Server IP Binding ----------------- General tip - should be useable on nearly all merc derived codebases. Installation Instructions ------------------------- 1. In comm.c, function init_socket, locate the following code: memset(&sa, '\0', sizeof(sa)); sa.sin_family = AF_INET; sa.sin_port = htons( port ); Add this line right below it: /* sa.sin_addr.s_addr = inet_addr( "x.x.x.x" ); */ 2. Recompile, your done :) As stated, this additional line of code should work on nearly any MERC or ROM derived codebase. There should be no need to use it unless the server you happen to be on specifically requires you to bind your MUD to its own IP address, in which case they'll give you the proper number to substitute for x.x.x.x. Don't forget to uncomment the line if you need it :P