 say Great $n. say I owe you one, grab my axe, I think its in the shed. say Then find the largest elm in the woods and chop it down. say Bring back the kindling for the fire and give it to me. say I can handle the rest. smile $n sit chair mpecho {070}Jonas grimaces because of his aching back... endif ~ >give_prog i14335~ if quest (16,8,$n) == 4 mpjunk i14335 mpecho {070}Jonas puts the kindling in a basket near him. say Thanks a lot $n! say This saved me a whole lot of work and really made my day! say I thank you again! say If I were you I'd go see what is wrong with Heather, she has seemed sad lately as well. mpmset $n quest 16 8 5 endif ~ | #14312 troll M14312~ a troll~ A warty troll stands here growling.~ This green, warty troll stands here, hunched over. He is wearing nothing but a suit of hide armor and helmet. His eyes are half-closed, as if he is thinking about taking a little snooze. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY 0 -250 S 22 BODY_HEAD|BODY_TORSO|BODY_LEG|BODY_ARM BODY_MOUTH|BODY_HAND|BODY_FOOT 1d121+219 1d22+4 10000 0 POS_SLEEPING POS_SLEEPING SEX_MALE #14313 mule M14313~ a mule~ A mule stands here munching on grass.~ This mule is quite the old nag, with a swayed back from all the heavy loads it has carried over the years. It munches happily on some grass and barely lifts its head as you enter. ~ ACT_SENTINEL|ACT_MOUNT|ACT_SMART 0 0 S 1 0 0 0d0+10 0d0+2 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL #14314 moose M14314~ a moose~ A moose is here, grazing.~ This large moose has a pair of huge antlers, covered in soft fur. He has a shaggy brown coat and looks as if he weighs about a ton! ~ ACT_SENTINEL|ACT_MOUNT|ACT_SMART|ACT_BODY 0 0 S 15 BODY_HEAD|BODY_MOUTH|BODY_TORSO|BODY_LEG BODY_HORN 1d56+105 1d15+3 3500 0 POS_STANDING POS_STANDING SEX_NEUTRAL #14315 druidess M14315~ a druidess~ A druidess stands here, ready to aid you.~ This lovely woman wears a gown of soft, muted earth tones, and wears a necklace of berries and a small wreath of holly in her silken blonde hair, which she wears in neat braids that fall below her shoulders. ~ ACT_SENTINEL|ACT_SMART AFF_TRUESIGHT 0 S 95 0 0 1d2256+4906 1d95+47 0 0 POS_STANDING POS_STANDING SEX_FEMALE >give_prog i14311~ if quest (4,4,$n) == 2 mpjunk i14311 mpmset quest $n 4 4 3 say Wow, thank you very much $n! I love the flower! mpecho {070}The druidess puts the flower in her hair. say Here take this for all the hard work you have done! kiss $n mpoload 14328 give i14328 $n endif ~ >greet_prog 25~ if quest (4,4,$n) == 0 tell $n I wish I had a beautiful flower... endif ~ >rand_prog 3~ mpechoat $r {070}The druidess sends forth magic to aid you! mpquiet on if rand (20) cast 'bless' $r else if rand (20) cast 'giant strength' $r else if rand (20) cast 'sanctuary' $r else if rand (20) cast 'righteous fury' $r else cast 'heal' $r endif endif endif endif mpquiet off ~ | #14316 loon M14316~ a loon~ A loon is swimming here.~ This loon is swimming around looking for fish to eat. It has black feathers with specks of grey about its coat. ~ ACT_SMART|ACT_BODY AFF_BLIND 0 S 15 BODY_HEAD|BODY_TORSO|BODY_BEAK BODY_BEAK 1d56+105 1d15+3 1200 0 POS_STANDING POS_STANDING SEX_NEUTRAL #14317 whirlpool M14317~ a whirlpool~ A whirlpool is here.~ ~ ACT_SENTINEL|ACT_SMART AFF_ETHEREAL 0 S 1 0 0 0d0+10 0d0+2 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >all_greet_prog 100~ if delayed ($i) break endif mpdelay self 2 1 ~ >delay_prog 1~ if existsroom (plr) if rand (50) mpechoat $t {070}The whirlpool swirls you around and around! mpechoaround $t {070}The whirlpool swirls $t around and around! else mpechoat $t {070}The whirlpool sucks you under! mpechoaround $t {070}The whirlpool sucks $t under the water! mptransfer $t 14378 endif mpdelay self 2 1 ~ | #14318 ghost M14318~ a ghost~ A ghost is here.~ It is translucent, although you can feel its cool, observing presence. ~ ACT_SENTINEL|ACT_SMART AFF_ETHEREAL 0 S 1 0 0 0d0+10 0d0+2 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >rand_prog 20~ say Hellllllo, $r I can take you back to the surface... say Just say PLEASE and I will do it! howl ~ >speech_prog please~ say Okay, here it goes $n! mpecho {070}The ghost utters the words, 'i evol stellum' mpechoat $n {070}You are transported back to the surface. mpechoaround $n {070}$n is transported back to the surface. mptransfer $n 14300 ~ | #14319 Jimbo M14319 boy~ Jimbo~ A small boy is here leaning against the wall.~ This small boy has touseled brown hair and bright brown eyes. He wears nice clothing that he has gotten very dirty, like most little boys do. He looks like he's upset about something. ~ ACT_SENTINEL|ACT_SMART|ACT_BODY AFF_TRUESIGHT 0 S 5 BODY_HEAD|BODY_LEG|BODY_ARM BODY_HAND 1d6+20 1d5+2 100 0 POS_STANDING POS_STANDING SEX_MALE >greet_prog 100~ if quest (16,8,$n) == 0 sulk endif ~ >speech_prog sad~ if quest (16,8,$n) == 8 mpmset $n quest 16 8 9 mpecho {070}Jimbo scuffs his feet. say AWww, yeah I've been pretty upset lately, as you can see... say That damn troll took my ball!! say He lives in the mountains way up north but my parents won't let me go get it. say Can you help me get it $n? endif ~ >speech_prog yes~ if quest (16,8,$n) == 9 mpmset $n quest 16 8 10 say Thanks $n!! say If you can find my ball I will definately be happy again!! say Remember he lives in the mountains! mpecho {070}Jimbo goes back to his sulking... endif ~ >give_prog i14332~ if quest (16,8,$n) == 10 mpmset $n quest 16 8 11 mpjunk i14332 mpecho {070}Jimbo bounces his ball up and down, happily. say Thank you ever so much $n! say Now I can play with my ball and be happy again!! say I think my mom wants to see you and thank you for all your help! mpecho {070}Jimbo continues to bounce his ball... endif ~ | #0 #SHOPS 14307 ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 0 #SPECIALS S #OBJECTS #14300 magic spring~ a magic spring~ A bubbling spring is here.~ This magical spring is filled with yellow liquid, bubbling up from below. The liquid seems very cool and would make a nice refreshing drink. ~ ITEM_TYPE_FOUNTAIN 0 0 0 0 LIQ_LEMONADE 0 0 0 0 0 1 10 1 #14301 stone bench~ a stone bench~ A stone bench is carved from a large rock lies here.