/****************************************************** Desolation of the Dragon MUD II (C) 1997-2002 Jesse DeFer http://www.dotd.com dotd@dotd.com ******************************************************/ struct christen_data { CHRISTEN_DATA *next; CHRISTEN_DATA *prev; int cvnum; int ovnum; time_t when; char *name; char *owner; }; void load_christens(void); CHRISTEN_DATA *get_christen(int cvnum); char *get_christen_name(OBJ_DATA *obj); void save_christens(void);