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ds2.1/lib/doc/efun/numbers/
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ds2.1/lib/doc/lpc/etc/
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ds2.1/lib/domains/Ylsrim/adm/
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ds2.1/lib/domains/Ylsrim/broken/
ds2.1/lib/domains/Ylsrim/fish/
ds2.1/lib/domains/Ylsrim/meal/
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GET_RANDOM_LIVING(1)                               GET_RANDOM_LIVING(1)

NAME
       get_random_livings() - Randomly picks a living thing in a container.

SYNOPSIS
       varargs object get_random_living(object container, int foo)

DESCRIPTION
       Without a second argument, a living creature in the "container"
is selected at random. If the second argument is the integer 1, only 
interactive living things are eligible for the selection. If the
integer is 2, only non-interactive living things are eligible for the
selection.


EXAMPLES
       get_random_living(environment(this_player()), 1)

LOCATION
       /secure/sefun/get_livings.c

Author
       Cratylus @ Dead Souls

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