~ This stone bench was handcarved from an enormous rock jutting out from the ground. It can seat many people wanting to take a rest. ~ ITEM_TYPE_FURNITURE 0 0 20 0 FURNITURE_REST_ON|FURNITURE_SIT_ON 200 0 0 0 0 1 10 1 #14302 log raft~ a log raft~ A raft made from logs lies here.~ This raft is made from 6 large logs tied together securely with hemp rope. It feels fairly sturdy and would be good enough for travelling on water. ~ ITEM_TYPE_BOAT 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 5 10 1 #14303 rock ~ a rock~ A large rock rests here.~ This rock has a smooth surface and has been worn down from years of erosion. It would be a nice place to take a load off and rest. ~ ITEM_TYPE_FURNITURE 0 0 10 0 FURNITURE_SLEEP_ON|FURNITURE_REST_ON|FURNITURE_SIT_ON|FURNITURE_STAND_ON 10 0 0 0 0 1 10 1 #14304 chair~ a chair~ A comfortable chair is here.~ This wooden chair is padded with feathers and covered in a soft green felt material. It looks very comfortable. ~ ITEM_TYPE_FURNITURE 0 0 1 0 FURNITURE_REST_IN|FURNITURE_SIT_IN|FURNITURE_STAND_IN 150 0 0 0 0 1 10 1 #14305 bed~ a bed~ A comfortable bed is here.~ This comfy bed looks very sturdy, with huge oak posts and a thick eiderdown crazyquilt. ~ ITEM_TYPE_FURNITURE 0 0 4 0 FURNITURE_SLEEP_ON|FURNITURE_REST_ON|FURNITURE_SIT_ON|FURNITURE_STAND_ON 200 0 0 0 0 1 10 1 #14306 axe~ an axe~ A sturdy wood axe is lying here.~ This wooden axe is used to chop down trees. It has a burnished handle striped in red, and a nice sharp edge on it. ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_WEAPON 1 2 0 0 0 0 0 1 10 1 #14307 barrel~ a barrel~ An old barrel sits here.~ This old wooden barrel is made of oak, and is banded in rusted steel. It has seen better days but is still useable. ~ ITEM_TYPE_CONTAINER 0 0 1000 CONT_CLOSEABLE 0 10 0 0 0 0 1 10 95 #14308 cabinet~ a cabinet~ A wooden cabinet is against the wall here.~ This cabinet is made of ash, and is carved with chrysanthemums. It is where supplies are stored. ~ ITEM_TYPE_CONTAINER 0 0 1000 CONT_CLOSEABLE|CONT_CLOSED 0 20 0 0 0 0 1 10 95 #14309 rocking horse~ a rocking horse~ A rocking horse is here.~ This rocking horse is made for a child to sit on and play. The horse depicted is a white stallion with a happy expression on its face. ~ ITEM_TYPE_FURNITURE 0 0 1 0 FURNITURE_SIT_ON 1 0 0 0 0 1 10 1 #14310 withered flower~ a withered flower~ A large withered flower is dying here.~ This large flower was once a lovely blossom but now is withered. It could use some {140}water {300}and {130}sunlight{300}. ~ ITEM_TYPE_TRASH 0 0 0 0 0 0 0 0 0 0 1 10 1 P 1 TRIG_ROOM_UNKNOWN 100 water OPROG_PLAYER_QUEST_IF 4 4 = 0 2 3 P 2 TRIG_VOID OPROG_IF_HAS_OBJECT 14326 4 5 P 3 TRIG_VOID OPROG_ECHO {070}You have already watered... ~ P 4 TRIG_VOID OPROG_GOD_COMMAND mpmset self questr 14300 4 4 1 mpechoat self {070}You water the flower and it begins to look healthy... mpechoat self {070}You discard the empty can. mpjunk i14326 ~ P 5 TRIG_VOID OPROG_ECHO {070}You need something to water the flower with! ~ P 6 TRIG_ROOM_UNKNOWN 100 light OPROG_PLAYER_QUEST_IF 4 4 = 1 7 8 P 7 TRIG_VOID OPROG_IF_HAS_OBJECT 14327 9 10 P 8 TRIG_VOID OPROG_ECHO {070}Light what? ~ P 9 TRIG_VOID OPROG_GOD_COMMAND mpmset self questr 14300 4 4 2 mpechoat self {070}You light the lantern acting like sunlight for the flower! mpechoat self {070}The flower begins to flourish again! mpechoat self {070}Its so pretty you decide to pick it! mpechoat self {070}You discard the lantern... mpoload 14311 mpjunk i14327 mppurge i14310 ~ P 10 TRIG_VOID OPROG_ECHO {070}You need something to light first! ~ #14311 flower~ a beautiful flower~ A beautiful, healthy flower grows here.~ {170} .----.--. {170} : ) {170} .- - -.\ /.- -- . {170} > `. .' < {170} ( {130} .- -.{170} ) {170} `- -.-- {130}`- -'{170} --.- -' {170} ( : ) _ _ .-: {170} ---. : .--- .-- .-- } {170} --.-^-.-- \_ .- .-- .- {120} \ \{170}' \ '_ _ -- {120} `.`. // {120} . - - --.__`.`-.// {120} .-- . - - }- - --.--. {120} .' .-- .-- :/--.--./: {120} /_-_ _ . - - --.--._ {120} --.< ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 1 10 1 #14312 cauldron~ a cauldron~ A cauldron is here full of bubbling liquid.~ This iron cauldron is very large, and has seen a lot of use. It's full of bubbling green liquid that seems to be some sort of oozing slime. ~ ITEM_TYPE_FOUNTAIN 0 0 0 0 LIQ_SLIME 0 0 0 0 0 1 10 1 #14313 scroll light~ a scroll of light~ A scroll is lying here.~ This scroll is rolled up and tied with a piece of string. ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_SHIELD SPELL_CONTINUAL_LIGHT SPELL_BLESS 0 0 0 0 1 1000 10 #14314 potion light~ a potion of light~ A yellow potion is lying here.~ This potion is the color of captured sunlight and gleams in a glass vial. ~ ITEM_TYPE_POTION 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_SHIELD SPELL_CONTINUAL_LIGHT SPELL_BLESS 0 0 0 0 1 1000 10 #14315 scroll essence~ a scroll of essence~ A scroll lies here.~ This scroll is rolled up and bound in a string. ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_PASS_DOOR SPELL_TONGUES SPELL_UNDERSTAND 0 0 0 0 1 1200 10 #14316 potion essence~ a potion of essence~ A blue potion lies here.~ This potion is the color of a spring sky and shines in a glass vial. ~ ITEM_TYPE_POTION 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_PASS_DOOR SPELL_TONGUES SPELL_UNDERSTAND 0 0 0 0 1 1200 10 #14317 magic box~ a magic box~ A magic box is here.~ This magic box is made from cedar and has intricate designs etched into it. This box is fashioned from cedar, giving off a fresh, clean scent. It is carved with intricate patterns. ~ ITEM_TYPE_CONTAINER 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 75 CONT_CLOSEABLE 0 45 0 0 0 0 1 10 1 E designs~ The designs depict several woodland animals pictures. ~ #14318 silver chain~ a silver chain~ A silver chain lies here.~ This chain looks as it were created from the silvery droplets of rain that fall from the heavens. It would make a nice gift for a friend. ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_NECK 3 0 0 0 0 0 0 0 1 150 3 A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 A APPLY_STR 1 0 #14319 leather chaps~ a pair of leather chaps~ A pair of chaps are here.~ The chaps are made from soft, supple suede. They are dark brown and just the right size. ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 3 0 0 0 0 0 0 0 2 200 3 A APPLY_WIS 1 0 A APPLY_CON 1 0 A APPLY_INT 1 0 #14320 walking stick~ a walking stick~ A stick is lying here.~ The stick almost looks as if it grew from the ground, and is carved with vines. ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_STAFF 1 1 WEAPON_POUND 0 0 0 0 1 2000 2 A APPLY_HIT 5 0 A APPLY_INT 1 0 A APPLY_AC -5 0 #14321 scroll seeing~ a scroll of seeing~ A scroll is here.~ This scroll is written on fine parchment and tied with a string. ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_DETECT_INVIS SPELL_DETECT_HIDDEN SPELL_ARMOR 0 0 0 0 1 1500 10 #14322 potion seeing~ a potion of seeing~ A red potion lies here.~ This potion is the color of poppies and shines softly in a glass vial. ~ ITEM_TYPE_POTION 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_DETECT_INVIS SPELL_DETECT_HIDDEN SPELL_ARMOR 0 0 0 0 1 1500 10 #14323 toy boat~ a toy boat~ A toy boat lies on the ground here.~ This small toy looks exactly like a sea galleon, with sails and ropes, all in miniature. ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 1 10 1 #14324 rabbits foot~ a rabbit's foot~ A rabbit's foot lies here.~ This rabbit's foot is small and covered in soft, white fur. Someone superstitious would certainly believe this would bring them good luck. ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 3 0 0 0 0 0 0 0 1 10 1 A APPLY_WIS 1 0 A APPLY_CON 1 0 #14325 wooden bracer~ a wooden bracer~ A wooden bracer lies here.~ This wooden bracer seems to be magically enchanted. It is made from some sort of strange wood that you have never seen before. It fits perfectly on your wrist. ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WRIST 5 0 0 0 0 0 0 0 3 1000 10 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #14326 watering can~ a watering can~ A watering can is here.~ This watering can is made of anodized aluminum and has daisies painted on it. It is obviously to be used for watering plants, and is full of water. ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 1 10 1 #14327 lantern~ a lantern~ A lantern is here.~ The lantern is made of copper, with panes of glass dimmed by much use. It is used to light dark areas. ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 1 10 1 #14328 string acorns~ a string of acorns~ A string of acorns lies here.~ This piece of string is strung with many small acorns. ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_NECK 5 0 0 0 0 0 0 0 2 1000 10 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #14329 troll hide armor~ troll hide~ Some troll hide lies here.~ This hide is made of very tough skin -- so tough that it could be worn as armor. It is brown and dried stiff, with small tears in it. ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_BODY 8 0 0 0 0 0 0 0 10 10000 15 A APPLY_DEX 1 0 A APPLY_WIS 1 0 A APPLY_INT 1 0 #14330 hide cap~ a hide cap~ A cap made from troll hide is here.~ This cap is made from troll hide and is quite durable. ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 8 0 0 0 0 0 0 0 4 10000 15 A APPLY_DEX 1 0 A APPLY_WIS 1 0 A APPLY_INT 1 0 #14331 bone sceptre~ a bone sceptre~ A bone sceptre lies here.~ This bone sceptre has a few etchings on its side. It has a stone skull mounted on the tip of the sceptre shaft which is made from some large humanoid's arm bone. ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 2 0 0 0 0 0 0 0 3 10000 10 E runes~ {010}B O N E ~ A APPLY_WIS 2 0 A APPLY_CON 2 0 #14332 ball~ a small ball~ A small ball is here.~ The ball is made of green rubber and is obviously a child's toy. ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 1 10 1 #14333 scroll recall~ a scroll of recall~ A scroll of recall is here.~ This scroll will help you {010}recall{300} to safety! ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 1 SPELL_WORD_OF_RECALL -1 -1 0 0 0 0 1 10 1 #14334 tree ~ a tree~ A large elm tree stands here.~ This mighty elm tree stands prominently in the woods, its large branches raised in a graceful canopy. It is quite old and has been here a long time. ~ ITEM_TYPE_TRASH 0 0 0 0 0 0 0 0 0 0 1 10 1 P 1 TRIG_ROOM_UNKNOWN 100 chop OPROG_PLAYER_QUEST_IF 16 8 = 3 2 3 P 2 TRIG_VOID OPROG_IF_HAS_OBJECT 14306 4 5 P 3 TRIG_VOID OPROG_ECHO Huh? 'chop' is not a command. ~ P 4 TRIG_VOID OPROG_IF OIF_RANDOM_PERCENT < 33 6 7 P 5 TRIG_VOID OPROG_ECHO {070}You need something to chop with! ~ P 6 TRIG_VOID OPROG_GOD_COMMAND mpechoat self {070}You chop down the mighty tree with one big blow! The axe breaks in the effort, Ooops! mpjunk i14306 mpmset self questr 14300 16 8 4 mpechoat self {070}The mighty tree falls down and you chop it in to kindling! mpechoat self {070}You pick up some kindling to give to Jonas. mpoload 14335 mppurge i14334 ~ P 7 TRIG_VOID OPROG_GOD_COMMAND mpechoat self {070}You chop into the tree but only cut it partially... mpmadd self currmove -25 mpmset self wait 2 ~ #14335 kindling~ some kindling~ A pile of kindling lies here.~ This pile of kindling would start a nice fire. ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 1 10 1 #14336 pewter ring~ a pewter ring~ A ring lies here.~ This ring is made from pure pewter. It is a simple band that has a few designs of ivy criss-crossing on it. ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 5 0 0 0 0 0 0 0 1 15000 15 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 A APPLY_CON 2 0 #14337 frost blade~ a frost blade~ A icy blade lies here.~ This blade is made of some sort of frozen material, other than ice. The hilt is made from some hard wood but the blade is cold to the touch. ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 3 7 WEAPON_SLICE 0 0 0 0 3 15000 15 A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #0 #ROOMS #14300 Grassy Meadow~ You are in a grassy meadow. Golden strands of grain flow in the wind as you walk through here. A crude footpath leads north and south. A lone maple tree grows here a bit to the east. It smells of thick pollen here which can irritate those with sensitive noses. ~ 0 0 SECT_FIELD DDIR_NORTH A field can be seen north.~ ~ 0 -1 14301 DDIR_SOUTH A grassy pathway leads on.