/* * Slotlist immortal command * Author: Cronel (cronel_kal@hotmail.com) * of FrozenMUD (empire.digiunix.net 4000) * * Permission to use and distribute this code is granted provided * this header is retained and unaltered, and the distribution * package contains all the original files unmodified. * If you modify this code and use/distribute modified versions * you must give credit to the original author(s). */ #include <stdio.h> #include "mud.h" void do_slotlist( CHAR_DATA *ch, char *argument ) { sh_int slot; sh_int sn, sn_count, last_slot_found; sn_count = top_sn; last_slot_found = 0; for( slot = 0; sn_count > 0 ; slot++ ) { for( sn = 0 ; sn < top_sn ; sn ++ ) { if( skill_table[sn]->slot == slot ) { if( slot - last_slot_found > 1 ) { set_pager_color( AT_YELLOW, ch ); if( slot - last_slot_found > 2 ) pager_printf( ch, "Slot: %-5d - %5d \t Unused\n\r", last_slot_found + 1, slot - 1); else pager_printf( ch, "Slot: %-5d \t Unused\n\r", slot - 1); } set_pager_color( AT_BLUE, ch ); pager_printf( ch, "Slot: %-5d \t (%-7s) %-20.20s ", slot, skill_tname[skill_table[sn]->type], skill_table[sn]->name ); if( slot == 0 && skill_table[sn]->type == SKILL_SPELL ) { set_pager_color( AT_RED, ch ); pager_printf( ch, "(WARNING: Spell with slot 0) "); } if( slot == last_slot_found && slot != 0 ) { set_pager_color( AT_RED, ch ); pager_printf( ch, "(WARNING: Duplicate slot) "); } pager_printf( ch, "\n\r" ); last_slot_found = slot; sn_count --; } } } }