~ ~ 0 -1 14379 S #14301 Clearing~ You are in a clearing from the fields. There are a dozen or so trees around here providing shade from the sun during the day. Many smooth stones jut out from the ground in this clearing. You can see a pathway leading to the east while the fields continue on in the other directions. The woods can be seen to the northwest down over a small hill. ~ 0 0 SECT_FIELD DDIR_EAST A pathway leads on.~ ~ 0 -1 14302 DDIR_SOUTH A meadow can be seen to the south.~ ~ 0 -1 14300 DDIR_WEST Some fields can be seen west.~ ~ 0 -1 14303 S #14302 Narrow Pathway~ This narrow pathway leads east and west. Fairly dense foliage is on each side of the path. Several varieties of colorful flowers can be seen surrounding the path. You can hear the sounds of the wilderness all over as you walk down the path. ~ 0 0 SECT_FIELD DDIR_EAST A roadway is east.~ ~ 0 -1 14309 DDIR_WEST A clearing can be seen in the distance.~ ~ 0 -1 14301 S #14303 Golden Fields~ You are standing in a field of golden strands of grain. The dried grass and grain make the countryside seem to look golden. There is a faint path through the field that one could follow. The woods can be see to the north. ~ 0 0 SECT_FIELD DDIR_EAST A clearing can be seen in the distance.~ ~ 0 -1 14301 DDIR_WEST The fields continue on.~ ~ 0 -1 14304 S #14304 Golden Fields~ You are standing in a field of golden strands of grain. The dried grass and grain make the countryside seem to look golden. There is a faint path through the field that one could follow. The woods can be see to the north. ~ 0 0 SECT_FIELD DDIR_NORTH The fields continue onward.~ ~ 0 -1 14305 DDIR_EAST The fields continue onward.~ ~ 0 -1 14303 S #14305 Before the Woods~ You are standing before a large forest. This must be the Whispering Woods, as they are known in these parts. The trees in the forest are very tall and the trunks are very wide. You can tell by your first glance that these woods are very old. ~ 0 ROOM_NO_MOB SECT_FIELD DDIR_NORTH The woods lie to the north.~ ~ 0 -1 14306 DDIR_SOUTH Golden fields can be seen south.~ ~ 0 -1 14304 S #14306 Entering the Woods~ You find yourself in a lush forest of tall trees. The trees are very large and their trunks are as wide as a frost giant. There are a lot forest critters running around. You feel a strange presence all around you as you walk through the woods. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14308 DDIR_SOUTH Fields can be seen to the south.~ ~ 0 -1 14305 DDIR_WEST The woods continue on.~ ~ 0 -1 14307 S #14307 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems as if everything is alive in these woods. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14326 DDIR_EAST The woods continue on.~ ~ 0 -1 14306 DDIR_WEST The woods continue on.~ ~ 0 -1 14331 S #14308 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems as if everything is alive in these woods. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_NORTH A magical grove is to the north.~ ~ 0 -1 14322 DDIR_EAST The forest continues on.~ ~ 0 -1 14327 DDIR_SOUTH The forest continues on.~ ~ 0 -1 14306 DDIR_WEST The forest continues on.~ ~ 0 -1 14326 S #14309 A Marble Road~ You are on a road made from marble stones. The road is bright white and shows few signs of dirt from travellers. It is almost as if the road itself is magical. ~ 0 0 SECT_ROAD DDIR_EAST The road continues onward.~ ~ 0 -1 14310 DDIR_WEST A path continues on.~ ~ 0 -1 14302 S #14310 A Marble Road~ You are on a road made from marble stones. The road is bright white and shows few signs of dirt from travellers. It is almost as if the road itself is magical. ~ 0 0 SECT_ROAD DDIR_NORTH The road continues onward.~ ~ 0 -1 14311 DDIR_WEST The road continues onward.~ ~ 0 -1 14309 S #14311 A Marble Road~ You are on a road made from marble stones. The road is bright white and shows few signs of dirt from travellers. It is almost as if the road itself is magical. ~ 0 0 SECT_ROAD DDIR_EAST A dooryard lies east of here.~ ~ 0 -1 14312 DDIR_SOUTH The road continues onward.~ ~ 0 -1 14310 S #14312 Before a Stone Hut~ You are in the doorway of a small stone hut. The hut lies directly to the north and is made from stacked granite stones. It has a straw thatched room with a stone chimney that billows smoke. A small wooden shed lies to the east. The door of the hut is open for visitors to stop by. ~ 0 0 SECT_FIELD DDIR_NORTH A stone hut lies to the north.~ ~ 0 -1 14313 DDIR_EAST Shed Door~ Shed Door~ EX_ISDOOR|EX_CLOSED -1 14321 DDIR_WEST A road can be seen to the west.~ ~ 0 -1 14311 S #14313 Entrance to the Stone Hut~ You are in the entryway of this hut. There are a few archways leading north, east. The exit of the hut is south. This room has rack on the wall where cloaks and overcoats hang. A bearskin rug lies in the middle of the room on the floor. ~ 0 0 SECT_INSIDE DDIR_NORTH You see another room of the hut north.~ ~ 0 -1 14315 DDIR_EAST You see another room east.~ ~ 0 -1 14314 DDIR_SOUTH ~ ~ 0 -1 14312 S #14314 Living Room~ You are in the living chamber of the hut. There are a few chairs in which you can sit and relax. There is a small wooden table in the center of the room and a candle inserted into a bottle lighting it. ~ 0 0 SECT_INSIDE DDIR_NORTH A staircase is in the distance.~ ~ 0 -1 14316 DDIR_WEST The entrway lies west.~ ~ 0 -1 14313 S #14315 Kitchen~ You are in the kitchen of the hut. There is a large stone cooking pit on the north wall. A cabinet lies on the west wall near a window. A few barrels of dried goods are next to the cabinet. A long wooden table takes up the center of the chamber where someone could prepare a meal. ~ 0 0 SECT_INSIDE DDIR_EAST A stairway is to the east.~ ~ 0 -1 14316 DDIR_SOUTH The entrway to the hut is south.~ ~ 0 -1 14313 S #14316 Staircase~ You are standing before a wooden stairway that winds upward to the second floor of the hut. There are a few decorative paintings on the wall here as well. ~ 0 0 SECT_INSIDE DDIR_SOUTH The living room lies to the south.~ ~ 0 -1 14314 DDIR_WEST The kitchen lies to the west.~ ~ 0 -1 14315 DDIR_UP A stairway leads up.~ ~ 0 -1 14319 E paintings~ The paintings depict landscape scenes of mountains overlooking a mighty lake. ~ S #14317 Bedroom~ You are in a bedroom of the hut. There is a bed on the west wall and a chest at the foot of the bed that seems to be locked. There are a few toys lying around the room, making you believe this is a child's bedroom. There is a chest of drawers on the southern wall of the room below a window. A child's rocking horse sits near the center of the room. ~ 0 0 SECT_INSIDE DDIR_NORTH Door~ Door~ EX_ISDOOR|EX_CLOSED -1 14319 S #14318 Hallway~ You are in a narrow hallway going east and west. There is a room to the south here that may be a bedroom. There are a few torches mounted on the wall lighting this hallway. ~ 0 0 SECT_INSIDE DDIR_EAST A hallway winds onward.~ ~ 0 -1 14319 DDIR_SOUTH Door~ Door~ EX_ISDOOR|EX_CLOSED -1 14320 S #14319 Hallway~ You are in a narrow hallway going east and west. There is a room to the south here that may be a bedroom. There are a few torches mounted on the wall lighting this hallway. ~ 0 0 SECT_INSIDE DDIR_SOUTH Door~ Door~ EX_ISDOOR|EX_CLOSED -1 14317 DDIR_WEST A hallway winds on.~ ~ 0 -1 14318 DDIR_DOWN ~ ~ 0 -1 14316 S #14320 Bedroom~ You are in the master bedroom of the hut. There is a bed on the south wall with flanking bedstands on each side of it. There is a large chest of drawers on the east wall where clothing may be kept. There is a small table with a washpan on the west wall. A large circular mirror hangs on the west wall over the table. There is a painting hanging over the bed. ~ 0 0 SECT_INSIDE DDIR_NORTH Door~ Door~ EX_ISDOOR|EX_CLOSED -1 14318 E painting~ The painting depicts a large galleon travelling on rough sea waters. ~ E mirror~ The mirror has a bronze frame and you can see your reflection in it... How dashing you are! ~ S #14321 A Shed~ You find yourself in a wooden shed. The shed is used for storing tools and other things the owners of the hut don't want in their home. There are a few sacks and barrels lying in the corner sealed up. It is quite musty in here and hard to breathe. ~ 0 0 SECT_INSIDE DDIR_WEST Shed Door~ Shed Door~ EX_ISDOOR|EX_CLOSED -1 14312 S #14322 Sacred Grove~ You are standing in a sacred grove. You feel a powerful and protective magical presence. The bubbling spring surrounded by a circle of stones seems to be emitting magical power. There is a stone bench here where adventurers can rest. This truly is the pinnacle of peace in the whispering woods. ~ 0 ROOM_NO_MOB|ROOM_ALTAR_N|ROOM_SAFE SECT_FOREST DDIR_NORTH The woods continues on.~ ~ 0 -1 14325 DDIR_EAST The woods continues on.~ ~ 0 -1 14324 DDIR_SOUTH The woods continues on.~ ~ 0 -1 14308 DDIR_WEST The woods continues on.~ ~ 0 -1 14323 S #14323 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems like everything is alive here. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_EAST A magical grove is east.~ ~ 0 -1 14322 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14326 DDIR_WEST The woods continue on.~ ~ 0 -1 14333 S #14324 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems like everything is alive here. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14336 DDIR_EAST The woods continue on.~ ~ 0 -1 14338 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14327 DDIR_WEST A magical grove is west.~ ~ 0 -1 14322 S #14325 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems like everything is alive here. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_EAST The woods continue on.~ ~ 0 -1 14336 DDIR_SOUTH A magical grove is south.~ ~ 0 -1 14322 S #14326 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems like everything is alive here. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14323 DDIR_EAST The woods continue on.~ ~ 0 -1 14308 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14307 DDIR_WEST The woods continue on.~ ~ 0 -1 14328 S #14327 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems like everything is alive here. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14324 DDIR_EAST The woods continue on.~ ~ 0 -1 14339 DDIR_WEST The woods continue on.~ ~ 0 -1 14308 S #14328 Deep in the Woods~ You find yourself deeper in the Whispering Woods. It is noticeably darker here. You don't hear or see the scampering animals around. There is an icy feeling in your bones as you venture deeper. The trees in this part of the woods almost seem alive. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14333 DDIR_EAST The woods continue on.~ ~ 0 -1 14326 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14331 DDIR_WEST The woods continue on.~ ~ 0 -1 14329 S #14329 Deeper in the Woods~ You are now travelling very deep in the Whispering Woods. You feel like all the trees are watching your every move. The trees are very old and tall. You can hear rustling from within the tree tops as if someone or something is hiding there! You get an eerie feeling about this part of the woods. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_EAST The woods continue on.~ ~ 0 -1 14328 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14330 S #14330 Deeper in the Woods~ You are now travelling very deep in the Whispering Woods. You feel like all the trees are watching your every move. The trees are very old and tall. You can hear rustling from within the tree tops as if someone or something is hiding there! You get an eerie feeling about this part of the woods. You feel a strange presence west of here. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14329 DDIR_EAST The woods continue on.~ ~ 0 -1 14331 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14335 DDIR_WEST Its very dark to the west.~ ~ 0 -1 14332 S #14331 Deep in the Woods~ You find yourself deeper in the Whispering Woods. It is noticeably darker here. You don't hear or see the scampering animals around. There is an icy feeling in your bones as you venture deeper. The trees in this part of the woods almost seem alive. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14328 DDIR_EAST The woods continue on.~ ~ 0 -1 14307 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14334 DDIR_WEST The woods continue on.~ ~ 0 -1 14330 S #14332 Dark Part of the Woods~ This is the darkest part of the forest. The trees totally cover the sky so virtually no light gets in here at all. Most of the ground plants here are withered or dead. You don't see signs of any animals prowling around here either. This part of the woods is desolate. ~ 0 ROOM_DARK|ROOM_NO_MOB SECT_FOREST DDIR_EAST The woods continue on.~ ~ 0 -1 14330 S #14333 Deep in the Woods~ You find yourself deeper in the Whispering Woods. It is noticeably darker here. You don't hear or see the scampering animals. There is an icy feeling in your bones as you venture deeper. The trees in this part of the woods almost seem alive. You see some strange footprints here. ~ 0 0 SECT_FOREST DDIR_NORTH A faint path leads on.~ ~ EX_HIDDEN -1 14342 DDIR_EAST The woods continue on.~ ~ 0 -1 14323 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14328 E footprints~ The footprints seem to lead through the brush to the north. ~ S #14334 Deeper in the Woods~ You are now travelling very deep in the Whispering Woods. You feel like all the trees are watching your every move. The trees are very old and tall. You can hear rustling from within the tree tops as if someone or something is hiding there! You get an eerie feeling about this part of the woods. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14331 DDIR_WEST The woods continue on.~ ~ 0 -1 14335 S #14335 Deeper in the Woods~ You are now travelling very deep in the Whispering Woods. You feel like all the trees are watching your every move. The trees are very old and tall. You can hear rustling from within the tree tops as if someone or something is hiding there! You get an eerie feeling about this part of the woods. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14330 DDIR_EAST The woods continue on.~ ~ 0 -1 14334 S #14336 Whispering Woods~ You are in the Whispering Woods. The trees have a magical aura about them. It seems like everything is alive here. Wild animals scamper around the woods, not fearful of your presence. You can hear strange noises from all around you. ~ 0 0 SECT_FOREST DDIR_EAST The woods continue on.~ ~ 0 -1 14337 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14324 DDIR_WEST The woods continue on.~ ~ 0 -1 14325 S #14337 Deep in the Woods~ You find yourself deeper in the Whispering Woods. It is noticeably darker here. You don't hear or see the scampering animals. There is an icy feeling in your bones as you venture deeper. The trees in this part of the woods almost seem alive. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_EAST The woods continue on.~ ~ 0 -1 14341 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14338 DDIR_WEST The woods continue on.~ ~ 0 -1 14336 S #14338 Deep in the Woods~ You find yourself deeper in the Whispering Woods. It is noticeably darker here. You don't hear or see the scampering animals. There is an icy feeling in your bones as you venture deeper. The trees in this part of the woods almost seem alive. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14337 DDIR_EAST The woods continue on.~ ~ 0 -1 14340 DDIR_SOUTH The woods continue on.~ ~ 0 -1 14339 DDIR_WEST The woods continue on.~ ~ 0 -1 14324 S #14339 Deep in the Woods~ You find yourself deeper in the Whispering Woods. It is noticeably darker here. You don't hear or see the scampering animals. There is an icy feeling in your bones as you venture deeper. The trees in this part of the woods almost seem alive. ~ 0 0 SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14338 DDIR_WEST The woods continue on.~ ~ 0 -1 14327 S #14340 Deeper in the Woods~ You are now travelling very deep in the Whispering Woods. You feel like all of the trees are watching your every move. The trees are very old and tall. You can hear rustling from within the tree tops as if someone or something is hiding there! You get an eerie feeling about this part of the woods. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_NORTH The woods continue on.~ ~ 0 -1 14341 DDIR_WEST The woods continue on.~ ~ 0 -1 14338 S #14341 Deeper in the Woods~ You are now travelling very deep in the Whispering Woods. You feel like all of the trees are watching your every move. The trees are very old and tall. You can hear rustling from within the tree tops as if someone or something is hiding there! You get an eerie feeling about this part of the woods. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_SOUTH The woods continue on.~ ~ 0 -1 14340 DDIR_WEST The woods continue on.~ ~ 0 -1 14337 S #14342 Hidden Pathway~ You are walking on an overgrown trail that is almost hidden from sight. The trail winds onward leading in to and out of the forest. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_SOUTH The woods continue on.~ ~ 0 -1 14333 DDIR_WEST A pathway leads west.~ ~ 0 -1 14343 S #14343 Pathway~ This pathway is sparsely wooded and is overgrown with tall grass. You can hear a babbling brook of some sort to the west. The tall trees of the Whispering Wood can be seen to the southeast. ~ 0 0 SECT_FOREST DDIR_EAST The pathway leads onward.~ ~ 0 -1 14342 DDIR_WEST A beach can be seen west.~ ~ 0 -1 14344 S #14344 Rocky Shore~ You are standing before a brook that can been seen off to the west. The ground here is made up of large granite stones leading up to the brook and back towards the woods to the east. A few trees grow up from in between the massive rocks. The rocks are a bit slippery here due to water splashing on them. A few birds feed on fish. ~ 0 ROOM_NO_MOB SECT_FIELD DDIR_EAST A path leads onward.~ ~ 0 -1 14343 DDIR_WEST A brook can be seen in the distance.~ ~ 0 -1 14345 S #14345 Roaring Brook~ You are on a small brook. The current is noticeable, but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees making this a small oasis. ~ 0 0 SECT_LAKE DDIR_NORTH The brook winds onward.~ ~ 0 -1 14354 DDIR_EAST A rocky shore can be seen east.~ ~ 0 -1 14344 DDIR_SOUTH The brook winds onward.~ ~ 0 -1 14346 S #14346 Roaring Brook~ You are on a small brook. The current is noticeable, but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees making this a small oasis. ~ 0 0 SECT_LAKE DDIR_NORTH The brook winds onward.~ ~ 0 -1 14345 DDIR_WEST The brook winds onward.~ ~ 0 -1 14347 S #14347 Roaring Brook~ You are on a small brook. The current is noticeable, but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees making this a small oasis. ~ 0 0 SECT_LAKE DDIR_EAST The brook winds onward.~ ~ 0 -1 14346 DDIR_SOUTH The brook winds onward.~ ~ 0 -1 14348 S #14348 Roaring Brook~ You are on a small brook. The current is noticeable, but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees making this a small oasis. ~ 0 0 SECT_LAKE DDIR_NORTH The brook winds onward.~ ~ 0 -1 14347 DDIR_WEST The brook winds onward.~ ~ 0 -1 14349 S #14349 Roaring Brook~ You are on a small brook. The current is noticeable, but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees making this a small oasis. ~ 0 0 SECT_LAKE DDIR_EAST The brook winds onward.~ ~ 0 -1 14348 DDIR_WEST Some rapids can be seen west.~ ~ 0 -1 14350 S #14350 Rough Water~ You are on a small brook. The current is noticeable but not too strong. The brook makes a roaring sound as it flows, probably why it is known as Roaring Brook. The water gets a bit rougher to the west. You might need a boat to continue that way. ~ 0 0 SECT_LAKE DDIR_EAST The brook winds onward.~ ~ 0 -1 14349 DDIR_WEST Some heavy rapids can be seen.~ ~ 0 -1 14351 S #14351 Rapids~ You are in rough rapids! Sharp rocks jut out of the brook that could cause problems for anyone trying to traverse this part of the brook. The current is much stronger here than any other part of the brook you've seen. ~ 0 0 SECT_OCEAN DDIR_EAST Rough water on the brook can be seen.~ ~ 0 -1 14350 DDIR_WEST More rough water lies west.~ ~ 0 -1 14352 S #14352 Before the Whirlpool~ You are in rough water in the brook. The current here is very strong, pulling you south toward a large, swirling whirlpool! This could be very dangerous. Be careful! ~ 0 0 SECT_OCEAN DDIR_EAST Some rapids can be seen.~ ~ 0 -1 14351 DDIR_SOUTH You see a whirlpool!~ ~ 0 -1 14353 S #14353 Whirlpool~ You are in a whirlpool! It is sucking you under! ~ 0 ROOM_NO_MOB SECT_OCEAN S #14354 Roaring Brook~ You are on a small brook. The current is noticeable but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees, making this a small oasis. ~ 0 0 SECT_LAKE DDIR_NORTH The brook winds onward.~ ~ 0 -1 14355 DDIR_SOUTH The brook winds onward.~ ~ 0 -1 14345 S #14355 Roaring Brook~ You are on a small brook. The current is noticeable but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees, making this a small oasis. ~ 0 0 SECT_LAKE DDIR_NORTH The brook winds onward.~ ~ 0 -1 14356 DDIR_SOUTH The brook winds onward.~ ~ 0 -1 14354 S #14356 Roaring Brook~ You are on a small brook. The current is noticeable but not too strong. The brook makes a roaring sound as it flows, which is probably why it is known as Roaring Brook. Woods surround each side of the brook with its tall trees, making this a small oasis. ~ 0 ROOM_NO_MOB SECT_LAKE DDIR_NORTH You can see a pond to the north.~ ~ 0 -1 14357 DDIR_SOUTH The brook winds onward.~ ~ 0 -1 14355 S #14357 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_NORTH The pond continues.~ ~ 0 -1 14358 DDIR_EAST The pond continues.~ ~ 0 -1 14359 DDIR_SOUTH The brook mouth is south of here.~ ~ 0 -1 14356 DDIR_WEST The pond continues.~ ~ 0 -1 14360 S #14358 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_EAST The pond continues.~ ~ 0 -1 14361 DDIR_SOUTH The pond continues.~ ~ 0 -1 14357 DDIR_WEST The pond continues.~ ~ 0 -1 14362 S #14359 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. A beach lies to the east. ~ 0 0 SECT_OCEAN DDIR_NORTH The pond continues.~ ~ 0 -1 14361 DDIR_EAST A muddy beach can be seen.~ ~ 0 -1 14366 DDIR_WEST The pond continues.~ ~ 0 -1 14357 S #14360 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_NORTH The pond continues.~ ~ 0 -1 14362 DDIR_EAST The pond continues.~ ~ 0 -1 14357 S #14361 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_SOUTH The pond continues.~ ~ 0 -1 14359 DDIR_WEST The pond continues.~ ~ 0 -1 14358 S #14362 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_NORTH The pond continues.~ ~ 0 -1 14363 DDIR_EAST The pond continues.~ ~ 0 -1 14358 DDIR_SOUTH The pond continues.~ ~ 0 -1 14360 DDIR_WEST The pond continues.~ ~ 0 -1 14365 S #14363 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_SOUTH The pond continues.~ ~ 0 -1 14362 DDIR_WEST The pond continues.~ ~ 0 -1 14364 S #14364 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 0 SECT_OCEAN DDIR_EAST The pond continues.~ ~ 0 -1 14363 DDIR_SOUTH The pond continues.~ ~ 0 -1 14365 S #14365 On a Pond~ You are floating on a small pond. The pond is crystal clear and you can almost see to its bottom. You also see the occasional fish jumping out of the water. It is serene here, and would make a nice swimming hole or place to bathe. ~ 0 ROOM_NO_MOB SECT_OCEAN DDIR_NORTH The pond continues.~ ~ 0 -1 14364 DDIR_EAST The pond continues.~ ~ 0 -1 14362 S #14366 Muddy Beach~ You are standing on a muddy beach of sorts. The forest lies directly to the east while the pond is right to your west. There a few rocks jutting out of the ground here, which are the only solid places to stand, unless you wish to sink a bit into the mud. ~ 0 ROOM_NO_MOB SECT_FIELD DDIR_EAST A pathway can be seen east.~ ~ 0 -1 14367 DDIR_WEST The pond lies to the west.~ ~ 0 -1 14359 S #14367 Wooded Pathway~ This wooded pathway seems to be rarely travelled upon. You notice you are on a gradual incline going up to the northeast. You can see a large mountain in the distance to the east. There seems to be less animal life in this part of the woods. ~ 0 0 SECT_FOREST DDIR_EAST The pathway continues onward.~ ~ 0 -1 14368 DDIR_WEST A muddy beach can be seen to the west.~ ~ 0 -1 14366 S #14368 Winding Pathway~ You find yourself on a winding pathway that is going uphill to the northeast. The pathway itself seems rarely travelled and is a bit overgrown with brush and saplings. A large mountain can be seen north of here. ~ 0 0 SECT_FOREST DDIR_NORTH The pathway winds onward.~ ~ 0 -1 14369 DDIR_WEST The pathway winds onward.~ ~ 0 -1 14367 S #14369 Winding Pathyway~ You find yourself on a winding pathway that is going uphill to the northeast. The pathway itself seems rarely travelled and is a bit overgrown with brush and saplings. A large mountain can be seen north of here. ~ 0 0 SECT_FOREST DDIR_EAST Some foothills are seen east.~ ~ 0 -1 14370 DDIR_SOUTH The pathway winds onward.~ ~ 0 -1 14368 S #14370 Climbing some Foothills~ You are walking through some foothills. To the north the foothills ascend to higher elevations. There are scarse trees and brush as you go higher. The mountain can be seen to the north. ~ 0 0 SECT_HILLS DDIR_NORTH The hills continue on.~ ~ 0 -1 14371 DDIR_WEST A pathway lies west.~ ~ 0 -1 14369 S #14371 Hilly Pathway~ You are walking on a hilly path ascending to the north. There are few trees here, and the ground is mostly made of rocks and rubble as you wander. You can hear the occasional squawk of a large bird of prey as you continue on. ~ 0 0 SECT_HILLS DDIR_NORTH The mountain can be seen to the north.~ ~ 0 -1 14372 DDIR_SOUTH The hills continue on.~ ~ 0 -1 14370 S #14372 Steep Path~ You are standing before a steep path that climbs up the mountain to the north. The mountain is passable but will need some nice climbing skills. The pathway to the south leads back down the mountain. A strong wind blows as you ponder which way to go. ~ 0 0 SECT_MOUNTAIN DDIR_SOUTH The hills continue downward.~ ~ 0 -1 14371 DDIR_UP The cliff leads upward.~ ~ 0 -1 14373 S #14373 Climbing the Cliff~ You are scaling this steep pathway that leads up the side of the mountain. A small ledge is visible up above you, and the foothills can be seen below. The wind is blowing very hard up here, so make sure you keep your grip! ~ 0 0 SECT_MOUNTAIN DDIR_UP The steep path heads up further.~ ~ 0 -1 14374 DDIR_DOWN The cliff leads downward.~ ~ 0 -1 14372 S #14374 Ledge~ You are scaling this steep pathway that leads up the side of the mountain. A small ledge is visible up above you, and the foothills can be seen below. The wind is blowing very hard up here, so make sure you keep your grip! ~ 0 0 SECT_MOUNTAIN DDIR_NORTH A cave opening is to the north.~ ~ 0 -1 14375 DDIR_DOWN The steep path leads down the mountain side.~ ~ 0 -1 14373 S #14375 Entrance to a Cave~ This cave entrance is very damp and cold and you can see your breath as you enter. The cave continues to the north where it gets quite dark. It would be a good idea to bring a light to see as you explore. ~ 0 0 SECT_UNDER_GROUND DDIR_NORTH The cave continues to the north.~ ~ 0 -1 14376 DDIR_SOUTH A ledge is to the south.~ ~ 0 -1 14374 S #14376 Dark Cave~ You are standing in a large, damp cave. There are several stalagmites hanging here with sharp points and some glowing fungus on the north wall. There also seems to be a small campsite here, as if someone may be living in this cave. ~ 0 0 SECT_UNDER_GROUND DDIR_EAST A cave hidden behind some rubble is east.~ ~ EX_HIDDEN -1 14377 DDIR_SOUTH The cave's mouth is south.~ ~ 0 -1 14375 S #14377 Hidden Cave~ You are in a small cave that branches off from the main cavern. A pile of rubble hides the exit here, but is easily passable. It seems there was once a cave-in here, blocking any further progress. Some large mushrooms grow here that are emitting a bad aroma. ~ 0 0 SECT_UNDER_GROUND DDIR_WEST The cave is to the west.~ ~ 0 -1 14376 S #14378 Underground Cave~ You find yourself in an underground cave beneath the whirlpool. There is some driftwood and other various items that were sucked down into the whirlpool over the years. A few empty bottles are here, as well as some bones. ~ 0 ROOM_NO_MOB SECT_DEEP_EARTH DDIR_EAST A narrow tunnel leads east.~ ~ 0 -1 14380 S #14379 Grassy Path~ You find yourself on a grassy pathway. Tall grass surrounds the path, standing about 2 feet tall. The pathway is a bit overgrown itself. From your inspection you can tell that this path is not well kept or seldom trod upon. ~ 0 0 SECT_FIELD DDIR_NORTH A grassy path continues on.~ ~ 0 -1 14300 DDIR_SOUTH ~ ~ 0 -1 17449 S #14380 Cavern~ You are in a deep underground cavern. You can hear the pounding sounds of the water hitting the rocks above you. The cavern seems to come to an end here. There is a glowing light coming from the east wall. ~ 0 0 SECT_DEEP_EARTH DDIR_WEST A narrow tunnel leads west.~ ~ 0 -1 14378 S #0 #RESETS O 14300 100 14322 O 14301 100 14322 M 14300 100 14331 M 14300 100 14331 M 14300 100 14328 M 14300 100 14328 M 14300 100 14333 M 14300 100 14333 M 14300 100 14333 M 14300 100 14339 M 14300 100 14339 M 14300 100 14338 M 14300 100 14338 M 14300 100 14338 M 14300 100 14339 M 14300 100 14328 M 14300 100 14331 M 14301 100 14308 M 14304 100 14308 M 14303 100 14308 M 14301 100 14306 M 14303 100 14306 M 14304 100 14306 M 14301 100 14326 M 14303 100 14326 M 14304 100 14326 M 14302 100 14323 M 14302 100 14323 M 14304 100 14325 M 14303 100 14325 M 14301 100 14325 M 14300 100 14336 M 14300 100 14336 M 14300 100 14336 M 14302 100 14336 M 14302 100 14336 M 14304 100 14324 M 14303 100 14324 M 14301 100 14324 M 14304 100 14327 M 14303 100 14327 M 14301 100 14327 M 14301 100 14307 M 14304 100 14307 M 14303 100 14307 M 14305 100 14330 M 14305 100 14330 M 14305 100 14330 M 14305 100 14329 M 14305 100 14329 M 14305 100 14329 M 14305 100 14335 M 14305 100 14335 M 14305 100 14335 M 14305 100 14334 M 14305 100 14334 M 14305 100 14334 M 14305 100 14341 M 14305 100 14341 M 14305 100 14341 M 14305 100 14340 M 14305 100 14340 M 14305 100 14340 M 14306 100 14345 M 14306 100 14345 M 14306 100 14354 M 14306 100 14354 M 14306 100 14355 M 14306 100 14355 M 14306 100 14346 M 14306 100 14346 M 14306 100 14347 M 14306 100 14347 M 14306 100 14348 M 14306 100 14348 M 14306 100 14349 M 14306 100 14349 M 14306 100 14350 M 14306 100 14350 O 14302 100 14344 O 14303 100 14301 M 14307 100 14301 G 14333 100 0 G 14322 100 0 G 14321 100 0 G 14320 100 0 G 14319 100 0 G 14318 100 0 G 14317 100 0 G 14316 100 0 G 14315 100 0 G 14314 100 0 G 14313 100 0 D 14312 DIR_EAST DOOR_CLOSED M 14308 100 14312 M 14309 100 14312 D 14321 DIR_WEST DOOR_CLOSED M 14310 100 14315 O 14304 100 14314 M 14311 100 14314 D 14317 DIR_NORTH DOOR_CLOSED O 14305 100 14317 D 14320 DIR_NORTH DOOR_CLOSED O 14305 100 14320 D 14319 DIR_SOUTH DOOR_CLOSED D 14318 DIR_SOUTH DOOR_CLOSED O 14307 100 14321 P 14326 100 14307 O 14306 100 14321 O 14308 100 14315 P 14327 100 14308 O 14309 100 14317 O 14310 100 14332 M 14312 100 14376 G 14331 100 0 E 14329 1 WEAR_BODY E 14330 1 WEAR_HEAD O 14312 100 14376 M 14313 100 14301 M 14314 100 14342 M 14315 100 14322 M 14316 100 14357 M 14316 100 14360 M 14316 100 14362 M 14316 100 14365 M 14316 100 14364 M 14316 100 14363 M 14316 100 14358 M 14316 100 14361 M 14316 100 14359 M 14317 100 14353 M 14318 100 14380 O 14323 100 14380 O 14332 100 14377 O 14334 100 14337 M 14319 100 14313 M 14302 100 14337 M 14302 100 14337 M 14302 100 14337 M 14306 100 14351 M 14306 100 14351 S #$ XXXXXXXXXX #Savearea